Difference between revisions of "DnD Locations"

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* '''Power Centre''': Aristocracy & Council
 
* '''Power Centre''': Aristocracy & Council
 
* '''Alignment''': Neutral Good
 
* '''Alignment''': Neutral Good
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* '''Religious Services''': Pelor, St. Cuthbert
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Orhedge is a simple town in unusually pleasant, serene surroundings. Attacks from the wilderness are so few and far between that the only defence the town has adopted is a palisade wall - an eight foot wall made of vertically stacked logs, sharpened to a point. The town is able to provide most basic needs of the public by itself, including a balanced diet, ample housing, entertainment, and adventuring gear. Orhedge has two surrounding farms and welcomes trade from neighbouring villages.
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The town is officially run by a Council, who help to govern the town and command the guards and militia, but the real power lays in the hands of a select few aristocrats. A number of these nobles are on the council itself to ensure decisions that would be detrimental to the richest members of society do not get passed. Despite the obvious, public corruption of the elected council, the nobles ensure even the poorest of the town have somewhere to live, and food to eat, and general public contentedness is high.
  
 
===Notable People===
 
===Notable People===

Revision as of 06:02, 18 November 2010

Locations

Orhedge

Overview

  • Classification: Small Town
  • Population: 1,200
  • Gold Limit: 800gp
  • Power Centre: Aristocracy & Council
  • Alignment: Neutral Good
  • Religious Services: Pelor, St. Cuthbert

Orhedge is a simple town in unusually pleasant, serene surroundings. Attacks from the wilderness are so few and far between that the only defence the town has adopted is a palisade wall - an eight foot wall made of vertically stacked logs, sharpened to a point. The town is able to provide most basic needs of the public by itself, including a balanced diet, ample housing, entertainment, and adventuring gear. Orhedge has two surrounding farms and welcomes trade from neighbouring villages.

The town is officially run by a Council, who help to govern the town and command the guards and militia, but the real power lays in the hands of a select few aristocrats. A number of these nobles are on the council itself to ensure decisions that would be detrimental to the richest members of society do not get passed. Despite the obvious, public corruption of the elected council, the nobles ensure even the poorest of the town have somewhere to live, and food to eat, and general public contentedness is high.

Notable People

Nonath Olbaar the Eminent

Nonath is a well known semi-retired Elven fighter, particularly popular with both the ladies and gentlemen of Orhedge's southern quarter. Almost everybody who has spoken to Nonath in the Prince's Wine (an elven tavern) is able to recall one of his mighty deeds, be it saving a fair elven maiden from the jaws of a juvenile Green Dragon, or fighting off a pack of wild Owlbears single-handedly. Nonath enjoys telling stories and talking about himself, and takes great care in enunciating every word carefully, often drawing a large crowd when sharing his heroic tales. Despite spending most of his time in a drinking establishment, he maintains he is teetotal.

Nonath is tall, slender male with braided chestnut hair down to the small of his back. He often moves about Orhedge in customised padded-leather armour, a series of ornate designs are inlaid into the armour in flowing gold bands.

Nonath is racist towards Dwarves, but would never admit as such.

Wildemill