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Insurgency Mod Released.

Posted: July 2nd, 2007, 21:05
by Dr. kitteny berk
http://www.insmod.net (right url, probably won't load)

Think BEEF meets other stuff on the sauce engine (need to own HL2 or CS:S)

Download here

Posted: July 3rd, 2007, 0:07
by Dr. kitteny berk
Server :)

217.112.95.67:27020 (quite crashy until i get it setup with the admin toys)

Posted: July 3rd, 2007, 7:23
by Lateralus
Hurrah for Berk. I've downloaded this now, but won't have a chance to try it tonight.

Posted: July 3rd, 2007, 11:24
by Dr. kitteny berk
I must say I do love new hl2 mods.

Server is perma-packed. few people with nasty crashy exploits, but generally a good bunch :)

Posted: July 3rd, 2007, 14:58
by MrGreen
Getting now, looks interesting.

Posted: July 3rd, 2007, 15:01
by spoodie
MrGreen wrote:looks interesting.
Indeed. Downloaded and will try it out tonight.

Posted: July 3rd, 2007, 15:03
by MrGreen
Maybe we could jump on for a little test if COD gets boring, I'm also interested about how much bandwidth this eats on the server side.

Posted: July 3rd, 2007, 20:35
by deject
I played on a couple servers last night and I invariably got connection errorz after about 5 or 10 minutes. The bit I did get to play was fairly fun. I like the more "tactical" gameplay.

Posted: July 3rd, 2007, 21:13
by HereComesPete
dl'ing now, looks a bit like full spectrum warrior, purely the graphics though, not the gameplay, I like the idea about no hud, just stuff that pops up when needed. If this gets support from plenty of people, could turn into a winnar.

Posted: July 3rd, 2007, 21:14
by Dr. kitteny berk
deject wrote:I played on a couple servers last night and I invariably got connection errorz after about 5 or 10 minutes. The bit I did get to play was fairly fun. I like the more "tactical" gameplay.
some maps are crashy (as are most servers running over 24 slots)

and there's a few wankers running around using exploits just to crash the servers.

Posted: July 3rd, 2007, 21:27
by buzzmong
Was alright.

Apparently there's a patch due tomorrow.


I for one would play, but I'm gonna hold off until beta 2+, as it's not really that fun.

The class system is rubbish. Reinforcements are hmmz, and there's no fucking idea where the objectives are, the compass and icons at the top are useless.


Plus, it seems to rape my system (can play hl2/css on pretty much full), shudders and judders down to about 15-20 frames.


I really must finish building the other pc.

Posted: July 3rd, 2007, 21:34
by Dr. kitteny berk

Posted: July 3rd, 2007, 21:43
by buzzmong
Mucho's thanks Berkotron, I'll give it a shot.

Posted: July 3rd, 2007, 22:20
by deject
Yeah it needs a map bad.

Posted: July 3rd, 2007, 22:25
by buzzmong
deject wrote:Yeah it needs a map bad.
:above: Hard


Personally, to fit, I'd like some sort of pull out map (or pop up), which is just an image of the map like a proper map, also with added hand drawn objective indicators.

Posted: July 3rd, 2007, 22:25
by Dr. kitteny berk
deject wrote:Yeah it needs a map bad.
A map?

Like that thing on the loading screens? :lol:

Posted: July 3rd, 2007, 22:26
by deject
yeah, but something you can call up and look at while playing :P

Posted: July 3rd, 2007, 22:28
by Dr. kitteny berk
Meh, it'd fuck some of the immersiveness (that'll make lat cry for a week)

You learn your way around pretty quickly anyway.

Posted: July 3rd, 2007, 23:51
by deject
hmmmm, my connection errorz problem seems to be affecting CS:S as well, and it only started when I installed this shit.

Posted: July 4th, 2007, 5:22
by Dr. kitteny berk
I too seem to be getting the connection errorz thing too, only seems to be on the first connection though.

Anyway, more important stuff.