Difference between revisions of "Campaign so far"
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The team get tasked by a stripper to watch some people and see what they're up to. They set up a safe house, Al dresses like a tramp, finds he doesn't like smelling like Chopper. It ends up with Nik shooting a guy and selling his corpse to an organlegger after N-zo sorts out the recently deceased's docwagon armband. They then get paid, simple right? | The team get tasked by a stripper to watch some people and see what they're up to. They set up a safe house, Al dresses like a tramp, finds he doesn't like smelling like Chopper. It ends up with Nik shooting a guy and selling his corpse to an organlegger after N-zo sorts out the recently deceased's docwagon armband. They then get paid, simple right? | ||
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+ | ===Run 5 - Go find a person=== | ||
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+ | The team see the stripper again, and get sent to retrive a body from a Corp mortuary without arousing suspicion. They go in disguised as another corps reps, initiate a security alert and run out with the corpse they came for and one that looks 'gribbly', and delete the autopsy reports. | ||
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+ | ===Run 6 - Bug Hunt=== | ||
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+ | Acting on the strange body they found in the morgue last run, the team (Sans N-zo, who won't work for free) go looking for the cause of the wierd bug lady. | ||
==Running the Shadows - Pete== | ==Running the Shadows - Pete== |
Revision as of 11:22, 29 November 2010
Ran about like crazies, tried not to die. Done ok so far.
The Cast
Joose's Team
Leland Wilmot, Human Mage - Deject
Deals mostly combat and detection spells, but can heal and manipulate as well. Also does counterspelling protection and assensing. Can shoot a gun without hitting his foot. grew up in a San Diego street gang, got a Masters degree in chemistry in Seattle.
Chopper, Human Combat Adept - Roman Totale
Specialist in blades and unarmed combat. Very agile, can dodge a fair few things in order to up close and personal. Communication skills are somewhat lacking, his "diplomacy and bargaining" almost got Al killed on the first run. Sometimes uses a bow and arrow and, bizarrely, grenades.
Ex-fireman, got trapped in a quarantined suburb full of ghouls and hasn't been the same since. Developed a phobia of fur after being pursued through said suburb by a Krieger infected convention of furries.
Possibly slightly unstable.
Al Haynes, Human Face - Dog Pants
Lots of contacts and social skills, not so good at fighting. Ex-corporate brat, ex-Mr Johnson, heavy drinker.
Frank Nazum, Ork Ex Army guy - HereComesPete
Ex army special forces weapons and armour tech. Currently lives/works at an armoury doing various custom jobs.
Very handy with all guns, especially so with shotgun and sniper rifle.
Dislikes - racists, sewage and his boss Jericho Helbourg. Likes - killing things, blowing stuff up and smoking red apple cigarettes.
Nikolai Benedict Fedorski, Dwarf Russian rigger - Grimmie
Drone rigger, designated driver, Red Vory affiliated, vindictive. Reads books, listens to a lot of radio.
N-zo, Elf Hacker - The Shutting Downs
Matrix specialist, with skills allowing him to take on his favourite 'meat runs'. Has a liking for old Horror movies and has set his AR filters to match. Always has a multitude of comlinks available.
HereComesPete's Team
Smith, Human doctor - Roman
Skilled in the fields of First Aid, Medicine and Cybertechnology - yet he works as a street doc from a small facility in one of the less salubrious parts of town.
Background checks appear equally as bland as his appearance.
Jasper LaFayette, Elf Voodoo Shaman - DogPants
looks like a tramp, and can possess shit, although he's not yet demonstrated this much. Hails from Nawlins, not popular with the Law. Likes drinking and swearing.
Alvrin Dntella, Elven ex-Renraku paramilitary - Deject
Skilled in making his way into all sorts of locations using unconventional means (i.e.: jumping, climbing, shadowing). Good with a katana and revolver. Hates AR a lot. Used to a fairly posh lifestyle but can also rough it.
Joose, -
Jon Crinkle, Wheelman - Fabyak
Ex-racing driver, banned from racing for life for taking a tyre iron to a groupie joking about him being 'the fastest she'd ever had'.
Retired Characters
Alexis, Sniper - Joose
Running the Shadows - Joose
Run 1 - The Box
The team gets sent to retrieve a stolen "item", that turns out to be a mysterious magical box. They pinch it, run off, hand it off to the Mr J and head home.
Run 2 - Cellar full of nasty things
The team goes to blow up a cellar full of horrible things. They get into a gory fight with ghouls which is rudely interrupted by a huge invisible guy who tries to rip them in half. After quite a beating, they manage to take it down. Chopper celebrates by stealing its head.
Run 3 - Go find this woman or I'll eat your hearts
The team gets a call from Pastukhov to go help the local Yakuza with something delicate. The team is joined by Nikolai, N-zo and Jon. Chopper and Frank mess up the meeting and make Al so angry he nearly falls over. After a few excursions where Frank is tentacle raped, Choppers cups testicles, Leland nearly gets some from a trippy chick and Al becomes a pimp the team finally discover the location of the target. After some good work (and Chopper getting his ass kicked by a spirit) the target is acquired, removed and delivered unharmed.
Chopper's Mini Adventure
Chopper sticks the wooden doll he got as a reward under his pillow, in his dreams he goes back to the Ghoul attack on his hometown, and takes on the world dressed in his jim-jams. Chopper Wins.
Run 4 - Go watch some people!
The team get tasked by a stripper to watch some people and see what they're up to. They set up a safe house, Al dresses like a tramp, finds he doesn't like smelling like Chopper. It ends up with Nik shooting a guy and selling his corpse to an organlegger after N-zo sorts out the recently deceased's docwagon armband. They then get paid, simple right?
Run 5 - Go find a person
The team see the stripper again, and get sent to retrive a body from a Corp mortuary without arousing suspicion. They go in disguised as another corps reps, initiate a security alert and run out with the corpse they came for and one that looks 'gribbly', and delete the autopsy reports.
Run 6 - Bug Hunt
Acting on the strange body they found in the morgue last run, the team (Sans N-zo, who won't work for free) go looking for the cause of the wierd bug lady.