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Where do you want to be in Eve?

Posted: June 18th, 2008, 15:34
by friznit
Or rather, who would you join if you could join any corp or alliance in the game?

I've been looking back over the last couple of years I've played this game, and a lot has changed in that time. I've been in 4 alliances which have been defeated or collapsed for one reason or another - ISS, BUM, ER [316] and of course MC. I joined the latter because I believed it to be one of the best organised and strongest alliances in the game but look where that ended up. Probably the most fun I had was in BUM, until it got Butter Dogged that is.

My current outfit - Project Alice - is made up of the former MC corp Eternity Inc and a few better known outcasts (UK Corp, Office Linebackers to name two). It's an above average experience alliance - all T2 fitted bs fleets for example - with some solid leadership and a healthy numer of capital ships, though no titans to my knowledge.

So what's wrong? Well it still seems that we are unable to enforce our will on Eve. We recently conquered an ex-Tri outpost (unopposed obviously), along with associated jackpot moons, only to have RA roll in 2 weeks later and take it right back off us and there was nothing we could do about it. We've had a long discussion about it on our corp forum. It seems that unless you join a 'superblob' there's no way to change the shape of the map.

As it stands the superblobs remain as they have for sometime: Greater BoB Community (GBC - BoB, Axe and various 'pets'), Redswarm Federation (RSF - RA, Goons, TCF etc) and New North Coalition (NNC - the Northern napfest). Only these 3 entities have the power to shape. They all have their faults, preconceptions, misconceptions and sordid histories, but given the choice, which would you join?

Personally, I'd still go with BoB. I despise them marginally less than RSF, NNC aren't unified, and I have a great deal of respect for BoB, their strategic planning and tactical execution.

Posted: June 18th, 2008, 15:58
by Shada
Tribal Liberation horse.

:D

Posted: June 18th, 2008, 16:42
by Hehulk
Shada wrote:Tribal Liberation horse
Given that choice, but the gallente faction isn't that bad. Honestly, really quite happy having hot and cold running roaming gangs. Some of the time I get easy kils, some of the time I get decent fights, occasionally I make silly mistakes and get killed but since by and large I'm flying T1 fitted cruisers, I don't really care all that much.

Dunno how long we'll be at this, but I intend to enjoying it as much as possible.

Posted: June 18th, 2008, 17:57
by Shada
Hehulk wrote:Given that choice, but the gallente faction isn't that bad. Honestly, really quite happy having hot and cold running roaming gangs. Some of the time I get easy kils, some of the time I get decent fights, occasionally I make silly mistakes and get killed but since by and large I'm flying T1 fitted cruisers, I don't really care all that much.

Dunno how long we'll be at this, but I intend to enjoying it as much as possible.
Hah, exactly the same way I'm playing it. With the insurance and the pilfering of tech II loot I've made around 100 million profit so far, too.

Posted: June 18th, 2008, 19:42
by Hehulk
I would be up on isk, but I splurged on a fully T2 fitted thorax, then lost a vagabond playing silly buggers with a 50 man caldari gang alone

Posted: June 18th, 2008, 20:37
by buzzmong
This is why I finished with Eve, one of my main problems with it was the way CCP have handled the big alliances with their pretty much endless pockets (that and the debacle with MOM's and Titans when they first came out and were invunerable, and the titan remote fire superpower).

I object to the fact only the biggest of the big pretty much have the final say in Eve, it's great from a realistic view of a space universe, but for a game it's flawed. Barring an internal civil war BoB probably will control the vast majority of 0.0 within a couple more years.

Posted: June 18th, 2008, 21:00
by Hehulk
Doubt it, unless they get about 20K really good, dedicated players. Your talking about control of a few thousand systems, where it's hard to really properly lock down 50 or so (Please note, the popularity of nanogangs for roaming hostile space)

Posted: June 18th, 2008, 21:01
by friznit
buzzmong wrote:Barring an internal civil war BoB probably will control the vast majority of 0.0 within a couple more years.
Delete BoB, insert RA and I might go with that one. Though narf noone would let it happen.

And to directly contradict that, Eve does naturally balance itself without constant meddling from devs, which is precisely what makes the came attractive in my opinion. BoB looked to be too powerful, they got put back in their box. It goes around. Although I'll admit to an extent it's tough not being part of the superblobs, there is plenty of game to be had outside of 'reshaping the map'. My original question was for idle speculation more than anything.

Posted: June 18th, 2008, 23:55
by Akiakaiu
Where do I want to be in EvE, um... mission whoring somewhere since PvP in any game has never been my strong point. Though if I ever get the standings to join the french militia I might try my hand at FW. Not like I don't have decent pvp SPs and can fly almost anything fully T2. I'm just going to blame my bad eve pvp record for my dislike of pvp.

Posted: June 19th, 2008, 0:43
by Fear
What happened to Alice sounds very similar to what happened to Insrg.

I'm inactive at the moment, although I'll be reactivating my accounts any day now I think to give FW a go. I know Hobo's are loving it. It seems to be all the fun of PvP without any of the bits that have been ruining it (Titans/Blobs/Desync/Hours waiting only for nothing to happen/POS/Politics/etc)

Posted: June 19th, 2008, 2:36
by centerededgedesign
I'd love to have a 'super-elite' corp w/ mom's/titans that could erase parts of sov pretty easily, then fly off and hit another super blob where they don't expect it.

narf, keeping 5punk alive and heading it toward a distant goal is fine w/ me. Getting into some FW may be fun as well, but gotta look at standings and mechanics before I can even consider that. Oh, and that's assuming our alliance actually dies and we choose not to join another one. I'll leave that to the corp to decide though, I'm just here to keep it on track and support it's operations and change the mints in the urinals.

Posted: June 19th, 2008, 8:46
by friznit
Fear wrote:What happened to Alice sounds very similar to what happened to Insrg.

I'm inactive at the moment, although I'll be reactivating my accounts any day now I think to give FW a go. I know Hobo's are loving it. It seems to be all the fun of PvP without any of the bits that have been ruining it (Titans/Blobs/Desync/Hours waiting only for nothing to happen/POS/Politics/etc)
Project Alice isn't failing, far from it. We've moved to a different area and we'll claim an outpost and a system or two until then next super blob comes along and takes it off us. That's the way of small alliances if you don't sell yourself as a pet to someone bigger and more powerful.

FW does sound like fun, but ultimately pointless pvp. I'm one of those people in the game who wants more than just simple pew pew for the sake of it - I need a strategic goal. Causing the collapse of UCE was probably the most fun I've had in the game!

Posted: June 19th, 2008, 12:15
by Lee
About a month ago when my account expired I was pretty much ready to quit eve but I think I might come back and give factional warfare a go once my RSI is fully gone. Hopefully it'll provide me with some casual PVP like I was looking for with the war decs and red vs blue.

Posted: June 19th, 2008, 13:15
by Fear
friznit wrote:Project Alice isn't failing, far from it.
Oh I didn't mean the failing part :lol: - I meant the being attacked by a super-blob part.