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Patch Notes

Posted: February 12th, 2008, 19:33
by Roman Totale
Here

Interesting bits:

* XP Curve Adjustment:
Enemy XP values (and Influence/Infamy dropped) have been increased across nearly all levels. The size of the increase directly relates to datamined leveling speeds for characters, so levels where characters have found themselves ‘stuck’ or ‘slowed’ will have enemies of that level’s XP increased more than other levels. Enemy Levels with the greatest increase in XP rates are: 13 to 20, and 36 to 50. Other levels have had smaller, but still significant, XP and Influence adjustments. This may mean that characters will find it impossible to do ‘all’ the content of a given level range before outleveling it.
* Debt incurred for being defeated has been lowered by 20% across all levels.
* Nictus Hunter Quantum Array Guns bonus damage against Kheldians is no longer irresistible.


They don't appear to have fixed the clicky thing yet.

Posted: February 12th, 2008, 21:16
by Dr. kitteny berk
:cry:

click farm fix'd

Re: Patch Notes

Posted: February 12th, 2008, 21:17
by MORDETH LESTOK
Roman Totale wrote:They don't appear to have fixed the clicky thing yet.
For some reason they don't fix exploits too quickly...My defender went from 34-44 in like 2-3days with the Hydra exploit way back when...and that was around for a long time...

edit: disregard :above:
There should be tooltips for every attribute thoroughly explaining them.
lol...nothing like setting up a patch for a patch...

I'm glad about the exp change in the upper lvls though...my brute just STOPPED getting exp at 42 and even with 2xXP last weekend...only got to 43 1/2...although, I didn't spend the whole weekend on him

Posted: February 12th, 2008, 21:18
by Roman Totale
Dr. kitteny berk wrote::cry:

click farm fix'd
:above:

:cry:

Posted: February 13th, 2008, 6:29
by Dr. kitteny berk
Also, not mentioned in the patch, but it seems like the BP masks have been fixed, they seem to do a lot more damage now.