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Working Together: What do you think we can do?
Posted: April 17th, 2007, 22:54
by friznit
BUM right. We're small, we're elite, we can punch above our weight. We've got some serious fucking contacts in this alliance to some big big players (real life contacts, the only ones that count in the end). We're some very strong corps brought together because we like each other. But we need to work together at the lowest level before we can hope to expand our horizons and cause some real hurt. We need to engender an atmostphere of mutual respect and benefit; creating a really solid core to the alliance on which we can build in the future.
So the question is, what do you expect from Lyrus? What do you expect from Hobos? And what do you think we can provide as 5punkorp?
Take some time to think about it and scribble some thoughts down. For example, I think Hobo's can provide some PvP expertise and some top quality FC's. Lyrus can do cap ship production. 5punkorp manage the industrial wing, including POS stuff and organisational/administrative requirments.
Posted: April 17th, 2007, 23:26
by northwesten
Well as you know I am more putting energy in trading and studying the Market. For now I invest 80mil in the market and so far I got 30mil back. I know there going to be profit but not sure how much yet. If this works out well I will do a share system for 5punk and my friends which helps in investment and could bring plenty of profit!
So while I waiting for the mils to come back on the Market I am Invested in a BPC APOC X3 and mining for mins to build BS and trying not to buy mins much as I can. The profit that I get will go back to production. Then I hope I can keep the ball rolling on that. So if I can get the production going it be better for the investment.
Me personally I working on investment! I just going to do investment which could help us. I know 5punk builds ships but for me I doing it for a investment. Like ISS etc but smaller! For idea what I like hobo and other corp I have no idea! I believe we have a good alliance as we fill in some fields of production etc. some what 5punk can produce ships for hobo’s and be there back bone on ships and mods you know? I am happy way things are atm people trying to pvp but I think we need to work more together on industrial side of things maybe? Again I not sure.
Anyhow that’s my 2 cents
Posted: April 18th, 2007, 1:46
by centerededgedesign
Mining.
Hate to say that, since it seems such a mundane thing, but of all the 'random ops' that I've seen with 5punk, the mining ones come out on top! Whether we plan it and rape a system, or all randomly show up to mine the low ends for a new BC, mining is one of the things we've gotten very very good at. Of course, mining for ourselves and mining for others are totally different, so I guess I'd wonder if we can pull off long-term steady ops to fuel a capital program. But, if we work at it, we have the people, ships, and skills to suck systems dry in a weekend. (I still wish we'd completely stripped Elgoi a few times, twould have been giggles to leave a can in a stripped belt and leave a few cov ops to see if anyone would try to steal from it!)
I also think that the mission massing idea is a solid one for funding our individual isk needs. That, and also gets us all the stuff for cheap or free rigs, which are quite nice to add to a ship, or even sell.
Now that I've listed what I think our strengths can be, I'll touch on our capabilities: ANYTHING INDUSTRIAL
We've got freighter, jump freighter, production pos, mining pos, Deathstar pos, research pos, mining, building, marketing, inventing, convoy support, scouting, hauling, hells, we've even had people help build OUTPOSTS. 5punk is capable of ALOT, we're just harder to herd than cats! (Really now, 5punk doesn't even always run downhill off the wall, it sometimes stays in place until dry and flaky!) Teamwork, (speaking frankly, if you don't want to hear it, skip to the end) is something we're not always good at. It's just not been the '5punky way' to horse people to join in when they don't want to. I know my time online is limited, and making isk in Empire is a bit trickier than tracking down big juicy rats and shooting them to take their pricey stuff. So I've not been rich enough to afford to lose much in ships, and feel silly showing up as tackler, it's not where my skills lie. If we need a covetor, hauler, or Domi w/ uber drone support, that would be perfect, if I could afford to lose any of them. Right now I have enough isk to reinsure my Domi when the insurance expires in a few days, so I've gotten a Myrmidon together, (fitted and insured now!) to use for corp pvp or support, it's only taken me 3 weeks or so, but I've done it! That's my 'can afford to lose' ship for hobo's stuff, I want to be on a killmail against an enemy too!
Sorry for the bit of ramble there, but the point was, I know people can't afford to show up every time we do an op. If you don't have ships, and feel worthless tackling for the boys with shiny ships all the time, pvp isn't that exciting, (at least not for me). If I had a nicely fitted Domi, and the isk to replace it easily, I'd have no problem jumping in. (Lost one out in our last 0.0 home trying to keep a gate locked down!)
So, we need the majority of people to 'join in' 'engage' 'step up' 'pull their heads out' or whatever. Friz has worked himself into a frenzy time and again to try to motivate us, it's the leader in him. But he can't withhold our rations or make us do pushups if we don't move either. We need to be 5punky and offer our assistance, and he can stick to things like setting goals (with input from us) and generally strategizing for the corp so we can have a plan to follow. All of us running around and doing stuff for the corp would be worthless if it were without a good plan, and I TRULY trust Friz to give us a good plan when we as a group decide on a course of action. What does Friz need though? MEN in BOOTs that are willing to do what needs done. Not girls in sandals walking along the beach mining veld to build a Titan 'someday'.
SKIP TO HERE IF YOU DIDN'T WANT THE FRANK PART:
So, in summary, 5punk is capable of anything Industrial our allies need. But it will take the work of all of us, consistently, to be uber at it. So let's get 5punky, get that system scouted out very well, and get ready to do what we do best!
Posted: April 18th, 2007, 2:12
by Dolly Parton
centerededgedesign wrote:Hmmmm.
Now that I've typed this post, erased it as "silly Dres idea" and retyped, thought it not quite good enough, or not quite ambitious enough, or not quite 5punky enough, I've decided to just leave this as a place-holder for my real idea when it comes!
(i.e. I'm gonna sleep on it and see what my morning brain says.)
just wanted to quote it so every one knows you wasted that spot.
Posted: April 18th, 2007, 6:00
by Anhamgrimmar
Dolly Parton wrote:
just wanted to quote it so every one knows you wasted that spot.
It would appear that you wasted that spot as well dolly......
I'm not entirely sure what i expect from BUM/LYRUS/etc, but i know what we can provide. An Industrial corp that can look after it self. think about it, the last time i checked, we were talking about recon fleets taking and holding a system, whilst the industrial/mining bods come in and rape the system. and then we all vanish. Commando Carebears. but then again, i dont know if this is still the plan, so to sum up:
what do i want from BUM/LYRUS: erm.....dunno
what can 5PUNKORP do for them: <s>Commando Carebearing</s>.....erm.....dunno
Posted: April 18th, 2007, 7:53
by traveyb
From hobo's I would expect well skilled PvPers, Lyrus industrial/cap ship production, and from us a mixture of both!!
Posted: April 18th, 2007, 8:15
by Hehulk
Friznit wrote:Working Together: What Do You Think We Can Do?
- Produce vast tracts of T2 via invention by having all those people about with R&D agents (like myself) donate/sell/whatever to the corp/a concortium within the corp/whatever to fuel lots of invention type jobs.
- Sell/give/trade more minerals to Lyrus than they know what to do with to fuel the alliances capital fleet.
- Farm lv4 missions en masse to fund PVP. Have we got solid numbers on what 1/5 of the corp managed on sunday?
- Get everyone into an apropiate ship for their skills via these three methods (for those who help) go show 0.0 exactly what 5punkorp (and by extention BUM) is capable of.
We're not noobs, we've got capable FCs nearby, and we know enough to pull some interesting tricks. If we really want to now, we can look at Lyrus as they wealth wise now and be at that in 3 months, max.
As for what I expect from lyrus and Hobos: Honesty and committment. To this point, I've not been disapointed.
Posted: April 18th, 2007, 8:18
by fabyak
Are there any lvl 5's we could go for yet? If we amass enough people we could surely give it a try

Posted: April 18th, 2007, 8:28
by Hehulk
Lv5, 6 and 7 missions arn't comming in until the summer.
Serously though, lets get organized. Teamwork breeds fun, and if we're not playing the game for fun, wtf are we playing it for?
Posted: April 18th, 2007, 11:21
by friznit
Some good idea, but I'd like 5punkorp to find a niche. It may not be entirely necessary really, but I just feel that in any group, every entity must not only be able to support itself (we can) but also to provide an indispensable service to the others. Bear in mind that Hobos have some pretty advanced production going too, complete with invention and some T2 stuff. What are we good at (or prepared to be good at) that the others aren't?
Posted: April 18th, 2007, 12:46
by Dolly Parton
friznit wrote:What are we good at (or prepared to be good at) that the others aren't?
/me bums!!!
(still thinking about my ideas)
Anhamgrimmar wrote:It would appear that you wasted that spot as well dolly......
i am all for wasteage

Posted: April 18th, 2007, 14:24
by northwesten
centerededgedesign wrote:Mining.
Not girls in sandals walking along the beach mining veld to build a Titan 'someday'.
Oi its an investment!! you know
What you said in your post fair enough but problem is time zone and people have RL issues if they cant make it. On the other hand if there an op then cool everyone who online should help.
In some ways i need more mining because i need more mins and isk so what ever ops there is i try and be there. Unless i working on my own plan which time to time i busy trading or mining. Trying to get the ball rolling on investment annoying than i thought but some reason i loving it
I do perfer mining tho! when it comes build isk for member or corp. The mining when we rap though 1 or 2 system and make it a Weedend worth of mining.
Agent mission i think we help each other because i not sure as sharing a lvl 4 mission we get alot of isk for it. Tho time to time we help a member to get LP like i try and help Dolly on that so he can get LP but same time we get little isk and loot. Maybe 4 people on each group! 2 killing rats 1 salvage and collect the cans together and other comes along with hauler to collect loot. More than that wasy and could help with someone else lvl 4.
Posted: April 18th, 2007, 16:11
by Morrill
For me personally my active every night game time has fallen lately. I am have to play more AFK. Kids, work wife church you know the drill of reasons. That said i can be told i need this and be able to produce. Thus the research station is a good fit for me right now. Mining afk is good for me and production. I see that we almost have two group and time zones that play into our band of 5punkers. The Europe group and the USA group (Time zones being the splitter there). Makes it harder ofr me to make the ops and such. Dolly is everywhere. Go Dolly.
Skip to ignore ramblings.
We also have the PVPer's and the industrialists or the hybrid's like myself. HAve the skill but do not alys have the active play toiime to pvp.
If we were to provide a niche I would thnk it might be the fast moving operation. You need this and by when. It could be production or delivery. You need this made great. We can research it make it and give it back to you. You need this POS set up where and in hostile teritory fine. We can jump in and get it done. You wnat that moved form here to there awsome. When all that is finished we can provide the pvping.
The problem with the above is it is not really appreciated. The pvp group says hey we do all the work to make it safe for you. Then they want a bigger cut forgetting that if the production people do not do there job they dont have a ship to fly at a cheaper cost then market.
Start here if ignoring ramblings
Them sound like pvp and cap ship is already taken.
Us we join in pvp when we want and can. But use our skill for the industrial and and delivery especially jump delivery.
Morrill
Posted: April 18th, 2007, 18:12
by centerededgedesign
northwesten wrote:
Agent mission i think we help each other because i not sure as sharing a lvl 4 mission we get alot of isk for it. Tho time to time we help a member to get LP like i try and help Dolly on that so he can get LP but same time we get little isk and loot.
Another benefit of the mission whoring work though, is that you can also chalk that up to small unit pvp practise. Use of voice comms, coordination and teamwork are all built much the same as in pvp. I'm wondering though if maybe all those in the group running the mission, then everyone switching to salvage/loot might not be a better technique in some ways. Everyone would benefit from the group warfare, and salvage might be quicker as well. (might being the operative word, I've not gotten to join in on this yet).
Posted: April 18th, 2007, 18:18
by friznit
Morrill wrote: But use our skill for the industrial and and delivery especially jump delivery.
Morrill
I really think you're on to something here. One thing we do well is this: if we're told to do something, we get it done, and quickly. Need to scout Fade? It's done. Build some bs? No probs. We can do administration, organisation and by extension, all the boring stuff that keeps a PvP horse going: low level industry, logistics, POS shite, intelligence (Bomber was excellent at this in ISS). It's nothing very glamarous, which is why the others probably wouldn't want to do it, but it does makes the world go round. Part of what makes BoB and MC so damn successful is their hugely impressive admin and logistics operation. I think we could really offer an indispensable service to our alliance by taking this on and becoming really professional at organising and implementing logistics - from the provision of all T1 items and supplies, the movement of materials between operating bases, and including in that the foundation of any industrial wing and tactical POS deployments.
ISSN had a logistics wing called D2 for which I worked throughout the war. It was a failure ultimately because only 2 or 3 people actually did anything. If we dedicated our whole corp to this and became real experts at it, it would work well.
Posted: April 18th, 2007, 18:23
by Dolly Parton
Go to bathroom, get a cup of tea and get ready to read.
northwesten wrote:Maybe 4 people on each group! 2 killing rats 1 salvage and collect the cans together and other comes along with hauler to collect loot.
Salvage and loot in a cruiser, 1 trip, holds 95-100% of everything minus scrap and boosters. Look around for a maller type cruiser, moves a little slower but rocks, fyi
centerededgedesign wrote:MEN in BOOTs that are willing to do what needs done. Not girls in sandals walking along the beach mining veld to build a Titan 'someday'
MEN in BOOTs &
girls in sandals 
Dres your my favorite preacher
Morrill wrote:Dolly is everywhere. Go Dolly.
you better not be saying I am fat. i work hard on my figure to please all my adoring fans
k that was my little bit of fun on all seriousness though. Friz you ask a question of us that I hope I can answer.
friznit wrote: What are we good at (or prepared to be good at) that the others aren't?
some of us have l33t industrial guys. Kenny for 1 is l33t miner, very good builder, and is working towards bpo research/invention, (has frig and industrial construction - bought them b4 5punk thinking I needed them to build

ships with)
as dres stated we can do practically anything we set our minds up on. we've done a lot and as a collective whole we're strong. these other corps I know nothing other than good pvp and FC and a little something about cap production. I hear nothing from them that they have any time of industrial infrastructure. so this I would see means 5punk is their mineral supply which essentially turns us into full time miners (cap production). i like mining, i like my hulk, is mining why i play eve farthest thing from the truth. logistics would inform us if we can do it, or need to recruit or start production through 50/50 mining/buy orders for mins. i would like to get into 0.0 again but not just to mine (i know thats blasphemy coming from the mining coordinator

)
invention - is nice, is harder, need lots of stuff from what i hear. datacores - exploration right? if so how is that coming, I know a few of you are all about it, sending probes up peoples bums (aki). from what I read we need ME40 bpo for invention to increase the chances - have we started that yet? not from anything I have seen other than setting up a research pos.
Friz - your question as of direction I just don't know, that is a question I have been tossing around since leaving W9. I would say industrial side of alliance but I don't want that designation, and I don't want the expectations from the rest of the alliance that we'll build everything for them just so we can mine in peace. Also to be honest we're not large enough to be industrial backbone of BUM. We got corp ready and knocked out mineral requirements for corp wish list in a single week then I would say bring it on. Right now I just don't know to be honest. its possible don't get me wrong but it will take work and time from EVERYONE not just a select few
Side note: I got finals in 2 weeks so my time is going to be limited fill then.

Posted: April 18th, 2007, 19:03
by friznit
Understand your concerns DP. let's just say that even if we set ourselves up the main industrialists in the alliance, we're by no means the only industrialists. Lyrus didn't plan on going into cap ship production without being able to source the mins: every single one of them is a highly skilled hulk pilot. Alot of the Hobo's likewise have some scarily good industry alts. What they lack is an organised framework in which to carebear: someone to direct the mining effort and say what we need to mine for, what needs building next etc. i.e. Pretty much what we have our google sheet and perhaps, one day, maybe, pipedream of wabbit's webpage. We were always pretty good at arriving somewhere and immediately seeding the market with basic T1 stuff: something we could do for the alliance too. It's fairly conceptual stuff, and not something that absolutely requires everyone to be involved in the gang at a specific time. We have our mission, we all know what 5punkorp's role in the alliance is, so we all work towards it to a greater or lesser extend whenever we're online. Ofc if all you want to do is PvP with the Hobo's that's fine too, I'm sure there'll be some of them that just want to mine with us.
Posted: April 18th, 2007, 22:19
by eRabbit
friznit wrote:pipedream of wabbit's webpage.
Oh... do we still want that?
Posted: April 18th, 2007, 22:21
by friznit
eRabbit wrote:
Oh... do we still want that?
Yes
Posted: April 18th, 2007, 22:41
by eRabbit
friznit wrote:
Yes
Ok.... *tries to remember ftp password*