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Internet Spaceships Super Drama

Posted: February 5th, 2009, 12:00
by News Reader
Image Internet Spaceships Super Drama
In what is probably the biggest backstab in Eve Online's rather stabby history, a director of one of the key corporations in key PvP alliance Band Of Brothers has turned out to be an agent of their biggest enemies, the Something Awful spawned GoonSwarm. The consequence of this is some huge in-game material losses, but [...]

Author: Jim Rossignol
Category: RockPaperShotgun eve-online
Publish Date: Thu, 05 Feb 2009 11:38:42 +0000

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In what is probably the biggest backstab in Eve Online's rather stabby history, a director of one of the key corporations in key PvP alliance Band Of Brothers has turned out to be an agent of their biggest enemies, the Something Awful spawned GoonSwarm. The consequence of this is some huge in-game material losses, but also the disbanding of the alliance itself. This means that the sovereignty game mechanic which holds Band Of Brother's galactic empire together has gone offline, leaving them horrendously exposed to attack. Worse, Goonswarm have stolen the name and ticker of an alliance that has been running for almost five years.

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Read the rest of Internet Spaceships Super Drama (267 words)

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Posted: February 5th, 2009, 12:02
by fabyak
:lol:
I love the fact that they've stolen their ticker as well!

Posted: February 5th, 2009, 12:09
by HereComesPete
I guess that's what you get when single characters are trusted with huge amounts of player created/generated stuff.

Posted: February 5th, 2009, 12:26
by Grimmie
Player generated drama = Amusing

Posted: February 5th, 2009, 12:34
by HereComesPete
Serious Business!

I keep reading what Fab wrote as they've stolen their tickler as well. I imagine it's not as interesting as that.

Posted: February 5th, 2009, 13:19
by Hehulk
HereComesPete wrote:I guess that's what you get when single characters are trusted with huge amounts of player created/generated stuff.
Generally CEOs trust their directors. I know I trusted mine with stuff like that, back when I was an eve ceo :)

Posted: February 5th, 2009, 14:17
by friznit
And it's also slightly flawed that a single director in the executor corp can disband the alliance without any fail safes from the other directors or CEO.

Posted: February 5th, 2009, 14:21
by HereComesPete
I think slightly is an understatement. It's ass backward, a ceo shouldn't have powers like that, let alone a director. There's no point having management structure at all if it can be undermined by one guy.

Posted: February 5th, 2009, 14:21
by Gunslinger42
flawed but it keeps stuff interesting

Posted: February 5th, 2009, 14:23
by buzzmong
Gunslinger42 wrote:flawed but it keeps stuff interesting
:above:
Besides, it still pales in comparison to the GHSC plans, their's was fucking immense spy work.

Posted: February 5th, 2009, 15:25
by MORDETH LESTOK
friznit wrote:And it's also slightly flawed that a single director in the executor corp can disband the alliance without any fail safes from the other directors or CEO.
:above: Unless it was planned by EVE + BoB to spice things up...

Posted: February 6th, 2009, 12:29
by Gunslinger42
Urgh, reading the forums on eve-online.com is just giving me rage. So many complete idiots whining saying CCP should step in to undo it because "baw broke game mechanics this, baw unfair that, baw biggest alliance lost its name and sov". Oh please, everyone was completely aware of how this particular mechanic worked and no one was complaining about it until now. Hell, other corps/alliances have been screwed over by a single person because of how things are and no one said a word about it. It's not as if this is some gigantic game flaw that no one knew about until now. Everyone knew how it was, no one cared or said anything but then something they didn't like happened and now the tears are flowing.

God theres a reason I dont read that bloody forum.

Posted: February 6th, 2009, 14:57
by Stoat
I think this is a plot to plunge the universe in to recession. People will study how players get out of it and apply it to the real world.

Posted: February 6th, 2009, 15:09
by HereComesPete
Well if that's the case I'm going to save up for a giant spaceship with huge lasers on it and such. Then threaten the world into paying each other money and getting drunk so everyone stops tarting about with this recession lark.

Posted: February 6th, 2009, 15:20
by FatherJack
HereComesPete wrote:Well if that's the case I'm going to save up for a giant spaceship with huge lasers on it and such. Then threaten the world into paying each other money and getting drunk so everyone stops tarting about with this recession lark.
Except when you open your garage to get the spaceship out, there will 3 other, bigger spaceships outside, with bigger lasers, who will blow you away in seconds.

Posted: February 6th, 2009, 15:47
by HereComesPete
Is it like that in eve then? (Minus a small amount of hyperbole)

That sounds really shit. I don't have the time or inclination to make stuff to see it get smashed up. Sounds worse than work, people don't smash stuff there and I get paid as opposed to paying.

Posted: February 6th, 2009, 16:33
by buzzmong
No, no, what FJ said was true, might be a small break in that in one entire 3rd of the eve universe that allows pew-pew, but that's another reason for me not to go back.

You just can't do solo stuff anymore, you're forced to team up with other players, ironically, not by the game, but by the nature of the other players being cunts.

Posted: February 6th, 2009, 17:23
by HereComesPete
So there's the non-pvp high security bit then? What happens if you shoot someone in there? Or do your weapons just not work?

Posted: February 6th, 2009, 17:28
by eRabbit
HereComesPete wrote:So there's the non-pvp high security bit then? What happens if you shoot someone in there? Or do your weapons just not work?
You can attack people, and if you're well enough equipped you can kill them, it's just the "space police" will promptly arrive and destroy your ship.

What buzz said is true, there's not a whole lot of solo stuff anymore (well, there's ganking ratters/haulers) but the trick is to be in the gang that does the blowing up. It's a multiplayer game after all, it's just got to the stage where a large portion of space requires you to play it multiplayer unless you want to play it on hard mode.

Posted: February 6th, 2009, 17:37
by buzzmong
eRabbit wrote:
You can attack people, and if you're well enough equipped you can kill them, it's just the "space police" will promptly arrive and destroy your ship...
Smartbombs? Noooooooooo!

*flashbacks*

:P