Page 1 of 1

onboard scanner help to aid in killing TOOLS™

Posted: July 10th, 2007, 15:13
by Dolly Parton
i know there is a thread on eve-o somewhere but i figured when we are not giving everyone hell if we could have a quick intro into using your on-board scanner to search out our enemies. I think i have a small understanding but not 100% and i think it might help me track these TOOLS™ down b4 they dock.

areas where i found an UCE member - amarr, bhizbeda, tash, esa

flew all over the SE almost last night will try another quadrant tonight unless we get some really juicy intel

:boogie:

Posted: July 10th, 2007, 17:40
by friznit
Scanning for targets in empire is almost impossible, unless you know what ship they are in and what it's called - too much junk around.

But, short tut: open system scanner, set range to max (enter 99999999 so it defaults to max range), angle to 90, tick use overview settings.

1. Use camera view to point scanner
2. Press scan, see what comes up.
3. Narrow the angle down till you have a direction object is in
4. See what warpable object is in that direction (hold alt to show all warpable objects)
5. Warp to object.
6. If enemy is there, kill. If no enemy, go to step 1.

If they are in a safespot, you need to dump a scan probe and scan for ships. use the onboard scanner to get within 10au as above, then drop a 10au probe. That should get you close enough first time.

Press F11 and use the system overview to help you.

Posted: July 10th, 2007, 18:33
by FatherJack
Just curious, but is that 90-degree angle a cone, a slice with all objects in the system on an arbitary "plane" or a pyramid covering 90-degrees "left-right" as well us "up-down" from your current orientation?

I'm just trying to visualise whether going "up" by a large amount would making finding one harder.

I'm not really sure how each system "exists" in game space - can you fly forever in a given direction and never hit the "wall" of a cube or sphere?

Can you actually get to other systems without using jump gates?

Posted: July 10th, 2007, 19:12
by Dolly Parton
cool thanks friz that helped clarify it somewhat. yeah don't care what they're in they're going to run anyways and normally from what i hear and saw last night they dock once anyone comes in system anyways.

i didn't know about the alt showing objects in scanner. I knew in normal space it will bring up moons and planets etc or is that what you meant and not the scanner?

now when i was on the hunt last night i flew with the F11 map open all the time, and my scanner open all the time (but at 360 degrees). on the map your view is that the green triangle that appears if i change it to 90 degrees?

I guess what I am more or less getting at is when i look at the scanner map i just see a few dots, i don't know what the colors mean and i found last night i can right click on map and change its appearance. Now i don't know how either appearance will help since i can't to figure out the legend of the map. CCP forgot to include one in the manual ;)

to your point on probes - my skills still suck for that stuff - takes too long - okay for exploration but i can't c how it will help me now at this moment. also those covert op frigs i don't see a omgwtfbbq machines like a recon would be, but hell what do i know about pvp I'm just a glorified mission guru noob

Posted: July 10th, 2007, 22:08
by friznit
FatherJack wrote:Just curious, but is that 90-degree angle a cone, a slice with all objects in the system on an arbitary "plane" or a pyramid covering 90-degrees "left-right" as well us "up-down" from your current orientation?

I'm just trying to visualise whether going "up" by a large amount would making finding one harder.

I'm not really sure how each system "exists" in game space - can you fly forever in a given direction and never hit the "wall" of a cube or sphere?

Can you actually get to other systems without using jump gates?
iirc the scanner used to be ona single plane, but Rev 1 changed it to a 3D cone, rather the same as the scan probes were changed from a flat disc to a proper bubble. If you want to see the layout of a system, zoom out a level to see the system view.

The space in eve is 'real'. You could technically fly from one system to another. THere used to be a technique using observator probes to get 'off map' save spots, but the Devs fixed that way back.

Dolly - green thing is indeed the scanner view. By holding alt I do mean showing whats in space - so you can see what you're pointing at and guess what planet/moon etc the dude you just scanned is sitting at.