Twenty Minutes Of Far Cry 2

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Salmon Ninja Pirate Gayer
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Twenty Minutes Of Far Cry 2

Post by News Reader »

Image Twenty Minutes Of Far Cry 2
"A completely real, no bullshit open world." The presentation from this year's Dreamhack shows the sophisticated AI in action, the scale of the open world, the way the missions are implemented, the freedom of the open world, the combat, the vehicles, fixing broken vehicles, the wildlife, the physics and fire-propagation.
Game Of The Year, anyone?
... [...]

Author: Jim Rossignol
Category: RockPaperShotgun Dreamhack far-cry-2 Ubisoft
Publish Date: Thu, 26 Jun 2008 09:43:54 +0000

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"A completely real, no bullshit open world." The presentation from this year's Dreamhack shows the sophisticated AI in action, the scale of the open world, the way the missions are implemented, the freedom of the open world, the combat, the vehicles, fixing broken vehicles, the wildlife, the physics and fire-propagation.

Game Of The Year, anyone?

... [visit site to read more]

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Source: Rock, Paper, Shotgun
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fabyak
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Post by fabyak »

*watches*
Shada
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Post by Shada »

Fucking hell that PR guy was getting on my nerves, whoever he was.

Looks fantastic, though. Assuming it's actually as open-ended as they say when it's released.
HereComesPete
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Post by HereComesPete »

Shada wrote:Fucking hell that PR guy was getting on my nerves, whoever he was.
I conker. Needs stabbing in the throat badly.

The lip sync and the shadows look damn good.

If it's even half as open as they claim it's going to be fucking win.
Stoat
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Post by Stoat »

The environments were certainly impressive. I felt the characters left a little to be desired though. Possibly it was the animation... it just didn't look very natural.
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