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Dr. kitteny berk
Morbo
Posts: 19676 Joined: December 10th, 2004, 21:53
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by Dr. kitteny berk » October 7th, 2007, 11:14
Very basic for now. a lot like we used to have in BEEF.
@kick (unique part of name)
@ban (unique part of name)
@map (full map name, ie: cp_well)
A usual, CS:S admins have admin
Roman Totale
Robotic Bumlord
Posts: 8475 Joined: October 24th, 2004, 0:27
Location: Manchester, UK
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by Roman Totale » October 7th, 2007, 11:17
Are you able to add some more maps? I was playing on one last night, ctf_mach, which was rather good.
Gunslinger42
Ninja
Posts: 1448 Joined: February 12th, 2005, 17:53
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by Gunslinger42 » October 7th, 2007, 11:28
I've just been on a server with Lazytown, the timer seems to be fixed now, since it was working. Teleporters seemed a bit buggy though, sometimes when I entered one it'd just freeze, I could look around but not move
Gunslinger42
Ninja
Posts: 1448 Joined: February 12th, 2005, 17:53
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by Gunslinger42 » October 7th, 2007, 11:37
Nope, I didn't need to download a newer version of the map, it just worked all by itself.
Dr. kitteny berk
Morbo
Posts: 19676 Joined: December 10th, 2004, 21:53
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by Dr. kitteny berk » October 7th, 2007, 11:39
Then I suspect there's no timelimit set on our server, and the maps have them built in.
*pokes*
edit: nope. no idea.
Might just have been that no fuckers managed to win on our server.
Dr. kitteny berk
Morbo
Posts: 19676 Joined: December 10th, 2004, 21:53
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by Dr. kitteny berk » October 7th, 2007, 12:55
lazytown *seems* to be 4 rounds per map, which is like 2 too many if you have 2 good teams.
Gunslinger42
Ninja
Posts: 1448 Joined: February 12th, 2005, 17:53
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by Gunslinger42 » October 7th, 2007, 13:27
More like 3 rounds too many. The round we had the other day wasn't going to end.
Dr. kitteny berk
Morbo
Posts: 19676 Joined: December 10th, 2004, 21:53
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by Dr. kitteny berk » October 23rd, 2007, 21:49
@menu works in TEEF, (you can probably bind it) makes custom maps and banning unicode wankers a bit easier (also lets you teamswap people)
Also. more importantly, I fixed the cunting server.
deject
Berk
Posts: 10353 Joined: December 7th, 2004, 17:02
Location: Oklahoma City, OK, USA
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by deject » October 23rd, 2007, 21:52
Dr. kitteny berk wrote: @menu works in TEEF, (you can probably bind it) makes custom maps and banning unicode wankers a bit easier (also lets you teamswap people)
Also. more importantly, I fixed the cunting server.
Lateralus
Dr Zoidberg
Posts: 4217 Joined: May 15th, 2005, 15:20
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by Lateralus » October 24th, 2007, 7:06
Hurrah! Roll on Wednesday teef.