Metal Gear Batman: Arkham Asylum Stuffs
The dark'n'mysterious picture of what manner of beast Batman: Arkham Asylum may be is becoming clear. Beneath the cut, footage straight outta GDC of the Splinter Cell/Metal Geary Invisible Predator mode.
You can also find my initial thoughts on that and another of AA's modes (a high score attack one, very much in the the vein [...]
Author: Alec Meer
Category: RockPaperShotgun Batman: Arkham Asylum Rocksteady
Publish Date: Sat, 28 Mar 2009 09:45:43 +0000
The dark'n'mysterious picture of what manner of beast Batman: Arkham Asylum may be is becoming clear. Beneath the cut, footage straight outta GDC of the Splinter Cell/Metal Geary Invisible Predator mode.
You can also find my initial thoughts on that and another of AA's modes (a high score attack one, very much in the the vein of The Club) in a big ol' preview piece over here, based on a few hours of hands-on perp-thumping earlier this week. While I've yet to try the PC build, so far it's looking like a pretty slick superhero game as they go.
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Metal Gear Batman: Arkham Asylum Stuffs
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This looks like it could be all kinds of fun.
The video shows the capacity for lols, and shows batman as proper anti-hero.
editz - Looks mostly console fun, but I might try it on the pc.
The video shows the capacity for lols, and shows batman as proper anti-hero.
As it should be.Reverend speed off rps forum wrote:Batman plunges towards ground, lands behind unaware psychopath.
Psychopath walks backwards warily, past Batman.
Psychopath notices Batman standing immobile to left, corner of his eye, reacts with horror.
Violence occurs.
Proper order.
editz - Looks mostly console fun, but I might try it on the pc.