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Twenty Minutes Of Far Cry 2

Posted: June 26th, 2008, 11:00
by News Reader
Image Twenty Minutes Of Far Cry 2
"A completely real, no bullshit open world." The presentation from this year's Dreamhack shows the sophisticated AI in action, the scale of the open world, the way the missions are implemented, the freedom of the open world, the combat, the vehicles, fixing broken vehicles, the wildlife, the physics and fire-propagation.
Game Of The Year, anyone?
... [...]

Author: Jim Rossignol
Category: RockPaperShotgun Dreamhack far-cry-2 Ubisoft
Publish Date: Thu, 26 Jun 2008 09:43:54 +0000

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"A completely real, no bullshit open world." The presentation from this year's Dreamhack shows the sophisticated AI in action, the scale of the open world, the way the missions are implemented, the freedom of the open world, the combat, the vehicles, fixing broken vehicles, the wildlife, the physics and fire-propagation.

Game Of The Year, anyone?

... [visit site to read more]

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Source: Rock, Paper, Shotgun
Description: The PC Gaming site: news and opinion on all things PC games
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Posted: June 26th, 2008, 13:18
by fabyak
*watches*

Posted: June 26th, 2008, 13:35
by Shada
Fucking hell that PR guy was getting on my nerves, whoever he was.

Looks fantastic, though. Assuming it's actually as open-ended as they say when it's released.

Posted: June 26th, 2008, 15:28
by HereComesPete
Shada wrote:Fucking hell that PR guy was getting on my nerves, whoever he was.
I conker. Needs stabbing in the throat badly.

The lip sync and the shadows look damn good.

If it's even half as open as they claim it's going to be fucking win.

Posted: June 26th, 2008, 15:40
by Stoat
The environments were certainly impressive. I felt the characters left a little to be desired though. Possibly it was the animation... it just didn't look very natural.