CS:S Zambah Mod?
Posted: July 12th, 2006, 21:46
Verdict?
To be honest, with unlimited ammo on it becomes far far easier. I spent 4-5 hours playing on a different server with the zombie mod and unlimited ammo enabled, and under the right conditions with a full auto weapon, it's easy to hold off 6-7 zombies solo. That seems somewhat wrong to me.deject wrote:yeah it's more fun than it should be, definetly needs unlimited ammo though.
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This. A few well placed shots can slow the zombies down (or even push them backwards o_0) enough to allow you to easily escape their flailing zombie knives until the end of the round.Hehulk wrote:
To be honest, with unlimited ammo on it becomes far far easier. I spent 4-5 hours playing on a different server with the zombie mod and unlimited ammo enabled, and under the right conditions with a full auto weapon, it's easy to hold off 6-7 zombies solo. That seems somewhat wrong to me.
Mrh?Roman Totale wrote:HGHR bHA hHRnHARZHG, ZMARHGh NMnMNARmARHGHAGB ammHR HRn ARHG bHAZZHRmHARZ ZRaMZ ZRaMZ HAaRZARHAMZ. AR RZBZHAnHG 4-5 hHRNMMZRZ BZMNaRAARng HRn a GBARZRZRHAMZHAnHG RZHAMZBBHAMZ ZMARHGh HGhHA zHRmbARHA mHRGB anGB NMnMNARmARHGHAGB ammHR HAnabMNHAGB, anGB NMnGBHAMZ HGhHA MZARghHG ZZHRnGBARHGARHRnRZ ZMARHGh a ZRNMMNMN aNMHGHR ZMHAaBZHRn, ARHG'RZ HAaRZRA HGHR hHRMNGB HRZRZR 6-7 zHRmbARHARZ RZHRMNHR. HGhaHG RZHAHAmRZ RZHRmHAZMhaHG ZMMZHRng HGHR mHA.
This is actually an option, I just didn't bother enabling it.FatherJack wrote:The zombies should be able to fly. That would stop people holding them off so easily on top of crates and roofs that have entry routes that are tough to navigate or balance on.
it kills all the fun, the servers ive seen with it usualy have around 3 people in the entire server who know how to do it, the rest kind of sit around going 'wtf? hax!'Dr. kitteny berk wrote: This is actually an option, I just didn't bother enabling it.