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PS3 vs X360

Posted: May 17th, 2005, 21:02
by F1sH g0 m0o
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Image

CPU
saCell Processor PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy
total floating point performance: 218 GFLOPS

GPU
RSX @550MHz
1.8 TFLOPS floating point performance
Full HD (up to 1080p) x 2 channels
Multi-way programmable parallel floating point shader pipelines

Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)

Memory
256MB XDR Main RAM @3.2GHz
256MB GDDR3 VRAM @700MHz

System Bandwidth
Main RAM - 25.6GB/s
VRAM - 22.4GB/s
RSX - 20GB/s (write) + 15GB/s (read)
SB - 2.5GB/s (write) + 2.5GB/s (read)

System Floating Point Performance
2 TFLOPS

Storage
HDD Detachable 2.5" HDD slot x 1

I/O
USB - Front x 4, Rear x 2 (USB2.0)
Memory Stick - standard/Duo, PRO x 1
SD - standard/mini x 1
CompactFlash - (Type I, II) x 1

Communication
Ethernet - (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
Wi-Fi - IEEE 802.11 b/g
Bluetooth - Bluetooth 2.0 (EDR)

Controller
Bluetooth (up to 7)
USB2.0 (wired)
Wi-Fi (PSP)
Network (over IP)

AV Output
Screen size - 480i, 480p, 720p, 1080i, 1080p
HDMI - HDMI out x 2
Analog - AV MULTI OUT x 1
Digital audio - DIGITAL OUT (OPTICAL) x 1

Disc media: CD

PlayStation CD-ROM * read only
PlayStation 2 CD-ROM
CD-DA - CD-DA (ROM), CD-R, CD-RW
SACD - SACD Hybrid (CD layer), SACD HD
DualDisc - DualDisc (audio side), DualDisc (DVD side)

Disc media: DVD

PlayStation 2 DVD-ROM
PLAYSTATION 3 DVD-ROM
DVD-Video DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW

Disc media: Blu-ray Disc

PLAYSTATION 3 BD-ROM
(B D)-Video (B D)-ROM, (B D)-R, (B D)-RE





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Image

Custom IBM PowerPC-based CPU

* Three symmetrical cores running at 3.2 GHz each
* Two hardware threads per core; six hardware threads total
* VMX-128 vector unit per core; three total
* 128 VMX-128 registers per hardware thread
* 1 MB L2 cache

CPU Game Math Performance

* 9 billion dot product operations per second

Custom ATI Graphics Processor

* 10 MB of embedded DRAM
* 48-way parallel floating-point dynamically scheduled shader pipelines
* Unified shader architecture

Polygon Performance

* 500 million triangles per second

Pixel Fill Rate

* 16 gigasamples per second fill rate using 4x MSAA

Shader Performance

* 48 billion shader operations per second

Memory

* 512 MB of 700 MHz GDDR3 RAM
* Unified memory architecture

Memory Bandwidth

* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front-side bus

Overall System Floating-Point Performance

* 1 teraflop

Storage

* Detachable and upgradeable 20GB hard drive
* 12x dual-layer DVD-ROM
* Memory Unit support starting at 64 MB

I/O

* Support for up to four wireless game controllers
* Three USB 2.0 ports
* Two memory unit slots

Optimized for Online

* Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
* Built-in Ethernet port
* Wi-Fi ready: 802.11a, 802.11b, and 802.11g
* Video camera ready

Digital Media Support

* Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
* Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
* Ability to rip music to the Xbox 360 hard drive
* Custom playlists in every game
* Built-in Media Center Extender for Windows XP Media Center Edition 2005
* Interactive, full-screen 3-D visualizers

High-Definition Game Support

* All games supported at 16:9, 720p, and 1080i, anti-aliasing
* Standard-definition and high-definition video output supported

Audio

* Multi-channel surround sound output
* Supports 48KHz 16-bit audio
* 320 independent decompression channels
* 32-bit audio processing
* Over 256 audio channels

System Orientation

* Stands vertically or horizontally

Customizable Face Plates

* Interchangeable to personalize the console


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Conclusions from the specs:


X360 has 3 CPU's at 3.2GHz each, double layer.
PS3 has 1 CPU at 3.2GHz, single layer.

X360 has 3 VMX-128 vector unit's (128 registers)
PS3 has 1 VMX verctor unit (standard registers)

X360 has 1 MB L2 cache x 3
PS3 has 512KB L2 cache x 1

PS3 has 2 video outputs
X360 has 1 video output

X360 has a 48-way paralell UNIFIED scheduled shader system (48 billion shader opperations per sec!!)
PS3 has a multi-way paralell STANDARD shader system

PS3 has 2 TFLOPS of total floating point performance
X360 has 1 TFLOPS of total floating point performance

X360 has 512 MB of 700 MHz GDDR3 RAM
PS3 has 256 MB of 700 MHz GDDR3 RAM

PS3 has 160 GB HD
X360 has 20 GB HD

X360 has 256 GB/s memory bandwidth
PS3 has 25.6GB/s memory bandwidth

PS3 has 6 USB ports
X360 has 3 USB ports

PS3 supports 7 wireless controllers
X360 supports 4 wireless controllers

PS3 supports bluetooth
X360 doesnt

PS3 has 1 ethernet in, 2 ethernet out
X360 has only 1 ethernet in

PS3 works with PS1 and PS2 games, and can use PSP as its controller
X360 works with XBOX games


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My conclusion is that the XBOX 360 is an unrivaled graphics and processing monster, but Playstation 3 has double the floating point capabilities, which means deeper 3D scenes than XBOX 360. PS3 is all about compatability and supports more devices than XBOX 360, but the X360's focus on internet gaming will make the PS3 weaker in that department. Finally, PS3 will automatically play more games than any console, period. This could make PS3 attractive to 3rd party companies, which means even more games to choose from. PS3 and XBOX seem to be well balanced, Versatility vs Power.

Posted: May 17th, 2005, 21:47
by TezzRexx
Well while Xbox builds around graphical development and online play, Sony tend to sign the biggest & best devolpers thanks to their former track records, and i'm sure the ps2 will contribute to this.

Also, people who play games online through the Xbox, really need to be introduced to PC.

/EDIT also, i thought 3 CPU's working @ 1ghz dont clock to the same as one CPU running @ 3ghz.

Posted: May 17th, 2005, 22:20
by Stoat
Hmm.



Screw it, One of each please Santa.

Posted: May 19th, 2005, 0:21
by killslay
TezzRexx wrote:Well while Xbox builds around graphical development and online play, Sony tend to sign the biggest & best devolpers thanks to their former track records, and i'm sure the ps2 will contribute to this.

Also, people who play games online through the Xbox, really need to be introduced to PC.

/EDIT also, i thought 3 CPU's working @ 1ghz dont clock to the same as one CPU running @ 3ghz.
agreed, the xbox was a failure despite better graphics due to frankly poo xbox only games. no1 was going to buy an xbox purely on the strength of one game.
and its dvd player needed a remote thingy also its in-game music thing that it boasted about was hardly put into games which is why i got mines in the 1st place but i got it for £50 so i'm not complaining.
PS2 = far better games, better controller and generally far more fun to play.
the majority of people on xbox live are usually computer illiterate and are also usually loud obnoxious american 12 year olds, which makes it more fun to tell them how much i hate them (classic killslay insults include: "i hope you catch an std and die" and "you have to push your uncle out the way for a shot of your dad")

i heard that 3 cpu's don't clock the same. i'm guessing that 3 seperate cpu's might run faster due to being able to multitask better but its going to consume power like a beast, all those cooling precautions for 3 seperate processors can't be good. although don't quote me on that i'm just guessing.

Posted: May 19th, 2005, 10:47
by Woo Elephant Yeah
Well I'm definitely reserving judgement till I see what games are available.

At the moment the Xbox is absolutely dreadful for platform/shooter games that both myself and the missus like to play (Jax & Daxter, Ratched & Clank etc....)

XBox has always been too streamlined with their games in the past, and hopefully they will realise that variety within gaming is the way to go, as frankly, it's not just lads that play console games any more.

This doesn't mean that I want to see lots of "Barbie's Pink Porche Racing" games becoming available, but a large range of games that anyone can play, plus more "party" style games would eb a good thing to.

One thing's for sure, the games are going to look awesome, and online PC gaming now has a big hurdle to get over, as it's fallen well behind when it comes to technical specs

Posted: May 19th, 2005, 14:02
by killslay
Woo Elephant Yeah wrote:
This doesn't mean that I want to see lots of "Barbie's Pink Porche Racing" games becoming available, but a large range of games that anyone can play, plus more "party" style games would eb a good thing to.
agreed, like international track and field! many fun memorys of... "aaaargh my fingers, there cramping up"
for added fun play international track and feild on a dance mat

Posted: May 20th, 2005, 22:45
by Lee
Being a playstation whore I feel the need to correct some of Mr p0t4T0's conclusions as he seems to have magically changed them to favour the xbox 360:

PS3 has 8 CPU cores at 3.2GHz each
X360 has 3 CPU cores at 3.2GHz each

PS3 has 8 VMX vector units
X360 has 3 VMX-128 vector unit

X360 has 1 MB L2 cache
PS3 has 512KB L2 cache

X360 has a 48-way paralell UNIFIED scheduled shader system (48 billion shader opperations per sec!!)
PS3 has a multi-way paralell STANDARD shader system (This doesnt mean the ps3's graphics card is less powerful, its more powerful than 2 geforce 6800 ultras. The X360 and ps3 graphics cards are just about tied from what i've heard.)

PS3 has 256MB XDR Main RAM @3.2GHz and 256MB GDDR3 VRAM @700MHz.
X360 has 512 MB of 700 MHz GDDR3 RAM and 10mb graphics memory, the rest is shared with the main system memory.

PS3 has 25.6GB/s memory bandwidth
X360 has 22.4 GB/s memory bandwidth (the 256gb/s is to the 10mb of graphics ram so theres not much point in all that speed anyway)

Its too bad the PS3 looks butt ugly :(

Posted: May 20th, 2005, 23:53
by deject
stats mean nothing...

it's all about the developers

Posted: May 21st, 2005, 16:54
by JamieChalm
Woo Elephant Yeah wrote:This doesn't mean that I want to see lots of "Barbie's Pink Porche Racing" games becoming available, but a large range of games that anyone can play, plus more "party" style games would eb a good thing to
Hey hey hey, I have my copy of Barbie Horse Adventures for my Xbox.

I'll just be getting both. They both look great. As for Nintendo Revolution... Well, even though I grew up with the SNES as my true guardian, I sort of wish they'd lay down and die. Like and old relative.

Posted: July 17th, 2005, 17:52
by Dave
Man the Ps3 controller is wrong

Posted: July 17th, 2005, 18:32
by killslay
Dave wrote:Man the Ps3 controller is wrong
this is true, the ps1/2 dual shock controller was a work of ergonomic genious

Posted: July 17th, 2005, 20:36
by Stoat
Don't worry, that's only a concept apparently.

At least it is now. Whether it was before everyone went "Holy fuck that's WRONG" is another question.

Posted: July 17th, 2005, 21:35
by killslay
Stoat wrote:Don't worry, that's only a concept apparently.

At least it is now. Whether it was before everyone went "Holy fuck that's WRONG" is another question.
sony should know theres a corelation between how good a controller is and how well a console sells. N64 had great games but sold pants, its controller was coincidentally crappy. dreamcast never sold very well and the xbox started selling more units when they released the controller S

Posted: July 18th, 2005, 0:18
by Stoat
The DC controller was quite nice. Not tried the Xbox controller S yet, I'm quite happy with the standard one.

Posted: July 18th, 2005, 0:30
by Joose
pah. I'll stick with my xbox and pc till the things become more cheap.

In the meantime I'll laugh at my nintendo obsessed housemate trying to persuade me (and possibly himself) that their new console will be anything other than an utter abortion.

Posted: July 18th, 2005, 8:09
by Woo Elephant Yeah
Has there been any other recent news on the PS3?

Personally I'm looking forward to this more than the Xbox 360 :D

Posted: July 18th, 2005, 12:59
by Stoat
There's a big article in Edge this month about all the claims the companies have made and what their FACT ratio is.
I've not seen anything new about the games though, which is kind of the important bit.

Posted: July 18th, 2005, 13:08
by Joose
Stoat wrote: I've not seen anything new about the games though, which is kind of the important bit.
This. The consoles could have more computing power than god; if all the games look like sex but play like AIDS, who cares about the specs?

Posted: July 18th, 2005, 13:51
by killslay
i saw a trailer on the E3 site for ps3 games, they look outstanding. the pit crews on the new gran turismo look real and killzone 2 looks like it should be fun.

Posted: July 18th, 2005, 15:28
by Sol
*cough*

Killzome was pre-rendered
:shock: