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WOW getting iterative graphics updates [News]
Posted: September 1st, 2008, 11:00
by News Reader
WOW getting iterative graphics updates [News]
World of Warcraft is getting slow, gradual updates to the graphics according to Blizzard who want a more organic approach to development.
Category: News
Publish Date: Mon, 01 Sep 2008 11:45:28 +0100
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Source: bit-tech.net feed
Description: Computer hardware, games and technology reviews and news

Posted: September 1st, 2008, 15:09
by FatherJack
Was talking about this only last night with S2B, they must have been eavesdropping.
Posted: September 1st, 2008, 15:57
by Dog Pants
Oddly enough I was describing a similar thing to Mrs Pants, in that if Warcraft had a graphics overhaul and regular expansions it might still be going when Sprog Pants is old enough to play it.
This is good news. I like the idea that good MMONGs never die, they just evolve. Eve seems to have done a good job of it.
Posted: September 2nd, 2008, 12:34
by Anery
Hurrah!

Posted: September 2nd, 2008, 12:56
by Hehulk
Dog Pants wrote:Eve seems to have done a good job of it.
You have been gone a while havn't you. Lots of us just still play because there's nothing better in the space PVP MMO niché
Posted: September 2nd, 2008, 14:10
by Dog Pants
Hehulk wrote:
You have been gone a while havn't you. Lots of us just still play because there's nothing better in the space PVP MMO niché
Wait, are you saying Eve
isn't a good game?
Posted: September 2nd, 2008, 14:16
by Baliame
You and your medieval chess...
Posted: September 2nd, 2008, 15:01
by Hehulk
Dog Pants wrote:Wait, are you saying Eve isn't a good game?
Basically, yep. But there's nothing better, making it the best of a bad bunch.
It could well be embittered old veteran syndrome kicking in, but I don't enjoy eve anywhere near as much as I use to, partly because of changes to game mechanics, partly because of how the playerbase evolved. Remeber how near enough 3 years ago a completly disorganised 5punkorp (♥ Friz) went out to 0.0 and farted about for well over a year until IAC and co blobed us into submission?
That's basically what's happened to all of eve. If you want to achieve anything anymore, you need 70,000 friends willing to back you up, or else the person who's lawn your pissing on will bring his 70,000 friends, and irregardless of how skilled you are you'll lose because of lag and numbers.
No-one really achieves shit in empire, only now there's powerballs roaming around chunks of low-sec making small gang warfare there much harder. There's still ways and means (Usually involving droping 4-5 carriers, or about 7-8 bil in hardware on the hostiles), but afterwards all you've done is inflate your epeen for no real gain (These powerballs usually have shit fittings worth fuck all). Same story in 0.0, but the powerballs there are usually well fitted, and droping carriers there is an open invitation to have someone drop a dreadnought fleet on you.
Then you've got CCP catering to all the crybabies on their official forums dumbing down PVP some more so your only one realistic viable way to PVP is though use of numbers. Days of small corps using specific tactics to defeat a numerically superior but tactically inferior horse are well and truely numbered.
Mostly I just long for the days of eve where people gave a rats ass about their reputation and didn't try to pull every dirty little trick they could think of. I remeber years ago, pulling a log-on trap would get you heavily villified by the playerbase at large and instantly blacklisted for any of the major PVP corps, which mean if you ever wanted to swap corps you were going to really strugle to find a decent corp to go to. These days it's the norm to use boarderline exploits. Alt spies are rife and you can usually guarantee hostile alliance leaders are going to know more about the inner workings of your alliance than your average grunt because someone somewhere decided their forum access was worth isk to said hostiles.
Only real reason I still have an active account if to keep in touch with people. I've not really played all summer, and I really can't see that changing anytime soon, especially with war open beta a week away and launching in 2 1/2 weeks
Posted: September 2nd, 2008, 15:10
by Hehulk
Having said all that, there is potential for it too still kick ass, but in it's current state I wouldn't try and recruit more people into the game, it's overcrowed as is.
0.0 fleet battles, when (and if) we get the new server supercomputer and they've re-coded the serverside code to span processes over multiple cores could be fucking win. 300 people kicking all shades of shit out of each other without 30 seconds+ module lag (to say nothing of grid loading, I've seen that take over 30 minutes, and I've seen module lag get over 5 minutes) could be all sorts of win, but right now the server can't handle it and everything goes to tar.
Low-sec is still just about salvagable. Faction warfare there needs actual percievable rewards more than pew pew for the hell of it. Ambulation (Walking about full 3D avatars in stations) is gona do interesting things to the game, but I am midly concerned what having a sudden surge of players is going to do for the lag we already have now.
I should also probably point out, despite mentioning it alot, eve doesn't lag 24/7. Hell, I've not had any serous or even noticable lag in months, when I'm bothered to play, but it's that that's getting in the way of eve being awesome again.
Posted: September 2nd, 2008, 15:20
by Lateralus
I've not read most of those last two posts, but not only is irregardless not a real word, it also means the opposite of what I think you're trying to say. That is all.
Posted: September 2nd, 2008, 15:26
by Dr. kitteny berk
Lateralus wrote:not only is irregardless not a real word, it also means the opposite of what I think you're trying to say. That is all.

Posted: September 2nd, 2008, 15:52
by Hehulk
I do appreciate that you skimed over my entire post just to look for grammer and spelling errorz Lat

Posted: September 2nd, 2008, 16:03
by Lateralus
Hehulk wrote:I do appreciate that you ski
mmed over my entire post just to look for gramm
ar and spelling errorz Lat

I didn't skim both whole posts looking for errors, I have a job to get done today too!

That word did jump out at me though.
Posted: September 2nd, 2008, 16:06
by Dog Pants
Crikey. That's a shame, Eve was a a great (but too demanding) game when I played it last.
Posted: September 2nd, 2008, 17:49
by Fear
Hehulk wrote:
Basically, yep. But there's nothing better, making it the best of a bad bunch.
[moar werdz]
Actually, a fucking good post their hulky. Where did you cut and paste that from?
Just kidding.
A lot of what you said is very true. I have often said that eve needs to be broken down into many instances, doing away with the all on one server thing, simply because it isn't fun having 5,000 players against you. It doesn't even work on a technical level because of server limitations. I normally get shot down in flames with "but eve wouldn't be eve if it was on separate servers", "that's what makes eve so good".
Posted: September 2nd, 2008, 17:54
by Hehulk
I am capable of writing good, well constructed posts you know
Anyway, Boo Hiss, ruddy metagaming scum, can I get an alt spy in over here please. Do you have no shame
Posted: September 2nd, 2008, 18:11
by Fear
Hehulk wrote:Anyway, Boo Hiss, ruddy metagaming scum, can I get an alt spy in over here please. Do you have no shame
touché
Although with the ridiculous napfest of providence and catch with intel channels covering most of those and the surrounding regions, not to mention jump bridging between every fucking system, I can't see many other options save for bringing a counter-blob of 500+ players.
Posted: September 2nd, 2008, 18:27
by MORDETH LESTOK
Fear wrote:"but eve wouldn't be eve if it was on separate servers"
hmm...I could see a 2nd EVE come into play nicely...Everquest did that after quite a few years...you get to have new server "firsts" but in the end...it was all the same...with EVE though, the re-exlporation/manufacturing would be quite interesting...were any of you in EVE at launch ?
Posted: September 2nd, 2008, 19:18
by Hehulk
Joose was close to launch, afaik
And if they
were to rollback all the game features and mechanics to day one, you'd see such legendary ships as cavalry ravens, jaegerbomb claws and gankageddons. Also, tempests would be king of everything ever (What's that? tracking mechanics don't exist? Hell yes, 6k alpha to the face of anything

)
Also, pirates would be camping Yulai with logistics cruisers (The T1 ones) and Jita would be as safe as 0.0 is now (Hahahahahahahahaha, concord DPS)
Posted: September 2nd, 2008, 19:22
by Roman Totale
Hehulk wrote:all you've done is inflate your epeen for no real gain
Ultimately this is true of every MMONG - and it's the main reason I stopped playing EvE.
When a game starts to suck up a vast amount of your time, you have to step back and take account of what you are going to achieve from all of those hours. The answer, inevitably, is nothing.
Now there's playing a game because it's fun and you enjoy spending time in it, but when you're effectively treating it as a job you really have to evaluate what you are getting out of it.
I would ask that, having spent so much time on a game in such a short space of time, is it really worth it? I was having a similar conversation with Chicken the other day, specifically about WoW. I like the game, and recently I've been having something of a renewed love of it - but I really don't understand how some people get so obsessed by it. At the end of the day it is just a game. Enjoy it by all means, but don't let it dominate your life.
I have no idea what this original post was about now.