Whore Whammer Crafting
Moderator: Forum Moderators
My salvaging, talisman and apothecary (two characters) aren't so great. When I've got time I'm going to just churn out a shitload of junk to level up. The talismans aren't all that bad if you've got the slots for them, but many of the potions are a bit useless. Luckily, the healing ones and bottles of piss come from re-usable seeds so hopefully I'll be able to keep turning out loads of those.
-
HereComesPete
- Throbbing Cupcake

- Posts: 10249
- Joined: February 17th, 2007, 23:05
- Location: The maleboge
Anyone know how ingredient levels work in this? With apothecary I've used a lvl25 main ingredient with lvl1 bottle and water, and it junks every time even though it says it'll be volatile. If I use a lvl1 water and a lvl1 stability ingredient (some kind of mushroom I think) it works fine. What's the point in having the higher level ingredients? I wonder if they're used for the lvl50 main ingredients.
-
FatherJack
- Site Owner

- Posts: 9597
- Joined: May 16th, 2005, 15:31
- Location: Coventry, UK
- Contact:
Yep, that's my experience of it. I've seen at least three different types of stabiliser - the bottles of water (different types too), some sort of mushroom I think, and a sort of green plant goo. I have to use two lvl1 stabilisers for a lvl25 Elvish Parsley to make a half decent health potion, but it's possible a single lvl25 stabiliser might work.
Thanks.Dog Pants wrote:I'm a little way off 50 yet so I'll see what I've got in lvl50 ingredients and bank them for you.
This wiki is being quite useful - http://warhammeronline.wikia.com/wiki/Trade_Skill

