The Greater War: Kuju Announce WW1 FPS

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The Greater War: Kuju Announce WW1 FPS

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Image The Greater War: Kuju Announce WW1 FPS
ImageWWII? Been there, done that, 117 times over. The Great War, though? Much more interesting. Cruder weapons, "different" tactics and a sworn emphasis on historical accuracy already have me more than a little interested in To End All Wars. Developed by Kuju's new Chemistry Studio and published by fresh young upstarts Ghostlight, the game will run on the Unreal Engine 3, turn up on 360 and PS3 and promises players:
...the experience of the gritty combat in the trenches, the fear of charging across no man's land, deadly secret excursions to enemy outposts in the dead of night and the heart stopping terror of pounding artillery guns will be central to the gaming experience
If you'd like to bleed the press release white, click on through.

Ghostlight takes trench warfare to the next generation

The benchmark for the first person shooter genre is set to reach new heights in summer 2008 when burgeoning publisher Ghostlight unleashes "To End All WarsTM" onto the global battlefield.

Set in the war-torn trenches of World War I Europe, "To End All Wars" will deliver unrivalled atmosphere and realism, bringing the mud strewn horror of this most desperate of conflicts to the PlayStation®3 and Xbox 360TM formats using Epic's Unreal® Engine 3 technology.

To ensure the title delivers on its promise, UK developer Kuju will take care of development duties through its' newly appointed Chemistry studio. "By blending Kuju's specialism on Unreal Engine with this great theme we've created a new & exciting formula for an amazing game experience that brings to life the visceral and demanding struggle that was The Great War" comments Studio Head Simeon Pashley.

Stephen Morgan, Head of Development at Ghostlight continues "By producing a title set in World War I, we are taking gaming into a new period of wartime history. Our research revealed huge global changes in both real-world technology and tactical deployment of battle units during the intense four year conflict. This has given us scope to present gamers with a multitude of evolving challenges within an ever changing environment".

The authenticity of the conflict has been put at the heart of the project. Period locations will be recreated in lavish detail, only weaponry of the time will be available and character design will reflect the uniforms and style of the era. Crucially the experience of the gritty combat in the trenches, the fear of charging across no man's land, deadly secret excursions to enemy outposts in the dead of night and the heart stopping terror of pounding artillery guns will be central to the gaming experience.

Khaled Lababedi, Director of Ghostlight stated "The FPS genre is a competitive market however we believe that "To End All Wars" will be an exceptional title that will form the basis of a new gaming franchise. Alongside other products to be announced in the coming months "To End All Wars" will propel Ghostlight towards its stated objective of becoming a major global publisher."

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Author: Luke Plunkett
Category: Ghostlight Kuju Playstation 3 The Greater War To End All Wars Unreal Engine 3 WW1 Xbox 360
Publish Date: Thu, 05 Jul 2007 03:30:00 EDT
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Source: Kotaku
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buzzmong
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Post by buzzmong »

This could be much fail.

I suspect it'll struggle to capture the horror as well.
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Post by Dog Pants »

There was more to the first world war than walking across no man's land under machinegun fire. Earlier in the war, before the stalemate, there were cavalry manoueuvres. Night raids inte enemy trenches were regularly conducted, using crude hand to hand weapons in order to remain quiet. The trenches stopped at the Alps, but I seem to remember the war didn't, with artillery firing above enemy positions to cause avalanches.

If done properly it could be quite good, with a few set pieces in the trenches a-la Omaha beach in MoH and Stalingrad in COD.
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Post by Lateralus »

I demand at least one level which comprises a football game between the two sides. Also, it appears to be Xbox and PS3 only according to that. The principle certainly seems ok though, and the variation from WWII is a welcome one.
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Post by spoodie »

I'd be interested to see how this one turns out.
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Post by buzzmong »

While I'm here and thinking:

Google for TheTrenches.net (and .com I think), it's a HL1 WWI with a current development for HL2.

It's rather interesting and good.
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Post by Duke of Ted »

nice, i've been waiting for a WW1 fps

i hope they include bi-planes and those old parallelogram shaped tanks

or maybe just this tank
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Post by Dog Pants »

There was a sort of WW1 game called Iron something, but it was supposed to be pants. Trenches were nice in the demo though.

The tanks would be quite nice in a set piece, watching the Germans shit themselves and run the first time they were used (Verdun was it?). Interesting fact: the tanks with 6pdr(?) guns fitted were designated as male, the ones with machine guns were called female.

So many facts hovering on the peripherals of my memory.
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Post by HereComesPete »

Water tanks for mesopotamia an all that, iirc the first use had them bogged down in heavy mud well before they reached the enemy, but I think they did achieve their desired effect of scaring the hun.
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Post by Mr. Johnson »

i'm quite interested in this, if only for the bayonet action. this could be interesting if made properly.
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Post by Woo Elephant Yeah »

I have always wanted to play a WWI FPS, and to be honest, I'm surprised it's taken this long for someone to do it.

Shame it's not out on the PC as well
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Post by Anhamgrimmar »

Dog Pants wrote:There was a sort of WW1 game called Iron something, but it was supposed to be pants. Trenches were nice in the demo though.

The tanks would be quite nice in a set piece, watching the Germans shit themselves and run the first time they were used (Verdun was it?). Interesting fact: the tanks with 6pdr(?) guns fitted were designated as male, the ones with machine guns were called female.

So many facts hovering on the peripherals of my memory.
i can see the leetspack now: OMG! THAT MALE JUST RAEPD ME!
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Post by Nickface »

I've always been interested in WWI stuff myself. It was one of my main focuses when I studied history in College. I am now anxious to see how this thing turns out.
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Post by FatherJack »

Nickface wrote:I've always been interested in WWI stuff myself. It was one of my main focuses when I studied history in College. I am now anxious to see how this thing turns out.
I think Germany lost.
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Post by Dr. kitteny berk »

FatherJack wrote:I think Germany lost.
:lol: :above:
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Post by deject »

FatherJack wrote: I think Germany lost.
:lol: :lol: :lol:
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