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Whatever happened to...those MMOs?
Posted: August 11th, 2010, 19:07
by friznit
Burned out on WoW
Eve is still keeping my occupied but it's sporadic and :effort:
What happened to all the other ones? LOTRO, STO, Spandex, Faggots, Nips n Chicks, Arnie on a Computer? Have any of them improved/revived?
I'm pining for the sort of nooby incompetence we enjoyed when first starting out in Eve or WoW. Exploring new territory, not really having a clue and just have a giggle doing it.
Posted: August 11th, 2010, 20:18
by Dog Pants
LotRO is about to go free to play. Don't know how that'll pan out, but Anery and myself are considering giving it a shot since it's free. It's not a bad game from what I remember. Unfortunately its free-ness will likely coincide with the release of Cat Jism, so it might not happen for me.
AIDS of Colon has had a number of patches to improve the stuff we griped about first time round, and the Rise of the Godslayer was well received by PCGamer a few issues back. Naked tiger fighting anyone?
Posted: August 11th, 2010, 21:14
by friznit
I've been considering Conaids. I never played it the first time round so I have no preconceptions, but the conept did sound good...and the village buildy carebearing sounds conducive to the sort of 5punky multiplayer mayhem we enjoy
Posted: August 11th, 2010, 21:29
by Dog Pants
See
here for Colon fun.
Also amusing is the AoC thread where Hehulk says he'll never play WoW.
Posted: August 11th, 2010, 21:30
by FatherJack
I'm pretty interested in LotRO. Before I never really found a class I liked, although Captain was okay, but now they have
two new classes which look pretty interesting.
The Warden has a javelin, shield and a spear, and uses combos to build up special attacks.
The Rune-Keeper is either damager or healer, depending on your attunement. This doesn't mean you spec for one or the other though, your attunement shifts as you cast spells of one type or the other, so you can be really flexible in your role.
Unfortunately both of them are likely to require you buy points to unlock in the F2P.
Posted: August 12th, 2010, 9:02
by spoodie
This video makes Guild Wars 2 sound very promising, but it remains to be seen of course.
[media]
http://www.youtube.com/watch?v=jMhjC5-XHNU[/media]
Posted: August 12th, 2010, 10:29
by Sheriff Fatman
I've been messing about in Dungeons and Dragons ONLINE! for the last few weeks. It's another F2P from Turbine (like LotRO). S'alright really. You don't have the huge spaces that you find in other mongs, but the dungeons are interesting. Me and a guildy spent hours the other night in a zombie pirate area where the quests all had fiendish puzzles. It was like being in The Goonies. Also, the various classes actually get to do what they are designed to do, rather than the z0mg DPS! that you sometimes find in WoW.
I doubt I'll stick with it for years, but it's worth a look. The initial download is fairly small (around 3- 4 gig) after that it lets you into the starter area and streams the rest of the content as you play.
WAR is still shit (apparently) but I have heard some good stuff about Colon since the last update, so once I'm bored of DDO I may have a punt.
Chances are though, I'll just go back to LotRO. I have a few characters that were at max level, it's still my favourite MMO and Turbine really have got the F2P thing nailed.
Posted: August 12th, 2010, 17:34
by Dog Pants
DDO is supposed to be a pretty literal translation of the P&P game, which means the classes work together like that. Paper games tend to be more about problem soving than combat, so that makes sense. Sounds interesting when you put it like that, but it's definately not a solo game any more than the paper version is, so I hear, which isn't ideal for 5punkers.
Posted: August 12th, 2010, 19:00
by Roman Totale
Dog Pants wrote:DDO is supposed to be a pretty literal translation of the P&P game, which means the classes work together like that. Paper games tend to be more about problem soving than combat, so that makes sense. Sounds interesting when you put it like that, but it's definately not a solo game any more than the paper version is, so I hear, which isn't ideal for 5punkers.
Every time I read something like this, I get all wistful over the SLA mmo we dreamed up.
Posted: August 12th, 2010, 21:59
by FatherJack
I grabbed a copy of DDO super cheap just when it went F2P, then got told to fuck off and pay because I wasn't in the US.
Posted: August 13th, 2010, 1:43
by Akiakaiu
I still pay for FFXI but haven't played much as I don't have the time, but they just changed the level cap and added a bunch of new things. I'm also in the beta for FFXIV, which I also haven't played much due to lack of time commitment.
Posted: August 13th, 2010, 2:05
by FatherJack
Akiakaiu wrote:I still pay for FFXI but haven't played much as I don't have the time, but they just changed the level cap and added a bunch of new things. I'm also in the beta for FFXIV, which I also haven't played much due to lack of time commitment.
The new FF might be appealing if the whole world gets it at the same time, that was the main drawback with the first one for us Europlebs. FFXI was my first (3D) MMO and I liked a lot of ideas about it.
The linked AH system started there, yes originally WoW's Stormwind and Ironforge were independant entities and they copied the idea later. Also in FFXI it was entirely possible to play a character entirely within the walls of your start city with no combat skills at all, although in truth I was kind of forced down this path as everyone else had been playing for years. The other thing I liked, they actually nicked from Phantasy Star Online, another game that had PC and console players as well as Eastern and Western players, where you could easily construct a sentence from stock words/phrases and it would auto-translate to everyone's language.
Posted: August 13th, 2010, 8:38
by Sheriff Fatman
Dog Pants wrote:Sounds interesting when you put it like that, but it's definately not a solo game any more than the paper version is, so I hear, which isn't ideal for 5punkers.
I remember it being like that from the beta years ago and I was worried it might be the same story. But, in the best tradition of MMO's, they have made it much more accessible to solo'ers.
I reckon I've been on my jack for well over 80% of the time, thus far. Some classes are better suited to it, but the dungeons are designed so that almost any class can complete them. Sometimes the solo wizzy might not find a bonus area because his strength isn't high enough to horse a door, or a tank misses out on some loot because he can't pick a chest, but on the whole solo'ers do fine.
Posted: August 13th, 2010, 11:31
by Grimmie
spoodie wrote:This video makes Guild Wars 2 sound very promising, but it remains to be seen of course.
Ooh, do want. I'll probably get GW2, it was a good 5punky game first time round.
I still have memories of staying up till 5:30am to kill an angry tree.
Posted: August 13th, 2010, 12:06
by Roman Totale
It does look rather awesome. Is it just me though, or does the dragon at the end of the trailer look more than a little "inspired" by the dragons in WoW?
Posted: August 13th, 2010, 12:10
by spoodie
Roman Totale wrote:Is it just me though, or does the dragon at the end of the trailer look more than a little "inspired" by the dragons in WoW?
I see what you mean but I suspect almost everything in WoW is inspired by other things. Original it is not.
Posted: August 16th, 2010, 10:25
by Imperatore
Whatever happened to Jumpgate?
Posted: August 16th, 2010, 11:58
by Joose
spoodie wrote:
I see what you mean but I suspect almost everything in WoW is inspired by other things. Original it is not.
This. The dragons in WoW are pretty similar to the dragons in D&D, which are pretty similar to the dragons in LoTR...
Posted: August 16th, 2010, 18:46
by friznit
What WoW does: everything everyone else did but better.
Posted: August 16th, 2010, 18:49
by friznit
Imperatore wrote:Whatever happened to Jumpgate?
Still technically in development. Not heard anything about it for a while though.