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Bioshock - Wider Is Better [Display Heads Up]

Posted: December 4th, 2007, 17:01
by News Reader
Image Bioshock - Wider Is Better [Display Heads Up]
ImageBack when it was first revealed that BioShock developers had made some very odd widescreen choices, cropping the standard 4::3 mode instead of starting with widescreen and cropping to achieve standard, many people called 'no big deal' on the situation. Now that the Xbox 360 patchhas dropped adding true widescreen, Videogamer.com has posted comparison shots of old widescreen versus new, and the difference is amazing. I'd daresay owners of the game might want to play through it again to get the full experience of BioShock in really-real widescreen. Hit the link for more comparison shots.

BioShock widescreen mode after patch [Videogamer.com]

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Author: Mike Fahey
Category: Bioshock Display Heads Up Patch PC Xbox 360
Publish Date: Tue, 04 Dec 2007 10:40:59 EST
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Source: Kotaku
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Posted: December 5th, 2007, 2:34
by HereComesPete
Hmm, that does make rather a lot of difference, but I played it on my pc, so I never had a case of cropping, or did I?

Posted: December 5th, 2007, 5:14
by Dr. kitteny berk
HereComesPete wrote:Hmm, that does make rather a lot of difference, but I played it on my pc, so I never had a case of cropping, or did I?
You did. it was the same on the PC, IIRC.

Posted: December 5th, 2007, 14:19
by FatherJack
It was, there was an FOV fix, though.

Posted: December 5th, 2007, 16:12
by Grimmie
Gamespot news mentions new tonics and plasmids with this update.

Posted: December 5th, 2007, 16:45
by FatherJack
Grimmie wrote:Gamespot news mentions new tonics and plasmids with this update.
They'd need to be pretty amazing to get me to play much beyond trying them out a couple of times.
Gamespot wrote:One difference between the PC patch and the Xbox 360 update is that the latter includes a new achievement for the game. Xbox 360 players will now be able to earn 100 gamerscore points and the "Brass Balls" achievement by beating the game on hard difficulty without dying.
That wouldn't do it, either.

A new area might have, but I played this - enjoyed it certainly - but have no real reason to play it again. I don't even think MP would work too well - the plasmids are pretty powerful and it would be rather annoying to have them used on you all the time.

Posted: December 5th, 2007, 19:12
by Baliame
Oh my god, the new widescreen really shows some difference. I've never seen that videogamer icon in the game yet! *replays*

Posted: December 5th, 2007, 20:00
by spoodie
PC patch notes wrote:Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2
They sound mostly boring, I'll pass.

Posted: December 5th, 2007, 20:11
by HereComesPete
:above: I conker. It was a good, neigh (lol) great game, but I'm not going to head back to it, it wasa one time dealio for me.

Posted: December 5th, 2007, 22:01
by Roman Totale
HereComesPete wrote::above: I conker. It was a good, neigh (lol) great game, but I'm not going to head back to it, it wasa one time dealio for me.
Alas this. Although I liked the game, I just know it's very unlikely I'll ever play through it again.

Posted: December 5th, 2007, 22:20
by FatherJack
I did the boss battle again, with my existing plasmids and the Grenade Launcher - which I'd been saving and hadn't actually used the first time.

It was a bit easy, going back to it it knowing what to do and I didn't need a single health injection. So, unless there's a new area where I don't know the scripting and enemy spawns, there's not much reason to go back.

Posted: December 5th, 2007, 22:44
by buzzmong
While they're is a bioshock one active, I comepleted it last week, and well, unless I just rushed it, I didn't see an option to choose the bad ending.

It just automatically put me in for the good ending.

Am I doing it right?

Posted: December 5th, 2007, 22:50
by FatherJack
buzzmong wrote:While they're is a bioshock one active, I comepleted it last week, and well, unless I just rushed it, I didn't see an option to choose the bad ending.

It just automatically put me in for the good ending.

Am I doing it right?
I think you have to harvest ALL the little sisters to get the bad ending, NONE for the good ending, and anything in-between for the other one.

Posted: December 6th, 2007, 9:53
by Baliame
There are only two endings, you probably have to harvest more than half of them to get the bad ending.