Orcs Must Die
Posted: October 4th, 2011, 18:11
We really need Trev back, I seem to be posting a constant stream of links to RPS and PCG. Anyway, I was playing the Orcs Must Die demo earlier, and despite initial feelings of "well, it looks like it could be fun but Tower Defence from third person sounds like a pain in the tits", I'm pleased to say it was pretty enjoyable. As my initial impressions might betray, it's a sort of tower defence game, but played from a third person character. You're a bloke with a magic crossbow and a big polearm, and an array of traps. You place traps and the orcs break in, trying to reach a rift and break into the world you're defending. Presumably, I didn't really pay attention to the story (although what I did see was mildly amusing). This has massive potential for becoming a crazy mixture of micromanagement and getting your arse chewed by orcs, at the same time. Not a recipe for fun in my cookbook. However, your weapons are really for picking off the stragglers who make it through the traps and harrying the orcs as they try to traverse them. Which is actually rather fun.
So, the premise is pretty good. Add to that the fact that everything feels nice and weighty - the orcs are big and lumbering, your weapons feel like they make an impact, and the traps are brutal and violent enough to thump the hefty orcs about - and you've got a decent playing game which looks good. It's paced well enough (well, the demo is at least, which is the first three levels) that you rarely feel desperately outgunned, and on the two or three occasions I did it was more of a desperate struggle to pull it back, but you have to be constantly paying attention and hammering the orcs to cover any who are looking too successful. An initial concern was that either the traps or the weapons might dominate and make the other redundant, but you really do need to do both well. It feels good headshotting the orcs who tip-toe through your tar pits (isn't there a song about that?). The game's available for £12 next week, and I think it's definitely worth considering.
So, the premise is pretty good. Add to that the fact that everything feels nice and weighty - the orcs are big and lumbering, your weapons feel like they make an impact, and the traps are brutal and violent enough to thump the hefty orcs about - and you've got a decent playing game which looks good. It's paced well enough (well, the demo is at least, which is the first three levels) that you rarely feel desperately outgunned, and on the two or three occasions I did it was more of a desperate struggle to pull it back, but you have to be constantly paying attention and hammering the orcs to cover any who are looking too successful. An initial concern was that either the traps or the weapons might dominate and make the other redundant, but you really do need to do both well. It feels good headshotting the orcs who tip-toe through your tar pits (isn't there a song about that?). The game's available for £12 next week, and I think it's definitely worth considering.