Shadowrun Online Kickstarter
Posted: July 19th, 2012, 11:55
Will people please stop doing things that make me want to spend money? Goddamnit.
For the confused and lazy: yes, this is a different thing to the other SR Kickstarter. The other one is a single player rpg set in the 2050s era of shadowrun, this one is a f2p MMO set in the "current" SR time (2070s). Both look like they could be good, but are aiming at pretty different takes on a sr game.
This one is being made by the guys who did Jagged Aligance, but the team have worked on a bunch of other pretty decent RPGs. The only bit of that that worries me slightly is that Diablo was the only one I would rate better than "pretty decent" and I don't think I saw any MMOs in that list. But who knows.
They are doing a couple of noteworthy cool things: they are working closely with the single player game guys so there will be at least some small links between the storyline of the two, and more impressively the MMO is going to be considered cannon as far as the p&p game goes. Not down to e level of individual player actions I imagine, but they have said that the story will be to some degree player driven, and the effects of that will felcher through to the main game. Reading between the lines, I'm guessing it's going to be a case of you being able to take jobs from the different mega corps, and the corps that have more players successfully completing missions for them will do better in the story, something like that.
They are also promising that the game will have a similar level of complex character creation as the p&p game but will also have PVP. I am super interested to see how the hell they think they will balance that.
For the confused and lazy: yes, this is a different thing to the other SR Kickstarter. The other one is a single player rpg set in the 2050s era of shadowrun, this one is a f2p MMO set in the "current" SR time (2070s). Both look like they could be good, but are aiming at pretty different takes on a sr game.
This one is being made by the guys who did Jagged Aligance, but the team have worked on a bunch of other pretty decent RPGs. The only bit of that that worries me slightly is that Diablo was the only one I would rate better than "pretty decent" and I don't think I saw any MMOs in that list. But who knows.
They are doing a couple of noteworthy cool things: they are working closely with the single player game guys so there will be at least some small links between the storyline of the two, and more impressively the MMO is going to be considered cannon as far as the p&p game goes. Not down to e level of individual player actions I imagine, but they have said that the story will be to some degree player driven, and the effects of that will felcher through to the main game. Reading between the lines, I'm guessing it's going to be a case of you being able to take jobs from the different mega corps, and the corps that have more players successfully completing missions for them will do better in the story, something like that.
They are also promising that the game will have a similar level of complex character creation as the p&p game but will also have PVP. I am super interested to see how the hell they think they will balance that.