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Question Tiem!
Posted: August 1st, 2009, 22:41
by HereComesPete
Sat eating fud and pondering the awesomeness of a mechwarrior mong, This question arose -
What game would you turn into a film?
I figure might as well also ask what film would you want a game from, or what book/comic? Or any combination of these mediums. And what game/film/book crossover definitely hasn't/wouldn't work.
I figured Fallout 3 would make quite a good film. A good night watch from the discworld movie please. And more games with run away and survive as opposed to get angry and kill everything.
A film called the mutant chronicles would make quite a good mmo I think, film is mediocre but there's potential for vast richness in it's setting.
I can't see wow film working too well.
Re: Question Tiem!
Posted: August 1st, 2009, 23:12
by Dog Pants
HereComesPete wrote:A film called the mutant chronicles would make quite a good mmo I think, film is mediocre but there's potential for vast richness in it's setting.
There was a
tabletop RPG in the setting. I think the film uses quite a bit of poetic license though.
Game > Movie
I think a point and click would translate quite well without being bogged down by action sequences. Full Throttle would be interesting, and a Tim Burton make of Grim Fandango woul be a wonderful thing. If I had to choose one, though, it'd have to be Day of the Tentacle for me.
Movie > Game
I think The Running Man has potential for a sort of Smash TV FPS remake, kind of like Unreal Tournament maybe. We also decided that there's a lot of Manga stuff out there that would make decent JRPG material, if they could ever come away from wolves with pipes and teenagers with huge swords. Akira, Fist of the North Star, and Ghost in the Shell were my offerings to that particular discussion.
Book > Game
Red Storm Rising has great potential for a military game, as with many Tom Clancey books, but I find him a bit too clinical for a game to be fun. I'd like to extend this one to pen and paper RPGs, which are basically books even if they're not novels. As far as a rich and varied background goes, and something that could bring something new to gaming, I'd go for the
Rifts setting. There've been 60 sourcebooks written for it, and it would make a fantastic setting for an RPG or MMONG.
Crossover Fail
Almost every film of a game. I like Resident Evil and Silent Hill personally, but even they are hardly shining examples of cinema.
Posted: August 1st, 2009, 23:27
by ProfHawking
i think the half-life series have a great storyline - thats what makes the games so involving. But im not so sure it would work as a film.
Games in general tend to be too liniar and not have enough twists to be decent film script i think.
Posted: August 2nd, 2009, 0:09
by Akiakaiu
I want a good version of Dragonlance Chronicals. Not the version where they spent all the money on big name voice actors, I want Dragonlance "LotR" style. Bah, misread the question.... I'll just take a Dragonlance MMO so I can be one of many tasselhoffs, maybe I can be XXTASXX or something.
Not sure what game I'd want turned into a movie, a Half-Life movie would be good, hmmm, gonna say maybe Doom, but I think they made a crappy one for that already. Xernogears would be a good film, if the game wasn't one already, and Xenosaga was made an anime. Spirits Within took care of FFVII, so that's out.... hmmm, I've seriously thought about this for a good 20min now....
A Bard's Tale III movie would be interesting, as would a Lunar 1/2 movie. I can't really think of any games that haven't been made into movies already heh....
Posted: August 2nd, 2009, 8:53
by buzzmong
Well, one of the few games I would have turned into a film has been done.
It was Max Payne, however for some reason the screenwriters decided to completely not use the actual awesome game plot (which was written AS a movie ffs) and went and ballsed the entire thing up.
Luckily there is a privately funded Max Payne film on the way, which should prove to be a lot more awesome.
As for other games I would also say GTA: Vice City but considering that borrows very heavily from films in the first place it would be a bit redundant.
Jedi Knight and Jedi Knight II would also translate fairly well into a film imo.
Deus Ex might make the cut as well and could be a bit of a conspiracy thriller interspaced with some action.
Re: Question Tiem!
Posted: August 2nd, 2009, 10:37
by spoodie
HereComesPete wrote:I figured Fallout 3 would make quite a good film.
We've got a pair of film on the way that will have a similar atmostphere: The Road and The Book of Eli
If those films have the characters searching every single container in every abandoned building they stumble across that'd be Fallout 3 enough for me.
Having been reading about the Tim Schafer lately I'd like to see Grim Fandango. I think there's enough content that can be taken from the environment and the overall concept to fill a script. Maybe.
Re: Question Tiem!
Posted: August 2nd, 2009, 11:00
by Dog Pants
spoodie wrote:
We've got a pair of film on the way that will have a similar atmostphere: The Road and The Book of Eli
If those films have the characters searching every single container in every abandoned building they stumble across that'd be Fallout 3 enough for me.
Well if The Road is anything like the book, then yeah it should have them searching every abandoned building.
Re: Question Tiem!
Posted: August 2nd, 2009, 11:58
by spoodie
Dog Pants wrote:Well if The Road is anything like the book, then yeah it should have them searching every abandoned building.
True, but I suspect they'll tone down the less cinema friendly aspects. Judging by the trailer it looks like it's going to be more action packed, or at least what they put in the trailer was.
Posted: August 2nd, 2009, 19:10
by Joose
I would give my right nut for a shadowrun film. Or an *actual* shadowrun game, rather than just some shooter with the shadowrun logo stuck on top. There is a dead old Shadowrun top down RPG that is awesome, but getting on a bit. Some kind of Deus Ex/Fallout style first person RPG effort would be good. An MMO would be awesome, but would also require either making it a lot more proscriptive in character generation or it being a technical work of genius to balance.