Page 1 of 3
Beef is the big gayer ROFL
Posted: August 6th, 2006, 21:29
by Gunslinger42
5punk pwnage
http://img322.imageshack.us/img322/9531 ... 021mu9.jpg
And moments before the round ends? YOUR CONNECTION TO THE SERVER HAS BEEN LOST
Posted: August 6th, 2006, 21:31
by mrbobbins
Me liek beef sandwich
Me hateses BEEF2ZES

Posted: August 6th, 2006, 21:32
by Roman Totale
BEEF RAGE ACTIVATE!
Posted: August 6th, 2006, 21:33
by mrbobbins
Roman Totale wrote:BEEF RAGE ACTIVATE!
MAN SPEAK TRUTH
Posted: August 6th, 2006, 21:44
by Hehulk
I must say, I quite enjoyed that
Appart from Xfire spacking and it taking 5 mins for my comp to recover and let me get back into BEEF. Thanks guys

Posted: August 6th, 2006, 21:51
by spoodie
128 score, that's probably my best but I don't know how to check. Is it on bf2s.com?
Also is it just me or does our server seem to crash more than others? Just wondering, not complaining.
Posted: August 6th, 2006, 21:55
by Gunslinger42
Yeah, bf2s.com has a column on the left somewhere for your best rounds as each army, look in there for the highest number. I didn't know about this column for far too long.
And 5punk does seem to crash more than other servers, but that might just be trickery. All servers might crash this much, but because we're not on them as often as we're on ours, we never notice.
Posted: August 6th, 2006, 21:58
by mrbobbins
Posted: August 6th, 2006, 22:00
by spoodie
Gunslinger42 wrote:Yeah, bf2s.com has a column on the left somewhere for your best rounds as each army, look in there for the highest number. I didn't know about this column for far too long.
Ah yes, ta. Best score is 101, which I got that last time we had a really good game on the 5punk server, which didn't crash.
Gunslinger42 wrote:And 5punk does seem to crash more than other servers, but that might just be trickery. All servers might crash this much, but because we're not on them as often as we're on ours, we never notice.
Yeah, you could be right. I'm not entirely convinced but there's not much we can do about it.
Posted: August 6th, 2006, 22:02
by deject
seriously, we should go over and fuck those guys up until our server stops crashing. I fucking paid $56 for this damn server and it should not crash this much.
Posted: August 6th, 2006, 22:04
by Dr. kitteny berk
spoodie wrote:
Yeah, you could be right. I'm not entirely convinced but there's not much we can do about it.
This is possible, i suspect it's mostly just a 1.3 issue coupled with the fact we'll often spend a lot longer on our server than we do on others - so see more crashes, and notice them because it's our problem.
Posted: August 6th, 2006, 22:17
by Fear
Our server is exactly the same.

We can barely get an hour out of it - complete waste of money really as it takes ages to get going and then dies.
I believe the servers that are sitting on a Windows OS don't crash anywhere near as much - but I only know of MultiPlay that uses Windows. (well they did anyway). 1.4 is supposed to fix all this

, but if it is anything like their previous patches I wouldn't expect all that much. Still at least they are testing this one!
Also, I *think* if the server crashes before the end of the round your score is not sent to EA's ranked computer thingy.

Which sucks narf.
Posted: August 6th, 2006, 22:21
by Dr. kitteny berk
Fear wrote:Our server is exactly the same.

We can barely get an hour out of it - complete waste of money really as it takes ages to get going and then dies.
4u by any chance or?
I believe the servers that are sitting on a Windows OS don't crash anywhere near as much - but I only know of MultiPlay that uses Windows. (well they did anyway). 1.4 is supposed to fix all this

, but if it is anything like their previous patches I wouldn't expect all that much. Still at least they are testing this one!
Yeah, i think it's possibly a linux/bf2cc thing to a level - though mostly still a 1.3 thing
Also, I *think* if the server crashes before the end of the round your score is not sent to EA's ranked computer thingy.

Which sucks narf.
that - it'd make sense to fire the scores off every 90 seconds, but EA are twats, so it won't happen
Posted: August 6th, 2006, 22:23
by Gunslinger42
Fear wrote:Also, I *think* if the server crashes before the end of the round your score is not sent to EA's ranked computer thingy.

Which sucks narf.
Yeah, after the fourth of fifth time we kind of figured this out. Which is why we have teh rage.
Posted: August 6th, 2006, 22:30
by Fear
Dr. kitteny berk wrote:4u by any chance or?
We use a company named "DustWorld" - wouldn't recommend them really - but they are cheap.
Dr. kitteny berk wrote:Yeah, i think it's possibly a linux/bf2cc thing to a level - though mostly still a 1.3 thing
BF2CC (AKA the worst example of .Net coding on the planet) certainly plays its part - I sometimes wonder if the game server even crashes at all - and it isn't just BF2CC 'detecting' the crash and killing the server process and starting a new one. If you look in the logs for BF2CC it says something like "BF2CC lost connection with RCON - Crash detected".
Dr. kitteny berk wrote:that - it'd make sense to fire the scores off every 90 seconds, but EA are twats, so it won't happen
Amen.
Edit: I just worked out the entire night I have spent playing BF2 tonight - not one round actually finished!!!!

FFS. Like the UK in the Eurovision... 'nil points'.
Posted: August 6th, 2006, 22:34
by Dr. kitteny berk
Fear wrote:BF2CC (AKA the worst example of .Net coding on the planet) certainly plays its part - I sometimes wonder if the game server even crashes at all - and it isn't just BF2CC 'detecting' the crash and killing the server process and starting a new one. If you look in the logs for BF2CC it says something like "BF2CC lost connection with RCON - Crash detected".
yup, unfortunately it's all we've got really
still sucks royally to lose 100+ points

Posted: August 6th, 2006, 22:37
by Fear
Dr. kitteny berk wrote:yup, unfortunately it's all we've got really
Yeah same here
We are thinking of spending the extra £15ish a month and moving to Multiplay. Their web-based admin removes the need for BF2CC entirely. We never had any problems with them, we only moved away for the cost saving. Guess you really do get what you pay for.
Posted: August 6th, 2006, 22:42
by Dr. kitteny berk
Fear wrote:Yeah same here
We are thinking of spending the extra £15ish a month and moving to Multiplay. Their web-based admin removes the need for BF2CC entirely. We never had any problems with them, we only moved away for the cost saving. Guess you really do get what you pay for.
Yeah, 4u apparently have a webmin for BF2 in progress, but i suspect/hope 1.4 will fix most of the problems.
otherwise, i'll bitch at everyone i can find until i get a stable server

Posted: August 7th, 2006, 8:23
by Woo Elephant Yeah
Hopw about not playing the same 2 fucking maps that used to always crash on lanarchy?
9 out of 10 times when the server crashes it's on those 2 maps, or perhaps it's because 9 out of 10 times we only ever play those 2 maps
Also *waves hello to Fear after stabbing him in the neck with a knife*
Posted: August 7th, 2006, 9:05
by Dog Pants
Woo Elephant Yeah wrote:Hopw about not playing the same 2 fucking maps that used to always crash on lanarchy?
9 out of 10 times when the server crashes it's on those 2 maps, or perhaps it's because 9 out of 10 times we only ever play those 2 maps
Also *waves hello to Fear after stabbing him in the neck with a knife*
Karkand and Sharqi? Could just be that because they're the most played maps they're the ones it usually crashes on by the laws of averages. Same as why the 5punk server seems to crash more often.
However, I do agree about not keep playing the same maps. There's sound logic in starting off with Karkand and Sharqi because it'll draw people in, but I have to admit I'm getting bored of Karkand. I was actually quite enjoying Wake Island last night (which is odd 'cos I used to hate it).