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GeForce 8 cards to get PhysX enabled
Posted: February 14th, 2008, 17:57
by deject
http://techreport.com/discussions.x/14147
This should be a nice value-add for all you 8800 cunts.
I think now that nVidia has bought Ageia we're going to start seeing a lot more games with PhysX support.
Posted: February 14th, 2008, 18:11
by HereComesPete
PhysX in graw made it look shit iirc. But it's free and now nvidia have it hopefully it might be quite good.
Posted: February 14th, 2008, 18:15
by Dr. kitteny berk
should be interesting.
especially if valve decide to play with it.
Posted: February 14th, 2008, 19:46
by Chickenz
lolololololololololololololololololol at KV's Ati.......*deep breath*........ lolololololololololololololololololol
Posted: February 14th, 2008, 21:03
by deject
Chickenz wrote:*muted*
aaaaaaahhhhh much better
Posted: February 15th, 2008, 17:04
by Lateralus
Just to clarify, this means that I have the option to sacrifice some of my graphics processing power so that crates and barrels can be blasted around in a more physxy way? If it doesn't affect the shininess too much and can be turned off again then this could be interesting, otherwise I'll probably stick with moar shineh.
Also, I can't type for shit today - I'd probably have more luck with my elbows than my fingers.
Posted: February 15th, 2008, 17:08
by Dog Pants
Try typing Jalalabad with your forehead.
Posted: February 15th, 2008, 17:22
by Dr. kitteny berk
Lateralus wrote:Just to clarify, this means that I have the option to sacrifice some of my graphics processing power so that crates and barrels can be blasted around in a more physxy way? If it doesn't affect the shininess too much and can be turned off again then this could be interesting, otherwise I'll probably stick with moar shineh.
Possibly.
it may just be an option use use a second 8x00 as an extremely powerful physics processor, or it could dedicate some shaders and such to processing physics, we'll only really know when they tell us.
Posted: February 15th, 2008, 17:29
by deject
That's pretty much what I'm thinking it is. I would like to see the benchmarks when they release teh codez.