Games I Own: No One Lives Forever

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Games I Own: No One Lives Forever

Post by News Reader »

Image Games I Own: No One Lives Forever
Ah, No One Lives Forever. Definitely one of my favourite games ever and it has been ever since I played the singleplayer demo ages ago. The demo was three full levels long, which I remember thinking was unprecedentedly lengthy at the time.

Mostly though, I remember being wowed by one level in particular that takes place on a pilotless passenger plane, which you have to jump out of without a parachute. The aim of the next level is to grab a 'chute before your freefall comes to an abrupt end.

Essentially Austin Powers: The Game, Monolith's super-spy extravaganza is set in the middle of the sixties and casts players as Cate Archer - the only female operative in the secret Unity organisation. Also, after a string of assassinations from a group known only as HARM, the only operative actually left alive.

What makes NOLF such a great game, other than its length, is the sheer irreverence that it treats itself with. Everything is a stereotyped caricature of itself, from the leather cat-suited Cate, right through to the cycloptic Russian assassin, Volkov.

Image

To dismiss No One Lives Forever as nought but a humorous shooter though is to do it a great disservice, in my opinion. There's so much more to the game than that.


Category: Blog
Publish Date: Wed, 11 Feb 2009 09:24:47 +0000
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Baliame
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Post by Baliame »

That's it, I'm replaying this. Only one part I didn't like about it and that was the very stealthy bit, though it's justified by the fact that the game was made in an era when programmers actually took their time to make a proper FoV code.
FatherJack
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Post by FatherJack »

It is awesome and well worth a replay every few years. (I hated the stealth bit too, but stuck with it for the sake of seeing more awesome)
fabyak
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Post by fabyak »

Never played it but I shall see about grabbing said demo
deject
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Post by deject »

Yeah the stealth bits were definitely challenging, especially because being spotted was an instant failure. Completing the first bit (protecting the ambassador guy) without Bruno's help and with the extra enemies was very gratifying.
buzzmong
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Post by buzzmong »

I don't think I've played NOLF one, I've played most of NOLF2 though, might have to sweep it up again.
Mr. Johnson
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Post by Mr. Johnson »

I'm not going to replay it, since it played it only last year, but it was fantastic.
deject
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Post by deject »

NOLF2 is a much more forgiving game than the first one. Generally, being spotted by a camera or guard would result in an instant failure, leading to much frustration. The hiding mechanic helped relieve some of that, though it was a bit odd to see people run around clueless yelling at you when they saw you run into a corner.
Baliame
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Post by Baliame »

There's also some sort of third thing.. Contract JACK? I heard it's shit but it's supposed to be a followup.
HereComesPete
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Post by HereComesPete »

I never played nolf, and I never finished nolf 2. I enjoyed it but was still playing it when one day I just stopped playing pc games for about three and a half years. I blame consoles.
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