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Logistical Headaches

Posted: March 29th, 2007, 22:57
by friznit
Moving is a pain, moreso because however hard you try stuff always goes missing in transit. Therefore, if we ever have to do a full corp move again in future, there'll be a few rules:

1. Move your own shit

Questions?

Seriously though, if you can't move your own stuff then we'll need to make sure that some things are laid out:

Giant Secure Cans (Hauler or Carrier Moves Only): must be have your name on it, and you need to keep a full itemised list of what's in it in case it gets repackaged by mistake.

Freight Containers (Freighter Move Only): Same detail as GSC's but you can fit repackaged ships in them. These ships need to be unpackaged to go in a carrier and you can't rename them unless you can fly them. So you have to make the carrier pilot very aware of who's ships are who's and claim them immediately they arrive at destination.

Ships: Cruisers and below can go in a carrier but must be unpackaged and labelled with your name. The holds should be filled with your stuff or they'll get filled with corp stuff and pos fuel.

You must claim your stuff on arrival at the destination or as soon as possible afterwards. Anything unclaimed that we don't clearly know who it belongs to will end up in the corp hangar.

We'll hopefully never have to do a complete corp move like that again and we should aim to take just what we need in future operations.

Posted: March 29th, 2007, 22:59
by friznit
I've bunged a bunch of freight containers in the loot hangar in Elgoi. Help yourself.

Re: Logistical Headaches

Posted: March 30th, 2007, 22:58
by centerededgedesign
friznit wrote: We'll hopefully never have to do a complete corp move like that again and we should aim to take just what we need in future operations.
Or just take all the T1 bpc's and mins we need to build what we want where we want it. Then toss it on the market when we go, thus funding the mins and slots we'll need for the next area.

T2 stuff would be bring your own at your own risk, or have to be jumpable by carrier.

That way no one person (save T2 stuffs) would have any of their stuff moved to even consider having lost. Each person could be responsible for their own ship bpc perhaps. Gives us the option to have BS's in 0.0 without having to move or jump them in as well. That, and with high end prices being even lower out there, the ships would be cheaper to build besides.

Just another Dres idea, hope this one can save some headaches though!