Gallente Ships

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The Gallente Federation encompasses several races, the Gallenteans the largest by far. The Federation is democratic and very liberal in a world full of dictators and oligarchies. The Caldari State was once part of the Federation, but a severe dispute resulted in their departure and a long war between the Gallente Federation and the Caldari State. The Gallenteans are the masters of pleasure and entertainment and their rich trade empire has given the world many of its most glorious and extravagant sights.

Avec le gaarleek et du van, les fransaize will ruuule ze yuniverse!

Vive la difference!

Seriously, though, we French are zee nutz. Heavy on drones and hybrid guns (Rails ans blasters) and light on missiles and known to be tough to fit without the requisite skills, the Gallente often consider themselves to be playing EVE on "hard" compared to Minnie and (especially) Caldari (missile spamming couch taters) but put the effort in and these most beautifully crafted ships will serve you well.

Return to the (Ship Fitting Frontpage) to browse some of the lesser races ships!

Frigates

Incursus

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Tristan

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Interceptors

Ares

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Taranis

Author: Lee

Use: Small gang / Solo PvP

Notes: This setup seems like one of the best around for the taranis, does around 170dps and the neutrons plus null ammo give you decent enough range for fighting other inties when your range varies alot. The damage control makes full use of your large structure hp effectively doubling it. You can swap the dc for a mag stab if you really want to but it only adds about 15dps.

The fit:

High: 3x Light neutron IIs with null ammo

Mid: 1mn MWD, Stasis Web, 7.5km Warp Scrambler

Low: Small rep II, damage control, micro aux power core

Dronebay: 2x hobgoblin II

Assault Frigates

Enyo

Author: Bomber

Role: Small gang PvP

Notes: I have not yet tested this in PvP, but it pisses all over L2 missions (as it should) and hits consistently well from 2k up to 45k once you have the requisite ammo loaded. Missile launcher is there for want of something better, tbh, especially as my missile skills are teh lose. I think if you train the missile range skills up enough, you could get a T2 Rocket launcher hitting at 10k, which would complement the 125s nicely. The fit calls out an AB, but MWD should fit. That said, I haven't tested the effect on cap but I expect it would not be good

The Fit:

His: 4x 125mm rails 1x missile launcher

Mids: ABII 20k scram

Lows: dmg ctrl, energ expl, Cap charger, SARII

Ishkur

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Destoyers

Catalyst

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Cruisers

Celestis

Author; Bomber

Use; Fleet support

Notes; Celestis gets a bonus to sensor dampening, so that's what this fit is for. It is a fleet role with a heavy passive tank. This will give you an extra cycle on the dampeners when you get called primary, but whatever tank you fit; once you get called primary, you are leaving in a pod so concentrate on staying in the fight and dealing damage or denial as long as you can. I was using a fit with MAR and 800mm plate instead but found that I couldn't run the MAR long enough to make a difference once I started taking damage anyway.

The fit;

HIS; 3x light neut blasters, Heavy launcher

MIDS; web/scram and 3 x Sensor Dampeners. Swap web or scramfor Sens boost if you want

LOWS; dmg ctrl, Cap relay, 1600mm plate

Thorax

Author; Bomber (although credit to BD, it's his fit)

Use; small gang / Solo PvP

Notes; I am teh shit at PvP so don't come crying to me when you get blown up, mkay?. This fit, however, comes from the self declared legend Butter Dog and while his ego may be bigger than the Titan he aspires to, he does seem to know a thing or 2 about ship fitting. The one downer about this fit is it is pricey (about 11M loss after insurance, depending on the dmg ctrl and EANM you choose) so don't fly it unless you can afford to lose it.

The fit;

High: 5 Light Neutron Blaster II's with Void ammo

Mid: 10mn MWD, Stasis Web, Warp Scrambler

Low: 1600mm Tungsten Plate, Armor Exp Hard, EANM, Dmg Cntrl, MAR

Dronebay: 5 Valkerie


Author: Lee

Use: Small gang / Solo PvP

Notes: I think its sacrilege fitting light neutrons on a thorax, waste of a bonus :P I prefer this, I fought a thorax with a similar setup to bombers once in it and almost had him until his friend in a jaguar warped in and jammed me pre-revelations.

The fit:

High: 5x Elecron blaster IIs with antimatter

Mid: 10mn MWD, Stasis Web, 20km Warp Scrambler

Low: Med rep II, damage control, energized adaptive nano membrane, 800mm plate, mag stab.

Dronebay: 5x hammerheads

Vexor

Battlecruiser

Brutix

Myrmidon

Author: Lee

Use: Small gang / Solo PvP

Notes: This setup covers almost every base although the dps isn't amazing when you're used to flying blaster ships. It does 360dps, has a great tank, heavy drones for big targets, light for small and it has nos to help kill their tank.

The fit:

High: 4x Electron blaster IIs with antimatter, 2x heavy nos

Mid: 10mn MWD, Stasis Web, 20km Warp Scrambler, med cap booster with 800s, sensor booster

Low: 2x Medium armor rep II, damage control, exp, kin, therm active hardeners

Dronebay: 4x ogres, 5x hobgoblins

Rigs: 3x auxiliary nano pump (these make your armour reppers work as well as a T2 large repper if you can afford them/when they get cheap)

Battleships

Dominix

Author; Bomber

Use; Ratting 0.0

Notes; This will tank pretty much any belt spawn so long as you have good cap skills and named cap chargers in the mids. I ran with 3x FB-10 and 2x Eutectics. I rekon you could drop one for an AB or drone mod if you use (ie can afford) T2 cap chargers. Carry a range of ammo for the guns to suit range (Lead will give you about 30km opt) but the majority of your damage output will come from your drones.

The Fit;

HIS; 4x 250mm dual rails, 1xTractor beam, 1x Salvager

MIDS; 5x Cap charger mods

LOWS; 1x LARII, 6x hardeners matched to the damage type you're ratting.


Drones; T2 Meds matched to the damage type you're ratting, T2 heavies if you have the skills

Megathron

Author; Bomber

Use; Fleet long range damage dealer

Notes; The focus here is on range and DPS. For fleet sniping you'll need a range of at least 150km. No tank as you should be aligned and up to speed while engaging, ready to warp out the minute you see red flashies. This is another fit from BD, but this time modified to help warp out. This is an expensive fit, espectally if you go with best named or T2 guns. Make sure you have 100m spare to cover the loss when that happens

The Fit;

High: 7 x 425mm rails (T2 if you can fit them, best named you can afford if you can't), Neutralizer - This will flatten any tacklers that venture near

Mid: 3 x Sensor Booster II, 1 x Tracking Computer II

Low: 2 x Tracking Enhancer II, 3 x Magnetic Field Stabaliser II, 2 x i-stab


Dronebay: 5 x warrior IIs


Author: Lee

Use: Small gang / Solo PvP

Notes: This is the ultimate neutronthron setup. The plates mean that you dont need to rep as much and so dont go through as many cap boosters, they do reduce your speed a bit but its nothing huge, a good point is that you're less succeptible to webbers on the last 10km of your path to your target. It does over 1000dps with T2 blasters, enough to kill most battleships before they even get you to armour :D

The fit:

High: 7x Neutron blaster cannon IIs with null/void

Mid: 100mn MWD, Stasis Web, 20km Warp Scrambler, med cap booster with 800s

Low: Large armour rep II, damage control II, energized adaptive nano membrane II, 2x 1600mm rolled tungsten plates, 2x mag stabs

Dronebay: 4x ogres, 5x hobgoblins

Rigs: anti-explosive pump, 2x trimark armour pumps (you'll end up with 24k hp with the plates + rigs)

Hyperion

Author: Lee

Use: Small gang / Solo PvP

Notes: The megathron works best in gank mode, the hyperion on the other hand works best in tank mode. With armour rep amount rigs and bs lvl 4 you have the equivalent of 4 large armour reps. The DPS isnt as good as the neutronthron but you're still putting out a nice 6-700dps.

The fit:

High: 8x Ion blaster cannon IIs with null/void

Mid: 100mn MWD, Stasis Web, 20km Warp Scrambler, 2x med cap boosters with 800s

Low: 2x Large armor rep IIs, damage control II, 2x energized adaptive nano membrane IIs, mag stab

Dronebay: 7x hammerheads, 6x hobgoblins

Rigs: 3x auxiliary nano pump