How do I set-up dual monitor support?
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- Morbo
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- Morbo
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- Throbbing Cupcake
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And Hehulk, Bobbinses is 100% on the different modes and that your card should do them. I wouldn't try and run any game spanning my screens, it would just fail, one is 22" and one is 19", it would fail less on two screens the same size I have no doubt. The same goes for clone mode unless FUCK YOU LAT running something that isn't too taxing. The best option for me was 2 seperate screens, even though they have to have the same background.
I also d/l'd a program called multimon, it adds a taskbar to t'other screen, just because it looks weird without one, it also has a copy/paste clipboard bit that shows the last few things you ctrl-c'd, I find it quite hand for server ip's.
Last edited by HereComesPete on December 17th, 2007, 16:58, edited 1 time in total.
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- Morbo
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cores etc would make no difference, making game run in a fullscreen size window can work, but you usually end up with the outliney crap.HereComesPete wrote:What was the answer? I'd assume if you had multiple cores you could set affinity to different cores and maybe switching between one or the other wouldn't minimise. Although I did also read that if you open your game in windowed mode, then drag it so it's full screen anyway, you can clicky other things without any minimising occuring.
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- Morbo
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- Throbbing Cupcake
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- Throbbing Cupcake
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- Morbo
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UltraMon mentioned back there and well over a ago does the same with lots of extra features which could be handy if you can get used to them. I'm testing it on my dual screen work setup. Having 5 buttons in the title bar is confusing me a bit though.HereComesPete wrote:I also d/l'd a program called multimon, it adds a taskbar to t'other screen, just because it looks weird without one
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- Throbbing Cupcake
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