Creating Spray Tags
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Creating Spray Tags
Can someone fill this bit in for me? I know there's a thread from long, long ago about it but I don't remember it being entirely comprehensive. Every time I try to do it I end up spending ages trawling through shitty CSS forums. Problems include:
Getting the mask right for the TGA
Saving them in the right place
Forgetting the size
Looking for inspiration
Also, post your amusing tags here. I know there's some good ones about.
Getting the mask right for the TGA
Saving them in the right place
Forgetting the size
Looking for inspiration
Also, post your amusing tags here. I know there's some good ones about.
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Dr. kitteny berk
- Morbo

- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
I believe the is a bug that can't open them.spoodie wrote:Am I right in thinking Teef doesn't support TGA? I've tried to import one I created a while ago (has transparencies) and it said it wasn't supported.
However, you can copy imported sprays from your CSS folder to the TF2 folder and they work:
copy everything (or just the ones you want) from
C:\Program Files\Steam\steamapps\email@address\counter-strike source\cstrike\materials\VGUI\logos\
to
C:\Program Files\Steam\steamapps\email@address\team fortress 2\tf\materials\VGUI\logos\
including the ones in the \UI\ folder.
A fwe days ago I copied all my tags from CSS like Stoat described, which worked fine. I tried importing a TGA though and it didn't work. I tried copying the TGA into the folder and it didn't work. I tried importing the TGA into CSS and copying from there to TEEF, it didn't work.
I see you all have shiny new tags, so what's the secret?
I see you all have shiny new tags, so what's the secret?
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Grimmie
- Master of Soviet Propaganda

- Posts: 7672
- Joined: February 5th, 2005, 19:00
- Location: Birming-humm, England
- Contact:
Clicky here. And then click for the popup.
- Make a multiple of 128x128px canvas (128, 256, 512).
- Drag image with transparent background on.
- Use fill colour R128 G128 B128 as a background on a separate layer.
- CTRL Click on the layer with your image in to select it.
- Go to Channels, make a new channel.
- Fill with white
- Save as TGA somewhere.
Put it anywhere in your TEEF folder. You can point the game to it.
I haven't had any problems with using TGA files.
- Make a multiple of 128x128px canvas (128, 256, 512).
- Drag image with transparent background on.
- Use fill colour R128 G128 B128 as a background on a separate layer.
- CTRL Click on the layer with your image in to select it.
- Go to Channels, make a new channel.
- Fill with white
- Save as TGA somewhere.
Put it anywhere in your TEEF folder. You can point the game to it.
I haven't had any problems with using TGA files.
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Roman Totale
- Robotic Bumlord

- Posts: 8475
- Joined: October 24th, 2004, 0:27
- Location: Manchester, UK
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Gunslinger42
- Ninja

- Posts: 1448
- Joined: February 12th, 2005, 17:53




