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5punk CoH Top 10

Posted: January 17th, 2007, 23:47
by Dr. kitteny berk
This has been half-arsedly compiled while playing.

1: Badges
Like crack, but little plaques in the ground that give you XP (and sheriff the horn)
2: Numbers
The term used to describe the beautiful Side Effect of Area of Effect Skills.
3: Profiles (the bad ones)
Possibly the single best thing you can do drunk on a friday is sitting in atlas reading profiles.

In most games this wouldn't be fun, however in CoH they allow you to write a description for your character.

Fortunately those who do choose to write a description for themselves usually have less grasp of english than the nominees of the monkey at a keyboard award.
4: Seven
5: Critical hits
6:
7: Seven
8:
9:
10:

Posted: January 18th, 2007, 0:41
by Grimmie
Looking at point two, I was going to day "The only important number is Seven"..
And then I saw points four and seven. Good job.

Seven.

Posted: January 18th, 2007, 8:07
by Dog Pants
Creating hideous characters with offensive names? Starting pointless conversations with randoms and confusing them utterly? Posing for screenshots? Teleporting Berk on top of a massive spire?

Posted: January 18th, 2007, 8:12
by Dr. kitteny berk
all of those.

but they need choosing and rating by a committee of drunks.

Posted: January 18th, 2007, 8:14
by Dog Pants
Tomorrow night then.

Posted: January 18th, 2007, 8:34
by Sheriff Fatman
Spawning a GM and pulling it back to the n00b area near Ms Liberty?

Posted: January 18th, 2007, 9:34
by Dog Pants
Or getting 3 winter lords out of 4 presents? Just call me Mr Winter Lord.

Posted: January 18th, 2007, 11:26
by spoodie
7, seven, VII and 00000111