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Portal a four-hour tour
Posted: March 15th, 2007, 12:23
by News Reader
Portal a four-hour tour
Filed under:
Culture,
PC,
Sony PlayStation 3,
Microsoft Xbox 360,
Action,
First Person Shooters,
Puzzle,
Business
Portal level designer, Kim Swift, told Eurogamer that her game will last only about
four hours in its final version.
The demo we saw at GDC looks fun, but only four hours?
Portal will be
bundled with at least
Half-Life 2: Episode 2 and
Team Fortress 2 (in the $40
Black version), which takes some of the sting. But ... four hours?
We're all for short, sweet games. But our idea of a short game is about eight hours unless we're playing
monthly episodes. When we hit the four-hour mark in a game, we're just getting started.
[Via
Xbox360fanboy]
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Source: Joystiq
Description: Joystiq

Posted: March 15th, 2007, 12:30
by mrbobbins
I was under the impression that it was more of a tech demo than a full blown game.
As it sort of comes free with Ep2 I'm not really bothered about it only being 4 hours
Posted: March 15th, 2007, 12:37
by spoodie
Surely it depends how much of a puzzle spaz you are, it still looks complicated to me.
Posted: March 15th, 2007, 13:28
by FatherJack
I guarantee the first room will take me four hours. And if there's any bits where you can make things pop out and back in again like the gun in the demo - well, that's another four hours.
Posted: March 15th, 2007, 14:44
by Gunslinger42
For something that's basically half tech demo, half just a bit of fun, four hours is fine. I mean hell, EP2 itself is only going to be six or seven hours. And as Father Jack said, I'll probably end up spazzing around in the first room for a good while before I even start to complete the puzzles.
Posted: March 15th, 2007, 15:00
by deject
yeah the way I look at it, I'll be shelling out $20 for Episode 2, $10 for TF2, and $10 for Portal which is a pretty good deal if you ask me.
Posted: March 15th, 2007, 15:27
by Dog Pants
Gunslinger42 wrote:For something that's basically half tech demo, half just a bit of fun, four hours is fine. I mean hell, EP2 itself is only going to be six or seven hours. And as Father Jack said, I'll probably end up spazzing around in the first room for a good while before I even start to complete the puzzles.

Posted: March 15th, 2007, 15:37
by Stoat
I hear it's a bit hand-holding in the first couple of levels- You only get to place one portal.
However, the possibility of community-made maps (probably damn hard ones too) is quite exciting.
Posted: March 15th, 2007, 15:45
by Lateralus
Is there any scope for multiplayer in Portal? If so then I envisage it going the way of 'slinger and Tasers in SWAT - setting up little loops to trap your mates for infinitely.

Posted: March 15th, 2007, 16:00
by Stoat
Lateralus wrote:Is there any scope for multiplayer in Portal? If so then I envisage it going the way of 'slinger and Tasers in SWAT - setting up little loops to trap your mates for infinitely.

I believe they said they'd see how the Single Player was received and then make a decision.
I's say it was likely that they'd already got some ideas down at least.