Have a butchers at the video:
http://cube.ign.com/articles/651/651334p1.html
It's rather excited about this now.
Nintendo Revolution
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FatherJack
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Graa! That looks ace. It's about time someone came up with some new stuff, and Nintendo keep doing it - wireless GBA and DS being good examples. Great ideas, but everyone still wants the PSPStoat wrote:Have a butchers at the video:
http://cube.ign.com/articles/651/651334p1.html
It's rather excited about this now.
Forget the fishing and virtua dentist though, I want to see what got that nice girl so interested when she was jerking it upwards accompanied by a cartoon >boink< noise.
No, while I can (typically) think of lots of dirty uses for it, I'm geniunely rather exited about it now - something like Mario Party would be delightful chaos (if knackering) and how many decent sword/lightsaber games are there? None, that's how many. Even with a mouse they've never got that right.
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FatherJack
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Could it be because the DS is uncomfortable, cumbersome, virtually useless for anything other than gaming on a pair of rubbish screens that can barely be seen in direct sunlight?FatherJack wrote:Great ideas, but everyone still wants the PSP
Or that the PSP is a beautiful, powerful, and kickass piece of hardware that Sony keep on updating with nice shit (that web browser kicks arse) and uses one of the finest LCD screens around? *strokes PSP*
and this kids, is good marketingJinxx wrote:Could it be because the DS is uncomfortable, cumbersome, virtually useless for anything other than gaming on a pair of rubbish screens that can barely be seen in direct sunlight?FatherJack wrote:Great ideas, but everyone still wants the PSP
Or that the PSP is a beautiful, powerful, and kickass piece of hardware that Sony keep on updating with nice shit (that web browser kicks arse) and uses one of the finest LCD screens around? *strokes PSP*
More guff: http://arstechnica.com/news.ars/post/20050923-5344.html
The brains of the console are rumored to be a single dual-threaded IBM "custom" PowerPC 2.5 GHz CPU, with 256 KB L1 cache and 1 MB of L2 cache (L3 cache is rumored). The system will also sport a Physical Processing Chip (PPU) with 32MB of dedicated RAM, while the CPU itself will saddled up next to 512MB of system RAM. The custom ATI GPU solution is rumored to consist of a RN520 600MHz core, backed with 256MB of RAM and "32 parallel floating-point dynamically scheduled shader pipelines." While the output will theoretically be capable of putting out 1080p resolution (higher even, at 2048x1268), Solo says that HD support has not yet been decided (which fits with Nintendo's own comments).
I'm not particularly inclined to deeply assess how such a configuration would stack up to the Xbox 360 or the PS3, but Solo wrote that he thinks it "would be on par with Xbox360, though PS3 could have an edge in the CPU area. In the GPU area the Revolution beats PS3, and technically would match Xbox 360."





