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*sigh* CS:S Update thread again

Posted: April 12th, 2006, 22:02
by deject

Posted: April 12th, 2006, 22:11
by Dr. kitteny berk
woot!

at least this adds some :)

Posted: April 12th, 2006, 22:44
by Dr. kitteny berk
hhahahaha

HDR Bloom mode.

Image

Posted: April 12th, 2006, 23:33
by Dr. kitteny berk
it also broke the main bukkake CSS server, which is bad

*works*

Posted: April 12th, 2006, 23:59
by cashy
i can foresee sunglasses being a buyable item soon

Posted: April 13th, 2006, 0:02
by Dr. kitteny berk
hahahaha

luckily it's only HDR bloom on dust, looks like they fucked up the compile.

Posted: April 13th, 2006, 1:20
by deject
of course, anyone who doesn't have HDR off is dumb.

Posted: April 13th, 2006, 1:22
by Dr. kitteny berk
i dunno, i could be tempted by bloom, if it didn't look shit.

also, server is fix'd

Posted: April 13th, 2006, 9:04
by spoodie
deject wrote:of course, anyone who doesn't have HDR off is dumb.
I'd leave HDR on if it didn't effect the framerate so much, it looks nice.

Posted: April 13th, 2006, 9:10
by Dr. kitteny berk
spoodie wrote: I'd leave HDR on if it didn't effect the framerate so much, it looks nice.
It's kinda pretty, i'd use it in singleplayer, but for multipayer, i think bloom is as far as it should go. there's no good reason to turn on something that gives you a framerate, and visibility disadvantage.

Posted: April 13th, 2006, 9:14
by mrbobbins
Dr. kitteny berk wrote:It's kinda pretty, i'd use it in singleplayer, but for multipayer, i think bloom is as far as it should go. there's no good reason to turn on something that gives you a framerate, and visibility disadvantage.
:above: This

I like the effect and how it looks (except that shot of Dust, that's just silly) but it's definitely a disadvantage for MP

Posted: April 13th, 2006, 9:27
by Dr. kitteny berk
yup.

it's a shame they can't do a better job really, mostly i think HDR just needs toning down a lot, at the moment it's pretty much a case of valve showing off their new toy.

Posted: April 13th, 2006, 9:30
by spoodie
My lack of WIN and AIM already puts me at a disadvantage, some shinier graphics isn't going to make much of a difference. :)

Although I do appreciate it makes enemies harder to spot in certain circumstances.

Posted: April 13th, 2006, 9:34
by Dr. kitteny berk
spoodie wrote:My lack of WIN and AIM already puts me at a disadvantage, some shinier graphics isn't going to make much of a difference. :)

Although I do appreciate it makes enemies harder to spot in certain circumstances.
pfft, i think part of the problem is that the main HDR map we play is militia, which (with HDR) biases the map even more to the terrorist team, given as a CT your lighting is fucked in and around the tunnel.

Posted: April 13th, 2006, 17:51
by FatherJack
Perhaps I get too much into it, but when blinded by HDR I have been observed blinking and holding my hand up to shield my eyes.

Also I'm told, I physically duck down when behind crates, and shake my head to "clear my ears" when experiencing the bombshell sound effects in CoD.

None of these action are particularly helpful in multiplayer, but do demonstrate how immersive I find the games sometimes.

Posted: April 13th, 2006, 17:53
by Gunslinger42
The new skins seem to be broke for me. The arctic ones appear as guerillas and the GSG or whatever appear as GIGN.

Posted: April 13th, 2006, 17:58
by Dr. kitteny berk
Gunslinger42 wrote:The new skins seem to be broke for me. The arctic ones appear as guerillas and the GSG or whatever appear as GIGN.
hmm, got any custom skins?

Posted: April 13th, 2006, 18:07
by Gunslinger42
Nope.

Posted: April 13th, 2006, 18:14
by Dr. kitteny berk
fuctifiknow

Posted: April 18th, 2006, 13:36
by killslay
the artic skin look rediculous IMO, although it means that they sick out like a sore thumb on dust bwahaha
i haven't seen the other new skin yet because CS:S has decided that working isn't in its best interests