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Champions online beta
Posted: August 6th, 2009, 6:38
by Dr. kitteny berk
Well, are you on it?
Mostly I'm interested to know if it's worth the occasional scheduled game to test for 5punkiness.
Posted: August 6th, 2009, 6:42
by HereComesPete
No!*
*Yes!
Posted: August 6th, 2009, 8:49
by Grimmie
Not on it, would like to be.
Posted: August 6th, 2009, 8:54
by shot2bits
Grimmie wrote:Not on it, would like to be.
that

Posted: August 6th, 2009, 8:55
by Dr. kitteny berk
Its been opened up to failplanet subscribers now, so may be easier to get on soon.
Posted: August 6th, 2009, 9:14
by Sheriff Fatman
I are. It has nice CoX bits, but mostly it's not that much cop. The combat is fatally flawed. Although, if it's a 5punkyness test it might be worth another shot.
Posted: August 6th, 2009, 9:18
by Dr. kitteny berk
Sheriff Fatman wrote:I are. It has nice CoX bits, but mostly it's not that much cop. The combat is fatally flawed. Although, if it's a 5punkyness test it might be worth another shot.
I've heard they've been fucking with the combat to some degree pretty much every patch so far.
I imagine it's one that's going to need to mature before it's a good game.
But then, CoX, for all its limitations had some of the best gaming ever committed by 5punk.
Posted: August 6th, 2009, 11:41
by spoodie
Yarp
Although I've not been playing it much lately as I want to wait for the final release. I'm getting a bit bored of testing unfinished games and it should be released in less than a month.
Posted: August 6th, 2009, 17:36
by Joose
spoodie wrote:Yarp
Although I've not been playing it much lately as I want to wait for the final release. I'm getting a bit bored of testing unfinished games and it should be released in less than a month.
Mostly this. Unless something significant has changed recently, im not sure what everyone is on about with the combat. Other than your ability to do most powers whilst moving, how is it significantly different from all other MMO's?
Posted: August 6th, 2009, 18:56
by Sheriff Fatman
Joose wrote:
Mostly this. Unless something significant has changed recently, im not sure what everyone is on about with the combat. Other than your ability to do most powers whilst moving, how is it significantly different from all other MMO's?
The main one that bugs me is having to physically push a key to block. It's annoying, and is a royal pain on mouse and KB. Next is, or was, I understand they have changed it, Power Up. This seems like changing something just for the sake of it. To me, those two alone are fundamentally different from other MMO's. Not necessarily a bad thing, but I don't like how they have implemented it.
Posted: August 6th, 2009, 19:17
by Joose
Sheriff Fatman wrote:
The main one that bugs me is having to physically push a key to block. It's annoying, and is a royal pain on mouse and KB. Next is, or was, I understand they have changed it, Power Up. This seems like changing something just for the sake of it. To me, those two alone are fundamentally different from other MMO's. Not necessarily a bad thing, but I don't like how they have implemented it.
Fair enough. Personally, I quite like the powerup thing (makes awesome attacks feel more awesome!) and never bother blocking, so it didnt really affect me
I can see why that might be irritiating though.
Posted: August 6th, 2009, 19:28
by spoodie
I quite liked the combat being less standard MMO-like. My combat technique was mostly mash-mash-mash on the keys, apart from the charging obviously. Sometimes I'd mash on the block button. I love the character creation.
Posted: August 6th, 2009, 21:20
by Grimmie
Lat gave me his account :D
Prepare for ATTRACTIVE LADY and STRANGE HERO.
Posted: August 6th, 2009, 23:14
by MORDETH LESTOK
I saw on XPlay yesterday that they are trying to put it on the Xbox as well. I would assume a lot less kb controls to make it fair if that happens ?
Posted: August 7th, 2009, 2:46
by Sheriff Fatman
MORDETH LESTOK wrote:I saw on XPlay yesterday that they are trying to put it on the Xbox as well. I would assume a lot less kb controls to make it fair if that happens ?
Given that the controls guide on the beta site was on a 360 pad, I'd say they had it in mind right from the start

Posted: August 7th, 2009, 7:08
by Lateralus
I know this is a crazy thing to suggest, but do you reckon you'd be able to use the same game account on the PC and Xbox? That would be awesome.
Posted: August 7th, 2009, 17:20
by MORDETH LESTOK
Sheriff Fatman wrote:Given that the controls guide on the beta site was on a 360 pad, I'd say they had it in mind right from the start

hmm...now see...that to me makes it less than a CoH 2 as I thought it was going to be.
I mean...in CoH/V you had access to 30 powers(3 rows/10slots). I used 10-20 powers on my Brute every fight. There's no way to translate that to a 360pad unless they use an f'n combo list you have to memorize.
Sorry for the rant...I just despise memorizing combo's as I have no memorization skillz....
Posted: August 12th, 2009, 19:29
by Grimmie
Posted: August 12th, 2009, 19:34
by Roman Totale
MORDETH LESTOK wrote:I just despise memorizing combo's as I have no memorization skillz....
Which is why every single Street Fighter type game for me just ends up as button mashing.
Posted: August 14th, 2009, 12:57
by Grimmie
Leveling up is done through going to a tiny lag-free area full of people and talking to a guy behind a desk.
At level 6 I got to choose some fancy perk-like abilities, choose my research path (I went for science, allowing me to craft scientific gadgety things) and pick a transport power.
Going from memory there were a lot more, with advantages/disadvantages.
Ice flight, shooting a beam of ice through the air to ride on.
Jet boots, iron man rockets in your heels.
Hover disc, earch clump etc for riding around on.
Regular flight, teleportation etc.
Thought that was interesting. Chose jet boots for my robot chap.