WoW updates
Posted: January 12th, 2006, 12:55
Details on updates in patch: http://wow-europe.com/en/info/underdev/ ... d/1p9.html
One thing that looks interesting is the linked auction houses. They had these in FFXI and I could never understand why not in WoW. They now have them in all the major cities now and they are linked with the neutral ones, too. Not likely to tempt back any players on it's own, but there it is - having them linked and at each city should make them busier as a whole, (without having very busy locations) busy auction houses are one of the main reasons players stay on high-population realms and cause all the problems. The addition of a soul shard bag may interest some. Also, I hear Shaman are now completely invulnerable to damage of any kind.
Population seems to be a problem for them - as I logged in (and after a rather lengthy patching procedure) I was told my realm would probably not be available until Thursday morning. This wasn't ideal, as I wanted to have a quick go on Wednesday night, as on Thursday morning I would be at work.
I know they have problems, and have to fix them sometime - and I read that anyone affected is getting some extra days for free - a hell of a lot more generous than certain other game providers are likely to be - it's just rather bad timing on my part.
In the last six months, I've logged in probably three times, maybe four, tops. One of those was last night - another was just after patch 1.8 that was 200-odd MB - another was to be informed there was a huge queue to get onto my realm - so in all I've actually got on twice. In six months. So that's 178 days I've wasted by not playing - suddenly a couple of free days doesn't seem like such a great compensation.
One thing that looks interesting is the linked auction houses. They had these in FFXI and I could never understand why not in WoW. They now have them in all the major cities now and they are linked with the neutral ones, too. Not likely to tempt back any players on it's own, but there it is - having them linked and at each city should make them busier as a whole, (without having very busy locations) busy auction houses are one of the main reasons players stay on high-population realms and cause all the problems. The addition of a soul shard bag may interest some. Also, I hear Shaman are now completely invulnerable to damage of any kind.
Population seems to be a problem for them - as I logged in (and after a rather lengthy patching procedure) I was told my realm would probably not be available until Thursday morning. This wasn't ideal, as I wanted to have a quick go on Wednesday night, as on Thursday morning I would be at work.
I know they have problems, and have to fix them sometime - and I read that anyone affected is getting some extra days for free - a hell of a lot more generous than certain other game providers are likely to be - it's just rather bad timing on my part.
In the last six months, I've logged in probably three times, maybe four, tops. One of those was last night - another was just after patch 1.8 that was 200-odd MB - another was to be informed there was a huge queue to get onto my realm - so in all I've actually got on twice. In six months. So that's 178 days I've wasted by not playing - suddenly a couple of free days doesn't seem like such a great compensation.