New RTS games
Posted: January 19th, 2006, 23:12
A windowlickingly slow day at work today, so I watched all the RTS demo movies XFire had downloaded (without sound).
Star Wars
Already discussed here. Looking good, inclusion of space battles a plus, just all the beautifully recreated planets with AT-ATs and speeders tying up their legs, those flying bikes like on Endor and rebel tanks all seem a bit pointless when the Death Star turns up and just obliterates the entire planet. Presumably the "not a moon" vs. "jedi in an X-Wing" bit is a separate thing at the end of the game, it was just the flow of the video that was a bit jarring.
Lord of the Rings 2
Looks remarkably similar to the previous version, which I haven't tried, but some people had said was cack. In a similar vein to Dragonshard it seems to be doing what a modern Warcraft-like RTS does but with a slightly more distinguished heritage.
Shadow-something 2 by Jowood Studios
Jowood have been making pretty worlds for ages now, with (the last time I tried, admittedly several years ago, and an alpha release) the merest hint of a game on top. The video has some cut scenes more like HL:S than WoW, the landscapes look like Tribes II and the characters are outfitted in glowing red and blue piping like some unholy alliance of UT and Tron.
Empire Earth II
This has been out for a while, but I bought it today, partly because there isn't actually anything else to buy and I was getting withdrawals. The video I watched today was not that impressive graphically, but got me thinking (always a bad sign). It showed some British redcoats fighting some Zulus - straight out of an obviously-named film.
That, coupled with the WW2 bomber on the back of the box got me thinking of all sorts of impossible match-ups. Ancient Romans vs. Blitzkrieg, Stone-Age Gauls vs. Operation Overlord, the Carthagian Hannibal vs. The A-Team. I've no idea if this sort of stuff is actually possible in the game as I suspect it would be ludicrously one-sided, it's just that it got my imagination going.
12,000 years of war in one game.
Star Wars
Already discussed here. Looking good, inclusion of space battles a plus, just all the beautifully recreated planets with AT-ATs and speeders tying up their legs, those flying bikes like on Endor and rebel tanks all seem a bit pointless when the Death Star turns up and just obliterates the entire planet. Presumably the "not a moon" vs. "jedi in an X-Wing" bit is a separate thing at the end of the game, it was just the flow of the video that was a bit jarring.
Lord of the Rings 2
Looks remarkably similar to the previous version, which I haven't tried, but some people had said was cack. In a similar vein to Dragonshard it seems to be doing what a modern Warcraft-like RTS does but with a slightly more distinguished heritage.
Shadow-something 2 by Jowood Studios
Jowood have been making pretty worlds for ages now, with (the last time I tried, admittedly several years ago, and an alpha release) the merest hint of a game on top. The video has some cut scenes more like HL:S than WoW, the landscapes look like Tribes II and the characters are outfitted in glowing red and blue piping like some unholy alliance of UT and Tron.
Empire Earth II
This has been out for a while, but I bought it today, partly because there isn't actually anything else to buy and I was getting withdrawals. The video I watched today was not that impressive graphically, but got me thinking (always a bad sign). It showed some British redcoats fighting some Zulus - straight out of an obviously-named film.
That, coupled with the WW2 bomber on the back of the box got me thinking of all sorts of impossible match-ups. Ancient Romans vs. Blitzkrieg, Stone-Age Gauls vs. Operation Overlord, the Carthagian Hannibal vs. The A-Team. I've no idea if this sort of stuff is actually possible in the game as I suspect it would be ludicrously one-sided, it's just that it got my imagination going.
12,000 years of war in one game.