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Lego Star Wars - PC

Posted: October 17th, 2006, 15:29
by spoodie
Lego Star Wars - PC

Introduction
This game probably doesn't need much introduction but here's one anyway:
Lego Star Wars is a mostly 3rd person shooter (and lightsabarer), set in the Star Wars universe of the latest three films and if it were made out of Lego. The story roughly follows the three - with some comedic additions - letting you play through some key moments from each.

Gameplay
You start the game armed with lightsabars and have to fight off droids armed with blasters. You must quickly learn how to deflect the blaster shots back at the enemy, which is not as hard as it first appears as button mashing seems to do the job quite effectively. Later in the game you get a blaster but it's not quite as fun. The fighting is mostly entertaining and due to you having infinite lives you can't get frustrated with dying and have to repeat a section, you re-spawn on the spot.

Something that becomes obvious right away is the amount of stuff there is it collect, all optional. Objects can be destroyed or horse manipulated producing a spray of shiny Lego studs and health. The studs can be used to buy extras from the shop: hints, unlock extra characters and game mods. Again, this is all optional and probably only of interest to the completist. I still enjoyed collecting as many of the shiny things as I could on my first and only play through the game. There is potential to re-visit earlier levels with characters you unlock in later ones, as there's obvious circumstances where these characters would be able to unlock additional doorways, etc.

Sights and Sounds
Being Lego the graphics are rudimentary and functional with the odd effect here and there. Although the levels are varied enough so this doesn't become boring and the animation in the cut-scenes as well as the more wild Jedi fighting moves all make up for the overall simplicity of the style.

There are is no voice-acting, only the odd child-like exclamation, which I think fit quite nicely with the style. The music of Star Wars is there, I guess, I can't say that I noticed it much.

Stuff that sucks
The only real problem I have with this game is that it's too short. But I suspect if it were longer it would either be frustrating or boring for it, so it's not really a problem.

Also the non-3rd person shooting sections can be a bit annoying but not damagingly so.

Conclusion
Overall I'd recommend this game to anyone, it's uncomplicated enjoyment. There's replay value for those that want to go back to previous levels with other characters to unlock the extra bits but for everyone else there's about 6 hours of fun.

Score : :starfull: :starfull: :starfull: :starfull: :starfull: :starfull: :starfull: :starempty: :starempty: :starempty:

Posted: October 17th, 2006, 15:47
by Woo Elephant Yeah
You have now convinced me enough to install this :)

How are the controls on a keyboard/mouse? Would it be better suited to a gamepad/console?

Posted: October 17th, 2006, 15:55
by spoodie
Woo Elephant Yeah wrote:You have now convinced me enough to install this :)

How are the controls on a keyboard/mouse? Would it be better suited to a gamepad/console?
I used a gamepad.

I just checked and you can't use a mouse, keyboard only if you don't have a gamepad.

Posted: October 17th, 2006, 16:20
by shot2bits
spoodie wrote: I used a gamepad.

I just checked and you can't use a mouse, keyboard only if you don't have a gamepad.
i have played the console version and pc version, i have to say it was slightly more enjoyable on the console due to krewky keyboard controlls, which you will most likely have to fiddle with to make the game playable. otherwise its as spoodie sais, only a keyboard, no need for a mouse at all. other than that i actually enjoyed it more on the pc, its much more a pick up and play game than on the console where i feeled compelled to play through the entire game in one go

Posted: October 17th, 2006, 19:00
by spoodie
Everyone should own a gamepad especially for this type of occasion. You can pickup a decent one from around £20 or better yet use a PS2/Xbox gamepad, if you have one one, with an adaptor.

Posted: October 17th, 2006, 19:24
by FatherJack
:above:

They are a good accessory to have for certain games, and essential for emulated/poorly-ported titles.

The PS2/Xbox controllers represent pretty much the zenith of joypad design, so if you've already got one a converter's a good cheap choice.

If not, please do yourself a favour and grab a decent PC one from MS, Logitech or Saitek, rather than one of the lower priced ones or a "replica" console one - it'll just piss you off every time you press a button.
MS do a 360 controller for Windows, and it's a decent enough controller, apart from the illogical nomenclature of the four back buttons.

Posted: October 17th, 2006, 20:14
by cashy
BUY IT ON A CONSOLE YOU CHEAP BASTARDS!

this game was made for consoling, absolutely perfect for drunken playing with a friend even, no, ESPECIALY if they are not realy a gamer. its so simple any fool can play it (the main selling point is that its a game you can play with your kids, being the useless gamer you obviously are).

you can litteraly jump in and out of 2 player mode in the pause menu for the hard parts that dear old dad cant figure out. its just one of those games you want to stick on when you have company, and unless your buying the new one you can more than likely get it dirt cheap now. personaly i love it, and cant wait to get the original trillogy.

Posted: October 17th, 2006, 22:06
by Dog Pants
FatherJack wrote:nomenclature
Ooh, good word.

*Wanders off to find out what it means*

Posted: October 17th, 2006, 22:41
by FatherJack
Dog Pants wrote:Ooh, good word.
*Wanders off to find out what it means*
Sorry.. Naming, or more precisely naming in a specific circumstance - I get a bit carried away sometimes...

There are left and right analogue Trigger buttons denoted TL and TR and (non-analogue) Back buttons called BL and BR.

My problem is that the "Trigger" buttons are underneath the "Back" buttons, in a similar fashion to the PS2's four back buttons, which were known as "Top" (TL, TR) and "Bottom" (BL, BR)

Posted: October 18th, 2006, 0:16
by shot2bits
FatherJack wrote: buttons, in a similar fashion to the PS2's four back buttons, which were known as "Top" (TL, TR) and "Bottom" (BL, BR)
actually i have to be pedantic here, sorry, there where actually R1, R2 and L1 and L2 on the PS and PS2 controllers

Posted: October 18th, 2006, 2:26
by FatherJack
ah, true - they were known colloquially as top & bottom, right & left, my error