Patch Notes
Posted: February 12th, 2008, 19:33
Here
Interesting bits:
* XP Curve Adjustment:
Enemy XP values (and Influence/Infamy dropped) have been increased across nearly all levels. The size of the increase directly relates to datamined leveling speeds for characters, so levels where characters have found themselves ‘stuck’ or ‘slowed’ will have enemies of that level’s XP increased more than other levels. Enemy Levels with the greatest increase in XP rates are: 13 to 20, and 36 to 50. Other levels have had smaller, but still significant, XP and Influence adjustments. This may mean that characters will find it impossible to do ‘all’ the content of a given level range before outleveling it.
* Debt incurred for being defeated has been lowered by 20% across all levels.
* Nictus Hunter Quantum Array Guns bonus damage against Kheldians is no longer irresistible.
They don't appear to have fixed the clicky thing yet.
Interesting bits:
* XP Curve Adjustment:
Enemy XP values (and Influence/Infamy dropped) have been increased across nearly all levels. The size of the increase directly relates to datamined leveling speeds for characters, so levels where characters have found themselves ‘stuck’ or ‘slowed’ will have enemies of that level’s XP increased more than other levels. Enemy Levels with the greatest increase in XP rates are: 13 to 20, and 36 to 50. Other levels have had smaller, but still significant, XP and Influence adjustments. This may mean that characters will find it impossible to do ‘all’ the content of a given level range before outleveling it.
* Debt incurred for being defeated has been lowered by 20% across all levels.
* Nictus Hunter Quantum Array Guns bonus damage against Kheldians is no longer irresistible.
They don't appear to have fixed the clicky thing yet.