Difference between revisions of "Minmatar Ships"
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The fit; | The fit; | ||
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'''Highs''' 4 X 150mm Autocannon II, 1 X Rocket Launcher | '''Highs''' 4 X 150mm Autocannon II, 1 X Rocket Launcher | ||
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'''Mids''' 1 X 1mn Afterburner II, 1 X X5 Prototype I Engine Enverator, 1 X Warp Scrambler, 1 X Medium F-S9 Regolith Shield Inductor | '''Mids''' 1 X 1mn Afterburner II, 1 X X5 Prototype I Engine Enverator, 1 X Warp Scrambler, 1 X Medium F-S9 Regolith Shield Inductor | ||
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'''Lows''' 2 X Gyrostabilizer II, 1 X Tracking Enhancer II | '''Lows''' 2 X Gyrostabilizer II, 1 X Tracking Enhancer II | ||
Revision as of 08:11, 5 March 2007
Contents
Frigates
Burst
Breacher
Probe
Rifter
Slasher
Vigil
Destroyers
Thrasher
Assault Ships
Jaguar
Author; Hehulk
Use; Small Gang Combat
Notes; Tanks amazingly well, for a frigate. If someone in your gang happens to have some shield transfer bots, or a transfer module it gets mad.
The fit;
Highs 4 X 150mm Autocannon II, 1 X Rocket Launcher
Mids 1 X 1mn Afterburner II, 1 X X5 Prototype I Engine Enverator, 1 X Warp Scrambler, 1 X Medium F-S9 Regolith Shield Inductor
Lows 2 X Gyrostabilizer II, 1 X Tracking Enhancer II
Rigs 2 X Auxilary Thrusters I
Wolf
Author; Hehulk
Use; Small Gang Combat
Notes; Designed as a means of keeping enemy tacklers off your fleet, I've had great success surprising people with 12KM range frig autocannons that blows through them faster than they can blink usually. It is however amazingly tight on CPU, and needs electronics 5, weapon upgrades 5 and a 3% turret CPU reduction implant to fit.
The Fit
Highs 4 X 200mm Autocannon II with Barrage
Mids 1 X 1mn Afterburner II, 1 X J5B Phased Prototype Warp Inhibitor I
Lows 2 X Gyrostabilizer II, 2 X Tracking Enhancer II
Rigs 2 X Projectile Ambit Extension I
Interceptor
Claw
Stiletto
Covert Ops
Cheetah
Hound
Interdictors
Sabre
Cruisers
Bellicose
Rupture
Scythe
Stabber
Battlecruisers
Cyclone
Hurricane
Heavy Assault Ships
Muninn
Vagabond
Logistics
Scimitar
Force Recons
Huginn
Rapier
Command Ships
Claymore
Sleipnir
Author; Hehulk
Use; Lv4 Missions
Notes; Dead easy to fit, straight forward to fly. Your tank can hold at 99% from some of the weaker missions, and holds long enough on the hard ones to reduce the incomming DPS to managable levels.
The fit;
Highs; 7 X 720mm Howitzler Artillery II, 1 X Heavy Missile Launcher (I like Arbalist)
Mids 1 X Medium Shield Booster II (Can easily be upgraded to pithum or gistum), 2 X Shield Hardeners, 1 X Shield Boost Amplifier, 1 X Large Shield Extender II
Lows; 2 X Gyrostabilizer IIs (Upgrading to Domination makes a hell of a difference), 3 X Power Diagnostic System II (Upgrade to Faction for Permatanking with invul fields)
Battleships
Maelstrom
Tempest
Author; Hehulk
Use; Fleet Combat
Notes; Intended as a one shot machine, this set-up does exactly what the tempest was made to do. Alpha strike harder than almost anything else in-game.
The fit;
Highs 6 X 1400mm Howitzler II, 2 X Large Remote Armour Repairers
Mids 3 X Sensor Booster II, 1 X Tracking Computer II, 1 X 100mn Microwarpdrive I
Lows 3 X Gyrostabilizer II, 1 X Tracking Enhancer II, 2 X Reactor Control I or 2 X Tracking Enhancer II, 1 X Reactor Control II