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5punkience is up and running
Posted: April 11th, 2007, 1:34
by Morrill
5punkience research info:
After having an opportunity to get things up and running with the research station we have found with Brubeck’s and I’s alts we have the station running at full capacity. Our hope had been to have others have access to the research labs but we do not see how we can do this and keep everything in order.
To meet with the needs of those in 5punk or our new prospective alt corps we would like to have you do the following.
1. All prices are 50% reduced for 5punk characters and corp jobs.
2. Take BPO to Goram III Moon 2 Impetus Development Studio.
3. Contract it to Jack Slaide
4. Send Jack Slaide an eve mail with the exact requirements of the item.
5. The item will be put in line for the next available slot
6. Item will be processed and when put in the slot for research you will get an eve mail telling you the date it should be completed by.
7. When the item is finished it will be contracted back to you at the same location.
8. If there is an item you want, please let me know. If I have time I will get the Bpo for you. The cost will have to be paid up front for the Bpo.
Continued
Posted: April 11th, 2007, 1:35
by Morrill
The info below is from my bio. It is a compilation of others I have seen.
5punkience Research and Blueprint Services
I am renting out my unused research slots.
POS Lab does research at 75% of the normal time, providing you with the very best research times short of a 0.0 Caldari Outpost.
Services
Please EvE-Mail me (Jack Slaide) to get a price quote or to ask any questions you might have. I will make sure I understand your wishes and send you a confirmation EvE-Mail with them and the final instructions. This is just to make sure that there is a "paper" trail and that I don't miss anything. I store this quote, and don't do any work with out one.
Please either add me to your address book, or set the CSPA charge to 0.
Blueprint Research
(Price is based on the Slot Type)
ME 500,000 isk per day
PE 200,000 isk per day
Copy 1,200,000 isk per day
The cost of the research is rounded up to the day, per job, per BPO. Three BPOs that take less than 1 day each will be charged, in total, for three days. This means that the minimum charge for research will be one day.
Any materials needed for research must be provided (or paid for) by the customer. Any specialty skills needed may require a delay of service while an alt learns it. The cost of the skill books are not charged to the customer.
Blueprint Transportation
Research is done in the region of Tash-Murkon You will be responsible to get the blueprint to me.
Insurance
How do I know you wont steal my BPO? You don't but that is not the type of character I am.
Blueprint Purchase
If there is an empire sold blueprint that you would like researched but do not currently own, I can purchase the blueprint and then research it for you. Optionally I can also then deliver it to the closest highsec system for you, but that would cost extra. The cost of the blueprint plus 5% will have to be paid up front, with the research fee paid upon completion. This seams to be most helpful to 0.0 dwellers.
Disclaimer
All fees, unless otherwise noted are to be paid on blueprint delivery. When a job is done and the BPOs are to be delivered, a 14-day Item Exchange (contract) will be set, and an eve mail will be sent to the person involved. This will be tried two times (28 days ~ 1 month). If after that, the BPO reverts to my ownership and I will auction it off. You then have until the end of the auction to claim it.
If you wish to withdraw your blueprints early, the research job can be canceled and they can be returned. The full fee will be charged since the research slot is still tied up until the job would have finished normally. If a job would have taken longer than 30 days, then the fee will only cover the current “time left” on the lab since any one job can’t be longer than 30 days.
* Maximum skills for research is Metallurgy 5, Research 5, and Science 5. All alts now have the rig skills. Individual alts will have the more specialized science skills, and all currently NPC sold BPOs have their required skills on at least one alt. Tech 2 BPOs will have a delay as the skills required for that specific BPO are purchased and trained.
Security
All blueprints are kept in a NPC station in high security space. The corporation that is doing the research is completely populated by one off my mains and my alts. Even then only directors (i.e. my main) will have take access to the blueprints hanger. In the event of a war, one of the freighter alts can be moved to an NPC corp. to return blueprints safe
To reach ME: 5 it would, on average, take:
Frigate 3d 21h 45m
Cruiser 7d 19h 30m
Battleship 11d 17h 15m
Modules/rigs 9h 22m 30s
Ammo/Drone 1h 52m 30s
Cruise Missile 18h 45m
Torpedo 1d 13h 30m
Tool 9h 45m 56s
Posted: April 11th, 2007, 2:47
by centerededgedesign
Anyone have a Covetor bpo? If not, could anyone price one so we can see if anyone or the corp is interested? We'll probably need some of those for what we're looking to do, and moving copies to 0.0 is much easier than moving barges!
Posted: April 11th, 2007, 4:06
by Dolly Parton
Posted: April 11th, 2007, 7:00
by traveyb
centerededgedesign wrote:Anyone have a Covetor bpo? If not, could anyone price one so we can see if anyone or the corp is interested? We'll probably need some of those for what we're looking to do, and moving copies to 0.0 is much easier than moving barges!
IIRC you can get them from ore stations, and they cost about 2billion
Posted: April 11th, 2007, 13:31
by centerededgedesign
ISK be damned!!!
I've got an idea!!! How many people would be willing to put forth 100 mil each, (not alot for some of you guys!) to buy our very own Covetor BPO?
For each person that puts forth 100 million, we'll give you 120 million worth of bpc's for them once we get it researched up. If you like, you can work some invention majiks and have a hulk bpc of your very own.
That, and the corp will have a shiny way to print bpc's for each and every move we make, so we can jump a carrier of tractor beams instead of jumping a carrier several times to move covetors.
An additional thought is that you could also buy higher level ME bpc's at a later date for more Hulky invention goodness, at a discount of course!
Posted: April 12th, 2007, 19:56
by Morrill
I dont wnat to run short on isk but i am up for the idea.
Posted: April 12th, 2007, 20:55
by FatherJack
Sounds nice, I'm in the unusual (for me) position of having lots of monies, as I was saving up for a BS, but then realised I didn't even have the skills to fit a destroyer properly*, never mind a BS so am back in a Rifter doing L2 missions and training lots of very long skills. So I while I no idea about what Covetors do, I do have money I can't actually spend for ages.
*going by the ship fit thread and eve-o posts
Posted: April 12th, 2007, 21:43
by centerededgedesign
A covetor is the largest T1 mining barge. The bpc's for them can be used in invention (some voodoo majiks I don't yet fully comprehend) to create the largest T2 mining barge in the game. After some initial inquiries, I discovered that BPC's (copies) for covetors run 4-8 million a run, depending on the quality. My idea is to get enough 5punkers, (maybe Hobos too) together to afford the approximately 2 billion that the bpo costs. Then using our nice alt corp for uber research, getting it up to snuff, and making copies to give to all the investors so they can recoup their investment plus profit. I do not, yet, however know how long that investment would be for, as I've no idea the ship class equivalent of a mining barge to estimate the research time needed, or how long all the copies will take to produce.
On the good side though, is the fact that the corp would own a covetor bpo when all is said and done, so we can simply melt down covetors, rebuild them into tractor beams, and mass-transport the minerals in a nice compressed manor, then rebuild them where we need them. All this vs. jumping barges back and forth many times with a carrier, creating larger exposure for a very expensive asset, and eating up jump fuels.
Posted: April 22nd, 2007, 2:19
by centerededgedesign
Strip Miner 1 BPO delivered to 5punkience for research for 5punkorp.
How much ME should it need?
Jack asked, but I had no clue.....
Posted: April 22nd, 2007, 8:15
by Hehulk
It's a module, so I'd go with 100 (unless it's got an obscenly long ME research time)
Posted: April 22nd, 2007, 10:58
by centerededgedesign
I didn't know if it should be categorized as a module or a laser, thanks Hulky!
Posted: April 22nd, 2007, 11:18
by Hehulk
Well, it's not a ship, and it's not ammo, so...

Posted: April 23rd, 2007, 10:19
by Anhamgrimmar
Hehulk wrote:Well, it's not a ship, and it's not ammo, so...

DURRRR! Its quite obviously a drone!

Posted: April 23rd, 2007, 10:22
by Hehulk
That counts as ammo

Posted: April 25th, 2007, 11:21
by friznit
There's an article in this week's
Eve Tribune about high sec POS's and in particular Research POS's. There's nothing surprising in there but it might be worth a read through and see if there's any ideas to help keep 5punkience profitable.
Posted: April 25th, 2007, 12:42
by centerededgedesign
Morill, how goes the Stripper research, and any idea on the cost? I'll probably cover it, rather than have the corp do it. That will be my 'contribution' toward researching Modulated Strip Miner II's, which I could use some of!
Thanks!
Posted: April 25th, 2007, 13:09
by fabyak
centerededgedesign wrote:Morill, how goes the Stripper research[...]
ZOMG! J00 CAN INVENTS DANCING GIRLS?!ONEHUNDREDANDONEFTY!1

Posted: April 25th, 2007, 14:10
by MORDETH LESTOK
fabyak wrote:ZOMG! J00 CAN INVENTS DANCING GIRLS?!ONEHUNDREDANDONEFTY!1


Posted: April 26th, 2007, 14:17
by Morrill
Miners are actively being researched right now. Im at work so I cant chack status but it was going to be a few days. Better to send me an evemail for status updates. I dont always get to the forums and would not want you to think i was ingorning.