World of Goo - PC

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Dog Pants
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World of Goo - PC

Post by Dog Pants »

World of Goo - PC

Introduction
World of Goo is the big brother of rather fun indie game Tower of Goo. It's also the runner up in the indie games competition that was won by Audiosurf. It's taken this long for them to release it. Apparently it's on Steam, but I got it (pre-ordered for nearly a year) off their website for about £11.

Gameplay
At heart World of Goo is a puzzle game. It's wrapped up in allsorts of mad gooey cartoon fun though. Each level has a simple goal - get your goo balls to the pipe that will allow them to progress on their goo oddyssey. Getting them to the pipe isn't always simple though, but does generally involve using your goo balls to link together into structures that will allow them to climb towards their goal and ultimate freedom. For such a simple premise they've found a surprising amount of variety and character - I'm half way through and at no point have I thought 'oh no, not another one like this'. New types of goo appear every few levels to keep things lively, and changes in musical style and environment graphics make each stage different from the last.

Unlike most puzzle games it's very rarely frustrating. The puzzles are usually fairly clear as to what you need to do, and the one or two that weren't I worked out through trial and error. Mistakes can be spectacularly catastrophic, leaving your structure collapsing and goo flying everywhere, but are very easily rectified by clicking on an angelic goo ghost, several of who hang around, and rolling back a few moves. Even the slightly frustrating bits are made palatable by the cutely surreal character of the game.

Sights and Sounds
The graphics are drawn 2D, and look great for it. The style reminds me of Tim Schaeffer, and compliments the bizarre style and story perfectly. The goo balls follow a nice physics system that seems to work without you noticing, and that all looks very natural (insofar as living balls of goo look natural) too. The sound is kept to a minimum of squeaking and popping goo, but that's good as the music is great.

Stuff that sucks
Erm...
It's digital distribution, which might not be appealing for everyone. Xfire doesn't like it yet. That's about it really. They've done everything really well. I suppose it would be nice if it made me more sexually appealing.

Conclusion
This is a great little puzzler. I'm not a massive fan of puzzlers, but this has me chuckling along with glee. It's not that long by the looks of things, but for £11 it's movey very well spent.

Score : :starfull: :starfull: :starfull: :starfull: :starfull: :starfull: :starfull: :starfull: :starhalf: :starempty:
Stoat
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Post by Stoat »

It's been pulled from European Steam because there's a different publisher over here and they got the hump. Anyone who bought it off Steam while it was available can keep it (phew!).

It's a great little game. It could have benefited from a difficulty curve- some of the earlier levels are harden than the later ones.
spoodie
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Post by spoodie »

I had a quick go yesterday and it seems quite nice, I will have to play it some more.

Have you tried to change the rez?
Dog Pants
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Post by Dog Pants »

I haven't, no. I'm not sure you can actually, but whatever its native resolution is (lower than my desktop, possibly 1024x768) it looks fine.
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Post by Stoat »

Native res is 800x600. You can change the res by editing the config file, but it's not designed for scaling and might fuck the layout.
config.txt wrote:IMPORTANT WARNING: If you edit this file, your computer will probably explode. Your friend, the High Resolution Sign Painter
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Post by spoodie »

I changed it and my computer did indeed explode. And by explode I mean the "continue" pull chain thing didn't appear when I finished the first level, so I couldn't move on. I set it back and my computer unexploded.
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Post by Grimmie »

Just remembered why I've not played this in a few days.
I installed WoG and played it, and decided to uninstall the beta.
The beta uninstaller ALSO uninstalls the full version, so I lost all my progress.

I had a little rage. Reinstalling to play through the first ffffucking chapter for the third time.
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Post by spoodie »

:lol: opps

I've been caught out with something similar before.
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Post by Joose »

Im loving the look and sound of this game. The actual gameplay itself is..ok. Its certainly good enough, but its not setting my pants on fire. However, the art style is excellent, and the music is very emotive.

The story if fucking hatstand, too, which is nice.
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Post by Fear »

If i could buy it on steam, i'd be playing it right now, but because some tossers in suits, I'm not. Silly them.
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Post by Anhamgrimmar »

Fear wrote:If i could buy it on steam, i'd be playing it right now, but because some tossers in suits, I'm not. Silly them.
can't you buy it direct from 2dboy, and then link it to steam? or did i dream that bit?
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Post by FatherJack »

I rather like the "tossers in suits" argument for not spending even more money this quarter, regardless of its factual acuity - this is to me one to definitely pick up during a gaming lull, which now is not.

I'm lucky that money isn't too tight, but my hardware bill (disks, PSUs for slaves, RAM, other tweaks) is already threatening to rival my software outgoings - which while perhaps excessive are viewed by me as essential, given gaming is my avocation.
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Post by HereComesPete »

FatherJack wrote:this is to me one to definitely pick up during a gaming lull, which now is not.
Very this. I like the sound of this game, bright, crazy and addictive puzzle thinger. But right now I really can't justify yet more money. I'm actually regretting buying a load of new books t'other day because money is so damn tight.
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