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Crossman Grove Police Dept. is fucked.
Posted: May 22nd, 2006, 5:52
by Dr. kitteny berk
14 zombies inside
Posted: May 22nd, 2006, 7:34
by Dog Pants
I went and had a stern word with them and one left, but there was 15 when I went in so we're back to 14 now. There's also a survivor in there who may not survive much longer.
Posted: May 22nd, 2006, 9:59
by FatherJack
Gratuitously revved one (they hate that) and near killed another, down to 11. I wagged my finger at the remainder and vowed to write to my MP and to Points of View.
Posted: May 23rd, 2006, 16:40
by Dr. kitteny berk
Mrh? (in the wasteland 1 east of t'pub)
Posted: May 23rd, 2006, 17:03
by Dog Pants
Dr. kitteny berk wrote:Mrh? (in the wasteland 1 east of t'pub)
Done, and without even checking I had enough APs. Now that's balls.
*Phew*

Posted: May 23rd, 2006, 19:24
by TezzRexx
Is this a bad thing? I've often been in buildings which have been opened up by zombies.. I thought this was part of the game and all fair?
Posted: May 23rd, 2006, 19:32
by Grimmie
It IS fair - But not when there are 15 zombies hiding near us!
And besides, we're surviors - We live to smite the zombie scum!
Posted: May 24th, 2006, 7:28
by Dog Pants
TezzRexx wrote:Is this a bad thing? I've often been in buildings which have been opened up by zombies.. I thought this was part of the game and all fair?
That's like saying is it a bad thing being shot in COD. It's a bad thing from our point of view because we need that building for ammo and we can't search it when there's 25 zombies there. I'm sure the zombies think it's great, spinning in the wheelie chairs and putting on policeman's hats.