Gallente Ships
The Gallente Federation encompasses several races, the Gallenteans the largest by far. The Federation is democratic and very liberal in a world full of dictators and oligarchies. The Caldari State was once part of the Federation, but a severe dispute resulted in their departure and a long war between the Gallente Federation and the Caldari State. The Gallenteans are the masters of pleasure and entertainment and their rich trade empire has given the world many of its most glorious and extravagant sights.
Avec le gaarleek et du van, les fransaize will ruuule ze yuniverse!
Vive la difference!
Seriously, though, we French are zee nutz. Heavy on drones and hybrid guns (Rails ans blasters) and light on missiles and known to be tough to fit without the requisite skills, the Gallente often consider themselves to be playing EVE on "hard" compared to Minnie and (especially) Caldari (missile spamming couch taters) but put the effort in and these most beautifully crafted ships will serve you well.
Return to the (Ship Fitting Frontpage) to browse some of the lesser races ships!
Contents
Frigates
Incursus
Author: Buzzmong/eRabbit
Use: Long Range Tackler
Highs: 3x 125mm small railguns
Mids: 1x Named MWD, 1x Best Named Web possible (or cap charger if you've got others webbing or a hug in the mix so you don't have to go into nosf range), 1x 20km scram (t2 is better or faction for the added range)
Lows: 1xMAPC, 1xSmall Rep/overdrive/nanofiber/istab/cap thingie
Author: Buzzmong/eRabbit
Use: Short Range Tackler
Highs: 3x Named small Ion cannons with AM
Mids: 1xMWD, 1xWeb, 1x7.5km scram (20km if it'll fit nicely and you won't be dropped on the target everytime)
Lows: 1xMAPC, 1xSmall Rep
Tristan
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Interceptors
Ares
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Taranis
Author: Lee
Use: Small gang / Solo PvP
Notes: This setup seems like one of the best around for the taranis, does around 170dps and the neutrons plus null ammo give you decent enough range for fighting other inties when your range varies alot. The damage control makes full use of your large structure hp effectively doubling it. You can swap the dc for a mag stab if you really want to but it only adds about 15dps.
The fit:
High: 3x Light neutron IIs with null ammo
Mid: 1mn MWD, Stasis Web, 7.5km Warp Scrambler
Low: Small rep II, damage control, micro aux power core
Dronebay: 2x hobgoblin II
Assault Frigates
Enyo
Author: Bomber
Role: Small gang PvP
Notes: I have not yet tested this in PvP, but it pisses all over L2 missions (as it should) and hits consistently well from 2k up to 45k once you have the requisite ammo loaded. Missile launcher is there for want of something better, tbh, especially as my missile skills are teh lose. I think if you train the missile range skills up enough, you could get a T2 Rocket launcher hitting at 10k, which would complement the 125s nicely. The fit calls out an AB, but MWD should fit. That said, I haven't tested the effect on cap but I expect it would not be good
The Fit:
His: 4x 125mm rails 1x missile launcher
Mids: ABII 20k scram
Lows: dmg ctrl, energ expl, Cap charger, SARII
Ishkur
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Destoyers
Catalyst
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Cruisers
Celestis
Author; Bomber
Use; Fleet support
Notes; Celestis gets a bonus to sensor dampening, so that's what this fit is for. It is a fleet role with a heavy passive tank. This will give you an extra cycle on the dampeners when you get called primary, but whatever tank you fit; once you get called primary, you are leaving in a pod so concentrate on staying in the fight and dealing damage or denial as long as you can. I was using a fit with MAR and 800mm plate instead but found that I couldn't run the MAR long enough to make a difference once I started taking damage anyway.
The fit;
HIS; 3x light neut blasters, Heavy launcher
MIDS; web/scram and 3 x Sensor Dampeners. Swap web or scramfor Sens boost if you want
LOWS; dmg ctrl, Cap relay, 1600mm plate
Thorax
Author; Bomber (although credit to BD, it's his fit)
Use; small gang / Solo PvP
Notes; I am teh shit at PvP so don't come crying to me when you get blown up, mkay?. This fit, however, comes from the self declared legend Butter Dog and while his ego may be bigger than the Titan he aspires to, he does seem to know a thing or 2 about ship fitting. The one downer about this fit is it is pricey (about 11M loss after insurance, depending on the dmg ctrl and EANM you choose) so don't fly it unless you can afford to lose it.
The fit;
High: 5 Light Neutron Blaster II's with Void ammo
Mid: 10mn MWD, Stasis Web, Warp Scrambler
Low: 1600mm Tungsten Plate, Armor Exp Hard, EANM, Dmg Cntrl, MAR
Dronebay: 5 Valkerie
Author: Lee
Use: Small gang / Solo PvP
Notes: I think its sacrilege fitting light neutrons on a thorax, waste of a bonus :P I prefer this, I fought a thorax with a similar setup to bombers once in it and almost had him until his friend in a jaguar warped in and jammed me pre-revelations.
The fit:
High: 5x Elecron blaster IIs with antimatter
Mid: 10mn MWD, Stasis Web, 20km Warp Scrambler
Low: Med rep II, damage control, energized adaptive nano membrane, 800mm plate, mag stab.
Dronebay: 5x hammerheads
Vexor
Recon Ships
Arazu
Author: eRabbit
Use:
Notes: Can lock frigs before they warp, scramble from 43km away with Recons 4 and can make any ship not see past their own nose It needs Recons 4 to fit because of the CPU usage of the cloak, but you should have Recons 4 before using an Arazu anyway, otherwise you've got a gimped fitting and can't scramble as far as you should.
The Fit:
High: 3x 200mm II Rails, 1x Cov Ops Cloak
Mid: 1x Sensor Booster II, 2x Warp Disruptor II, 3x Remote Sensor Dampener II
Low: 1x Medium Armour Reparier II, 1x Explosive Hardener II, 1x Damage Control II, 1x Best Named Capacitor Power Relay
Rig: Sensor Resolution
Battlecruiser
Brutix
Myrmidon
Author: Lee
Use: Small gang / Solo PvP
Notes: This setup covers almost every base although the dps isn't amazing when you're used to flying blaster ships. It does 360dps, has a great tank, heavy drones for big targets, light for small and it has nos to help kill their tank.
The fit:
High: 4x Electron blaster IIs with antimatter, 2x heavy nos
Mid: 10mn MWD, Stasis Web, 20km Warp Scrambler, med cap booster with 800s, sensor booster
Low: 2x Medium armor rep II, damage control, exp, kin, therm active hardeners
Dronebay: 4x ogres, 5x hobgoblins
Rigs: 3x auxiliary nano pump (these make your armour reppers work as well as a T2 large repper if you can afford them/when they get cheap)
Battleships
Dominix
Author; Bomber
Use; Ratting 0.0
Notes; This will tank pretty much any belt spawn so long as you have good cap skills and named cap chargers in the mids. I ran with 3x FB-10 and 2x Eutectics. I rekon you could drop one for an AB or drone mod if you use (ie can afford) T2 cap chargers. Carry a range of ammo for the guns to suit range (Lead will give you about 30km opt) but the majority of your damage output will come from your drones.
The Fit;
HIS; 4x 250mm dual rails, 1xTractor beam, 1x Salvager
MIDS; 5x Cap charger mods
LOWS; 1x LARII, 6x hardeners matched to the damage type you're ratting.
Drones; T2 Meds matched to the damage type you're ratting, T2 heavies if you have the skills
Megathron
Author; Bomber
Use; Fleet long range damage dealer
Notes; The focus here is on range and DPS. For fleet sniping you'll need a range of at least 150km. No tank as you should be aligned and up to speed while engaging, ready to warp out the minute you see red flashies. This is another fit from BD, but this time modified to help warp out. This is an expensive fit, espectally if you go with best named or T2 guns. Make sure you have 100m spare to cover the loss when that happens
The Fit;
High: 7 x 425mm rails (T2 if you can fit them, best named you can afford if you can't), Neutralizer - This will flatten any tacklers that venture near
Mid: 3 x Sensor Booster II, 1 x Tracking Computer II
Low: 2 x Tracking Enhancer II, 3 x Magnetic Field Stabaliser II, 2 x i-stab
Dronebay: 5 x warrior IIs
Author: Lee
Use: Small gang / Solo PvP
Notes: This is the ultimate neutronthron setup. The plates mean that you dont need to rep as much and so dont go through as many cap boosters, they do reduce your speed a bit but its nothing huge, a good point is that you're less succeptible to webbers on the last 10km of your path to your target. It does over 1000dps with T2 blasters, enough to kill most battleships before they even get you to armour :D
The fit:
High: 7x Neutron blaster cannon IIs with null/void
Mid: 100mn MWD, Stasis Web, 20km Warp Scrambler, med cap booster with 800s
Low: Large armour rep II, damage control II, energized adaptive nano membrane II, 2x 1600mm rolled tungsten plates, 2x mag stabs
Dronebay: 4x ogres, 5x hobgoblins
Rigs: anti-explosive pump, 2x trimark armour pumps (you'll end up with 24k hp with the plates + rigs)
Hyperion
Author: Lee
Use: Small gang / Solo PvP
Notes: The megathron works best in gank mode, the hyperion on the other hand works best in tank mode. With armour rep amount rigs and bs lvl 4 you have the equivalent of 4 large armour reps. The DPS isnt as good as the neutronthron but you're still putting out a nice 6-700dps.
The fit:
High: 8x Ion blaster cannon IIs with null/void
Mid: 100mn MWD, Stasis Web, 20km Warp Scrambler, 2x med cap boosters with 800s
Low: 2x Large armor rep IIs, damage control II, 2x energized adaptive nano membrane IIs, mag stab
Dronebay: 7x hammerheads, 6x hobgoblins
Rigs: 3x auxiliary nano pump