Command & Conquer: Generals/Zero Hour - PC
Right first review for all those who Havent played C&C Generals.
The Start
When you first start Generals your first greeted by the usual EA Games slogon and also there girly voices, .. but when you start the intro video you realise just what you've got yourself in for.
America Campaign
Basically this is the easiest of the 3 Campaigns, in which you control America's army towards victory against the GLA, you eventually fight them back to their homeland.
GLA Campaign
Begin by collecting supplys and wiping out an American Airbase, however one mission is just literally running riot, fight your way until you capture a Russian Cosmodrone.
China Campaign
Start with last remaining survivours of a Nuclear Terrorist Attack on Beijing and lead the massive chinese army towards Kazakstan, however the missions are not easy.
Superweapons:
These come in 3 types:
Particle Cannon
Scud Storm
Nuclear missle
Out of the 3 the Nuclear missile is quite powerful, nearly wiping a base with a well aimed shot, however the fallout from it lingers quite a while.
The GLA's Scud storm is a nasty piece of work if your an infantry General, it's toxic cloud lingers for quite a while and destroys infantry in seconds.
America's Particle Cannon, this is basically a sattalite with a mirror, burns well and keeps on burning afterwards.
Tanks are closely based on C&C RA2, in which the Soviets had the Apocalypse tank, the Chinese have the overlord tank, etc etc, it's all fine until you get the massive hordes of overlords.
Many units are available for the GLA including a suicide bomber (what joy they are ... not), the idea behind the GLA is numbers and fast.
The specifications required to run Generals are:
OS: 98/2000/ME/XP
Processor: 800 MHZ
Memory: 128mb RAM
Hard Drive: 3.2GB
GC: 32mb
So most modern computers will run this game flawlessly.
Conclusion
In all i would recommend this game, only downside is that you don't get any naval units to build.
That is all.
N_R
Score :
Command & Conquer: Generals/Zero Hour - PC
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I would have given it that score anyway, just because it lacks so many units that made the previous C&C games that much more enjoyable.spoodie wrote:Made some changes.
Night_Raven can you amend the stars to reflect your opinion of the game or remove them if you don't want to give a score out of 10. I put a random score in there for you so you have the formatting easily available to you.
Bob47:
I could do, just where would i start without giving away much of the plot behind the game?
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You can kinda make one out of it, .. but unlike the previous C&C Games, the storyline is badly told, unlike Zero Hour which does like a news thingy which allows you to figure out whats going on, .. especially the last mission for the Chinese on ZH.Bob47 wrote:there is a plotNight_Raven wrote:
Bob47:
I could do, just where would i start without giving away much of the plot behind the game?
But hey, could be done with alot more improvements.