Creepy FTL idea
Posted: June 24th, 2013, 21:32
I've just been reading a book called Old Mans War. It's a very good read, I can definately recommend it.
Specifically, I've just read a bit where one of the characters describes how the FTL in it (called Skip drives) work. Instead of actually moving faster than light, which remains impossible, they actually jump into a parallel world that is almost identical to their original one, only they arrive in a different place to where they start. He explains that the "them" in that universe will have just left on the exact same jump, and so on and so on. Although the parallel world won't be identical to the one they leave the odds are astronomical that the difference will be more than something like a subatomic partial being over here rather than over there, or some other similarly insignificant difference.
It's a neat way of solving FTL travel, even though it does then raise the question of how the balls are they moving spaceships into other dimensions. The reason I mention it here is that it occurs to me that could be an awesome plot hook for an RPG. The players meet their contact who has just travelled in by some new FTL, and there is something not quite right about him. Or even worse, the players travel by FTL and now there is something subtly wrong with EVERYTHING AND EVERYONE!
Just thought it was a fun idea.
Specifically, I've just read a bit where one of the characters describes how the FTL in it (called Skip drives) work. Instead of actually moving faster than light, which remains impossible, they actually jump into a parallel world that is almost identical to their original one, only they arrive in a different place to where they start. He explains that the "them" in that universe will have just left on the exact same jump, and so on and so on. Although the parallel world won't be identical to the one they leave the odds are astronomical that the difference will be more than something like a subatomic partial being over here rather than over there, or some other similarly insignificant difference.
It's a neat way of solving FTL travel, even though it does then raise the question of how the balls are they moving spaceships into other dimensions. The reason I mention it here is that it occurs to me that could be an awesome plot hook for an RPG. The players meet their contact who has just travelled in by some new FTL, and there is something not quite right about him. Or even worse, the players travel by FTL and now there is something subtly wrong with EVERYTHING AND EVERYONE!
Just thought it was a fun idea.
