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For games played by men (and women) with beards, such as tabletop RPGs.

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deject
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Post by deject »

Roll #1: 7,3 + 3 = 13
Roll #2: 3,5 + 3 = 11
Stay with me man! You aren't dead yet!
The Shutting Downs
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Post by The Shutting Downs »

Eraser to Deject wrote:This one still breathing?
Handing Deej a Boopa injector with a dose of kick start.
deject
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Post by deject »

Yeah I was going to hit him with the kick start myself in a second anyways. I'll take the injector and give the shiver the kick start.
Dog Pants
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Post by Dog Pants »

He's unconscious, but breathing and not pissing blood all over. On cue, a Medical Shiver ambulance appears, picking its way through the traffic.
deject
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Post by deject »

deej flags them down.
This guy's lost a lot of blood but I think I've got him stabilized, and I gave him a dose of Kick Start and Pain Solver.
Roman Totale
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Post by Roman Totale »

Dirk wrote:Save your meds, I'll give a boost of Ebb healing.
I can stop bleeding, heal wounds and hit points etc - do I need to specify what I'm doing?
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Post by Dog Pants »

No, but as soon as you go anywhere near this guy you get a really bad feeling.
deject
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Post by deject »

deej gets the shiver's name and ID before the medics take him away.
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Post by punkchuck »

After a quick look through the pod, Phoebe heads back to the team and the injured shiver.
Phoebe says wrote: I don't think I found anything significant in the pod. What have you guys found out here? Anything new?
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Post by Grimmie »

Grimmie waves his arm across the scene.
Grimmie wrote:There was a dude, and then Dirk pulled a face. Now he is gone.
I think we should leave the firefighting to the professionals and steam on to the Shiver station, no?
deject
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Post by deject »

Yeah I think that the Shivers have this under control, and we need to get on with our investigation.
The Shutting Downs
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Post by The Shutting Downs »

Eraser wrote:I'd suggest giving any footage you got on that helmet to the nice gents in that Kilcopter over there first
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Post by Roman Totale »

Dog Pants wrote:No, but as soon as you go anywhere near this guy you get a really bad feeling.
Eek?

I'll do a Detect and Forensics roll to see if I can give substance to this spooky feeling.

Detect: 10,4,+8 = 22
Forensics: 8,8,+5 = 21

Why do I get the feeling these good rolls will abandon me once we get into combat?
Dog Pants
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Post by Dog Pants »

It has cock all to do with detect and forensics; whatever had injured that Shiver feels like a disease of the Ebb. You can taste it in the air all round you at the intersection, but it's far more concentrated in him and in the corpses.
deject
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Post by deject »

I don't see why the Shivers need the footage, I doubt anyone is confused as to what happened and I didn't get a great look at any real action.

What is that smell?
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Post by Roman Totale »

Dirk wrote:There's some bad mojo around here. Really bad. There's something wrong with the Ebb - I can feel it pulling at me. You can't imagine what it's like.

I really don't want to stick around here much longer - I don't like what I'm feeling.
Pants, is there any sort of roll I can do to shed more light on this?
Dog Pants
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Post by Dog Pants »

You could make a Formula roll.
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Post by The Shutting Downs »

Eraser to Deject wrote:they'll need it 'cos if we are getting outta here, they can pass it on to the right people
deject
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Post by deject »

The Ebb is pulling at you? This was a Thresher attack, and Thresher uses DU. Maybe it's something to do with the DU rounds they were shooting all over?

*to Eraser*: I'll go ask if they want it, but I doubt it will help much.
deej does so.
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Post by Roman Totale »

Formula: 5,7,+2 = 14

I'm guessing it's the DU - either that or some other nasty that Thresher use to fuck with Flux users.
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