Interview: GSC On Call Of Pripyat
Posted: May 26th, 2009, 7:00
The announcement of a new Stalker game, Call Of Pripyat, offers an intriguing prospect. It's a trilogy-completing work - with Clear Sky acting as prequel - and it proports to show what took place in the zone after the events of Shadow Of Chernobyl. The initial announcement seemed to promise a great deal: enhanced A-Life, [...]
Author: Jim Rossignol
Category: RockPaperShotgun feature gsc-gameworld Oleg Yavorsky Stalker: Call of Pripyat
Publish Date: Mon, 25 May 2009 16:57:03 +0000

The announcement of a new Stalker game, Call Of Pripyat, offers an intriguing prospect. It's a trilogy-completing work - with Clear Sky acting as prequel - and it proports to show what took place in the zone after the events of Shadow Of Chernobyl. The initial announcement seemed to promise a great deal: enhanced A-Life, more freedom, and more survival conditions to consider. But what else is in there? And what did the Ukrainian company learn from Clear Sky? GSC's Oleg Yavorsky took some time out to answer our questions, and to reveal a bit more about Call Of Pripyat. Foolishly, I forgot to ask about the mystery of the bread. (The images in this article can be clicked on for their full-size.)
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