I suspect they'll limit it as a lot of people are saying that, but I think that would be a shame.Lateralus wrote:There should be a limit of 1 or 2 arty units per side I think, otherwise it just gets stupid.
One of the reasons I never go Commander in BeeF is that it's a big responsibility being the only one able to use artillery, and also it tends to piss people on the other team off. In QW, that's not a problem, as anyone can switch and have a go themselves/get their own back. In addition, they don't seem that hard to destroy.
Bombing the spawn points is always poor gamemanship, though - although can be excused a little, as people don't neccessarily know where the spawns are yet.
Also, did anyone else get the bug where their second screen just turns off as soon as QW runs? I don't remember the first beta doing it.