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BF2 1.4 Patch BETA.

Posted: July 5th, 2006, 18:35
by Dr. kitteny berk
BF2 v1.4 Beta Patch Released
As promised by EA, the public beta of the v1.4 patch for Battlefield 2 has been released:


We are beginning the first phase of our 1.4 patch beta testing! This
initial phase of testing will only include a small number of servers
whose focus is to ensure stability in a live environment. At the
completion of this phase we will be rapidly expanding the number of
servers hosted to allow everyone an opportunity to review this latest
patch.


I would like to stress that everyone who downloads the beta files
should take the time to read the included text file so that you can
properly safeguard your current BF2 install.


<a href="http://forums.ea.com/mboards/thread.jspa?threadID=85813" target="_blank">Issue Reporting</a>

<a href="http://forums.ea.com/mboards/thread.jspa?threadID=85812" target="_blank">Feedback</a>

Battlefield 2 v1.4b FULL (522MB)

<a href="http://largedownloads.ea.com/pub/patche ... A_Full.zip" target="_blank">EAGames</a>

Battlefield 2 v1.4b INCREMENTAL (138MB)
<a href="http://largedownloads.ea.com/pub/patche ... mental.zip" target="_blank">EAGames</a>

<a href="http://largedownloads.ea.com/pub/patche ... mental.zip" target="_blank"></a>

/stealing from bfn

Posted: July 5th, 2006, 20:49
by spoodie
A new map, woo! Isn't it?

Posted: July 5th, 2006, 21:28
by deject
holy cheese fucker, soon these patches are going to be a whole GB...

Posted: July 5th, 2006, 23:16
by Dr. kitteny berk

Posted: July 5th, 2006, 23:18
by Dr. kitteny berk
Contents of the readme

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Beta Disclaimer 

Greetings!
     By taking part in this BETA you are accepting the risks related to the use of non-final code.  EA & DICE are not responsible for any harm caused by the use of these files.  EA will not provide customer support for any issues related to the use of any BETA related files.  Any issues experienced during the use of these files should be reported to the EA Battlefield2 forums.  

Helpful Tips:

Installation steps to protect your original BF2 install:
Beta Installation

Go to “C:\Program Files\EA GAMES”
Right click the “Battlefield 2” folder and choose “Copy”
Right click anywhere away from this folder and choose “Paste”
Once the copy has completed, you will have two folders named “Battlefield 2” and “Copy of Battlefield 2”
Install the patch 1.4 beta, then start the game as normal

When you wish to switch back to the release version of BF2, use the following steps:

Go to “C:\Program Files\EA GAMES”
Right click the “Battlefield 2” folder and choose “Rename”
Rename the folder to something like “Battlefield 2 Beta”
Right click the “Copy of Battlefield 2” folder
Rename the folder the “Battlefield 2”
Start the game as normal.

The shortcut will run BF2.exe from whichever folder is named “Battlefield 2” and both installations share the same registry entries. 

Using the above steps will negate the need to completely uninstall and re-install whenever you wish to switch from the retail version to the beta version and vice versa.  

Feedback & Bug Reporting: There will be threads hosted on the EA forums in which you can provide your feedback on the 1.4 patch.  Please direct all feedback to these lists and not to customer service.  Customer Service will not provide support for any Patch Beta issues.  We are eager to receive your feedback on this patch beta!  

Communicate in game:  When playing in one of the BETA servers make sure to communicate any issues you see to others in the server.  This will allow you to quickly discover if the issues you experience are unique to you or not.

Screenshots: It is extremely helpful to our development teams to be able to have a visual reference for any issues or feedback you provide.  Whenever possible please provide a screenshot with your bug reports or feedback.

Crash Logs: If you experience a crash please check your dmp file located at: C:\Documents and Settings\<xxx>\My Documents\Battlefield 2\Dmp.  Report your crash in the Official EA Forums and be prepared to provide the dump file if requested.  

DX Diag report:  For any technical issue experienced we may need you to provide your system spec and driver information.  All of this can be gathered by selecting the ‘run’ option in the start menu and entering “dxdiag” then pressing Enter.   
 
you'll probably want to delete ut04 before you do this :lol:

Posted: July 5th, 2006, 23:49
by Dr. kitteny berk
hmm.

infantry mode: just that, on maps with boats you get boats (with guns still) that's all.


Road to jalalalabad: I shall call this Mashkand - it's pretty much the bastard child of mashtuur and karkand. could be fun :)

Posted: July 6th, 2006, 0:34
by Sheriff Fatman
Dr. kitteny berk wrote: Road to jalalalabad: I shall call this Mashkand - it's pretty much the bastard child of mashtuur and karkand. could be fun :)
Particulally for you filthy sniper whores

*looks around sheepishly*

Posted: July 6th, 2006, 0:37
by Dr. kitteny berk
Sheriff Fatman wrote:
Particulally for you filthy sniper whores

*looks around sheepishly*
*picks off baddies as you're looking around* :)

Posted: July 6th, 2006, 0:43
by Sheriff Fatman
Dr. kitteny berk wrote:
*picks off baddies as you're looking around* :)
*spots them for you in the first place*

:)

Posted: July 6th, 2006, 0:46
by Dr. kitteny berk
Sheriff Fatman wrote:
*spots them for you in the first place*

:)
FACT :)

S'not my fault you're so frigging slow to actually shoot them ;)

Posted: July 6th, 2006, 0:49
by Sheriff Fatman
Dr. kitteny berk wrote:
FACT :)

S'not my fault you're so frigging slow to actually shoot them ;)
Meh

I am role playing a sniper, s'not my fault you hide so far behind the lines you can't see the enemy :)

Posted: July 6th, 2006, 0:59
by Dr. kitteny berk
Sheriff Fatman wrote:
Meh

I am role playing a sniper, s'not my fault you hide so far behind the lines you can't see the enemy :)
pfft. :lol:

i get a good amount of people killing coverage in my positions, and not killed too much.


each to their own and all that. :)

Posted: July 6th, 2006, 6:23
by Chickenz
Dr. kitteny berk wrote:
pfft. :lol:

i get a good amount of people killing coverage in my positions, and not killed too much.


each to their own and all that. :)
this :above: be the truth.

Posted: July 6th, 2006, 7:14
by Dog Pants
Dr. kitteny berk wrote:hmm.

infantry mode: just that, on maps with boats you get boats (with guns still) that's all.
Should make those carrier starts interesting...
Dr. kitteny berk wrote: Road to jalalalabad
Did you type that with your elbows?

Posted: July 6th, 2006, 11:43
by Gunslinger42
Any other additions/changes besides infantry mode and the new map, such as screwing up weapons or causing more glitches?

Posted: July 6th, 2006, 12:01
by Dr. kitteny berk
none i saw, but i only gave a 10 min playtest.

i'd expect there's a few, it is ea after all :)

Posted: July 6th, 2006, 12:06
by spoodie
When I tried it last night the server crashed about 2 seconds after I joined the game, rejoined and all was well for the 20 mins I played. Somebody mentioned a bug to do with the being the commander and UAV.

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================================================== ==============================
Battlefield 2™: V1.4
ReadMe File
June 30, 2006
================================================== ==============================


================================================== ==============================
Patch v1.4
================================================== ==============================


GAMEPLAY TWEAKS

- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.


BUG FIXES

- Fixed the Linux server hangs when trying to load a Special horses Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the felcher by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers. 
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now horse unlocks.
- Added support for multiple gamemodes in single maplist for mods

Posted: July 6th, 2006, 13:06
by Gunslinger42

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- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.
Bah.

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or as an alternative to artillery.
I'll admit I've done this a few times. Find someone who's camping and drop a jeep on them :)