The Second Forumised Shadowrun Adventure
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Roman Totale
- Robotic Bumlord

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HereComesPete
- Throbbing Cupcake

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Dr. kitteny berk
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Killavodka
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Roman Totale
- Robotic Bumlord

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HereComesPete
- Throbbing Cupcake

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Although bandersnatches in shadowrun only survive by feeding on the flesh of their un-turned species. I suppose it could have been kept in stasis or similar until we powered up and turned on it's revive process. Regardless, it's going down.
Joose, how long have we been fighting? I'm a tad concerned about how long is left on the timer I set.
Joose, how long have we been fighting? I'm a tad concerned about how long is left on the timer I set.
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Joose
- Turret

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Don't be. Each combat turn is approximately 3 seconds, give or take. Officially, they are exactly 3 seconds, but things make more sense if its a bit flexible. Either way, without working it out, you guys must still have a fair bit more than half an hour left.HereComesPete wrote:Joose, how long have we been fighting? I'm a tad concerned about how long is left on the timer I set.
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HereComesPete
- Throbbing Cupcake

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Is it me?
I'll shoot the fucking thing, lots, with a long narrow spread burst.
agility 6 long arms 5 = 11
+2 smartlink +2 take aim -1 close combat -4 wibbly shit = 10
(the rule book seems to say that the recoil is fully neutralized by any compensation, it's a tad vague in the wordage. P144 in the core rule book for anyone else to look at)
= 5 6 5 4 2 2 3 6 3 4 = 4
+9dv for narrow burst.
I'll shoot the fucking thing, lots, with a long narrow spread burst.
agility 6 long arms 5 = 11
+2 smartlink +2 take aim -1 close combat -4 wibbly shit = 10
(the rule book seems to say that the recoil is fully neutralized by any compensation, it's a tad vague in the wordage. P144 in the core rule book for anyone else to look at)
= 5 6 5 4 2 2 3 6 3 4 = 4
+9dv for narrow burst.
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Joose
- Turret

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owie.
Thats a pretty solid hit. Solid enough that nasty looking chunks of flesh-goo come flying out the other side. Interestingly, it still doesnt make any noise (other than the squishy flesh noises), and still appears upright.
Unfortunate side affect of the shot is that you guys now have to avoid the flying body parts. Chopper and Al, make a dodge+agility roll, just need the one hit to not get meaty chunks in the face. Frank doesnt need a roll (obviously) and im letting Leland off as im guessing Al is pretty well shielding him. Besides, hes got enough to deal with right now.
Once you have dodged (or not), its Al's turn, then chopper.
Also, apologies for slowness of replies. Im on a training course this week, and shit hotel interwebs is shit.
Thats a pretty solid hit. Solid enough that nasty looking chunks of flesh-goo come flying out the other side. Interestingly, it still doesnt make any noise (other than the squishy flesh noises), and still appears upright.
Unfortunate side affect of the shot is that you guys now have to avoid the flying body parts. Chopper and Al, make a dodge+agility roll, just need the one hit to not get meaty chunks in the face. Frank doesnt need a roll (obviously) and im letting Leland off as im guessing Al is pretty well shielding him. Besides, hes got enough to deal with right now.
Once you have dodged (or not), its Al's turn, then chopper.
Also, apologies for slowness of replies. Im on a training course this week, and shit hotel interwebs is shit.
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HereComesPete
- Throbbing Cupcake

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Roman Totale
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