Page 1 of 2
Source Filmmaker
Posted: July 11th, 2012, 19:55
by FatherJack
Is in beta, if you signed up, now. Expect a flood of terrible movies to hit youtube/steam, not all from me. ~10GB download/disk space.
Re: Source Filmmaker
Posted: July 12th, 2012, 12:53
by spoodie
Re: Source Filmmaker
Posted: July 12th, 2012, 15:02
by fabyak
Re: Source Filmmaker
Posted: July 13th, 2012, 0:24
by Legoshoes
Been dicking around with it a bit... shitty reverb is shitty.
(fullscreen & HD if you know what's good for you)
[media]
http://www.youtube.com/watch?v=SQurI7qlZmw[/media]
Re: Source Filmmaker
Posted: July 13th, 2012, 1:41
by HereComesPete
Team Archer 2.
Re: Source Filmmaker
Posted: July 13th, 2012, 11:17
by Grimmie
spoodie wrote:Stop meeting the heavy
Oh fuck, that one bought tears to my eyes at work. Jesus.
Re: Source Filmmaker
Posted: July 13th, 2012, 11:27
by Grimmie
Re: Source Filmmaker
Posted: July 13th, 2012, 14:45
by fabyak
Re: Source Filmmaker
Posted: July 13th, 2012, 14:53
by fabyak
Balls, I'm terminally low on disk space. I'll have to find 10GB from somewhere so I can platy at this (and no doubt get angry at being rubbish)
Re: Source Filmmaker
Posted: July 13th, 2012, 15:01
by FatherJack
fabyak wrote:Balls, I'm terminally low on disk space. I'll have to find 10GB from somewhere so I can platy at this (and no doubt get angry at being rubbish)
You can make some symbolic links and move stuff onto other drives, something I do a lot. This one has to be installed to your normal Steam directory and moved afterwards though, as it downloads into the Downloads directory, then moves into SteamApps\Common afterwards.
Game Save Manager has a 'Steam spreader' function which will do the move/link for you.
Re: Source Filmmaker
Posted: July 13th, 2012, 15:17
by fabyak
That's what I keep doing, my total free space is getting steadily lower!
Re: Source Filmmaker
Posted: July 13th, 2012, 15:38
by Dog Pants
Please make more variations on Meet the Heavy!
Re: Source Filmmaker
Posted: July 13th, 2012, 21:32
by Legoshoes
Re: Source Filmmaker
Posted: July 13th, 2012, 22:41
by fabyak
An idea, I has one.
Usual fare from me, very ambitious, lots of potential, will get angry very quickly when it's too hard and looks shit... moar soon once it's actually finished downloading
Re: Source Filmmaker
Posted: July 14th, 2012, 1:19
by FatherJack
fabyak wrote:An idea, I has one.
Usual fare from me, very ambitious, lots of potential, will get angry very quickly when it's too hard and looks shit... moar soon once it's actually finished downloading
I have lots of ideas when I concentrate on thinking of them, but usually lack the talent to put them into practice. This thing though, I think it's worth learning - like how to spell and how to use a music/graphics program. This platform has genuine potential for making it easy(ish) for people to do great things based on only a rudimentary idea, but with the production values only major studios can currently boast.
I watched the 15-or-so tutorial vids and saw potential there, it really needs to be expanded beyond TF2 to HL2 at least and custom stuff beyond, but the fact it's out there is glorious.
There's a fine line between genuine creative genius and accidental good results from (for example) the Lomo felcher on Instagram, and I typically fall on the wrong side of it.
I rank myself as non-creative generally, though I wish I was otherwise as I have a mind bursting with fanciful ideas. My profession is procedural and logical, though actually requires a lot of creative, adaptive and lateral thinking, which not many can do, but I think since my profession is what I am good at, it tends to define me. I get proper annoyed when the same identical inputs produce different outputs, whereas more creative people are much more
laissez-faire about such things, invoking
c'est la vie - which I
cannot do because it isn't bloody
logical. My computer is not and
can not be "having a bad day".
I've made videos, some music and have taken some steps towards making games, but the only creative thing I feel truly comfortable with is my story-writing. With that, I'm in command of every aspect, rather than fighting a difficult-to-master UI, plus I also know that it's all me that's made it without help from clever computer scripts that automate the process.
That said, I totally welcome tools like Source Filmmaker so that people can express their ideas and entertain us in an immediately-accessible way. I still kind-of think tools like this are a sort of cheating your way into artisicness thing (because that's how my artless self uses them) but I guess the inspired use of the tool is an art in itself, for example while I might have the same tools The Prodigy use to make their tracks, I could never come close to replicating what they do.
So, in short, great idea this filmmaker thing - I know I've had superb fun with
Windows 3D Movie Maker and before that
Batman and Robin Cartoon Maker, both bundled with ancient computers I've owned, subverting those apps against their supposed proper use - and I hope to see more in the same vein with this new tool.
Re: Source Filmmaker
Posted: July 14th, 2012, 9:58
by Legoshoes
Re: Source Filmmaker
Posted: July 14th, 2012, 10:02
by Mr. Johnson
EXCELLENT
Re: Source Filmmaker
Posted: July 14th, 2012, 17:37
by deject
hahahaha the second one is great
Re: Source Filmmaker
Posted: July 20th, 2012, 13:41
by spoodie
Watched all the tutorial videos last night and I was ...
[media]
http://www.youtube.com/watch?v=Ccoj5lhLmSQ[/media]
It was all the stuff about the timeline that really didn't make much sense to me, perhaps because I've never done any video editing or 3D modelling.
Re: Source Filmmaker
Posted: July 20th, 2012, 14:43
by FatherJack
Yeah, I was a bit overwhelmed by about the third or fourth one, so I just let it wash over me so I knew what was possible, thinking I'd check specifics later when needed. I might have a go at producing some sort of atrocity this weekend.